Excursion
Forum Avatar History
Accolades
Cutman (Megaman)
Cutman was my first character. I was a BIG Megaman fan and when Marvel vs. Capcom was released with a playable Megaman character, I hoped they would add other Megaman characters in future installments. Unfortunately when that did not happen, it was up to the MUGEN Community to satisfy the hunger for these characters. Cutman was always a favorite of mine. Sprite editing of Megaman was not as difficult as my next character, but still challenging nonetheless.
Iceman (Megaman)
My second character, Megaman's Iceman, was a labor of sprite editing love. Coming up with intro's, win poses, and basic and super moves were fun. While working on him, I tried to give Iceman personality and think how he would be implemented in a future Marvel vs. Capcom installment. You would see that if you've ever used him. Iceman was always a character in WIP and I had grander plans for him. Unfortunately, life has grander plans for us.
Symbiote Onslaught
Before Marvel Comics decided to Venomize the entire Marvel Universe, I decided to try to merge both Onslaught and the Venom symbiote. Sprite editing the spider-chest symbol was both challenging and tedious, but I think it came out good overall. A bigger sprite editing challenge than my two previous character edits, I tried (some say fail) coding this semi/boss character's AI to give him some spunk up-to-par with a boss character.
Download Symbiote Onslaught V1.3
Galactus
One of the first character edits that gave me the itch to try my hand at [https://en.wikipedia.org/wiki/Mugen_(game_engine) M.U.G.E.N. creating, Galactus was a sprite edit of Apocalypse I found online of another artist's site. That artist was called kalangueb. I used that single sprite and molded him into the character he is now. Of course, other contributors were crucial in ensuring this character took off the ground like N64Mario, TOPS, warner, and Acey/xboy. The desire is ther eto improve Galactus. One day...