collapse

Author Topic: HOW CAN I FLIP THIS IMAGE STRAIGHT?  (Read 275 times)

0 Members and 1 Guest are viewing this topic.

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
HOW CAN I FLIP THIS IMAGE STRAIGHT?
« on: September 21, 2009, 03:32:34 AM »
How can i rotate this effect to be straight forward?


i was trying tools from PSP and all that but im not too savvy with it :-??...
Basically i wanna use this effect for My demon Terrys "Dark Knuckle"

If anyone can set this frames straight OR show me pattern how i would appreciate it...




Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: HOW CAN I FLIP THIS IMAGE STRAIGHT?
« Reply #1 on: September 21, 2009, 09:13:08 AM »
What i would do is open my art program and rotate each sprite by 45 degrees, and hope it dont come out screwy looking.

Offline warner

  • IMT Content Architect
  • *
  • Posts: 458
  • Country: El Salvador sv
  • Last Login:June 11, 2024, 06:44:52 AM
    • Email
Re: HOW CAN I FLIP THIS IMAGE STRAIGHT?
« Reply #2 on: September 21, 2009, 09:57:42 AM »
Well, if you want to use it in a char, u can put it in that way, and in the animation code, add "H" in the end of every sprite code.
No estaba Muerto...

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: HOW CAN I FLIP THIS IMAGE STRAIGHT?
« Reply #3 on: September 21, 2009, 09:44:11 PM »
What i would do is open my art program and rotate each sprite by 45 degrees, and hope it dont come out screwy looking.

yeh i tried that but then i flopped lol...guess i wasnt good at it :(|)


Well, if you want to use it in a char, u can put it in that way, and in the animation code, add "H" in the end of every sprite code.

Interesting. ill try that next time and see what happens. Span Helped Fix it for me with his Own method. Came out great. but ill keep in mind what u said Warner.


Thanks Fellaz!! :)
Lots and lots of supers so f*ckin what

HAIL CROM!!

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by Diek Stiekem
[June 25, 2024, 10:25:34 AM]


Golden Axe Returns by striderhiryu201
[June 23, 2024, 04:15:50 PM]


Virtual Bart Science Fair by Rage
[June 21, 2024, 01:25:51 PM]


Turn Battle - Mega Man Robot Master Mayhem by O Ilusionista
[June 18, 2024, 10:11:08 AM]


Classic VS : Cheng / Athena by O Ilusionista
[June 18, 2024, 10:10:26 AM]


Downtown Nekketsu Monogatari Stage Pack by Vegaz by LightFlare
[June 17, 2024, 02:30:12 PM]


Street Fighter Spec Ops 2021 by O Ilusionista
[June 08, 2024, 01:36:06 PM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[June 06, 2024, 07:34:10 PM]


Kirby the Dream Battle by O Ilusionista
[June 06, 2024, 01:04:12 PM]


Neo Geo Pocket by malevka2
[June 05, 2024, 10:53:57 AM]

* IMT Calendar

June 2024
Sun Mon Tue Wed Thu Fri Sat
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 [26] 27 28 29
30

SimplePortal 2.3.5 © 2008-2012, SimplePortal