collapse

Author Topic: Super Smash Bros. BRAWL (All topics Merged)  (Read 134265 times)

0 Members and 15 Guests are viewing this topic.

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6975 on: September 21, 2008, 05:23:04 AM »
i was awesome in melee with jus about everyone. that was my game when i used to play it all the time lol. i should have gone to those tourneys but i was too focused on school. like i said not showing off but 70 percent (when i got really really good) was the highest anyone ever got on me. falco players were the easiest while fox players were the hardest cuz of that speed. ggs everyone

SIG BY AKEME & ROSALINA BY LG

Offline Akeme

  • Infinity Graphic Designer
  • ****
  • Posts: 2561
  • Last Login:March 15, 2010, 11:16:35 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6976 on: September 21, 2008, 05:28:32 AM »
Awesome games zero i lol on the snake vs falco. Also i think snake is a threat to you donald you think? ;)

"Since when thy become the bad guy"

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6977 on: September 21, 2008, 12:54:56 PM »
I'm open all day today, so let me know when you all want to brawl :)


My Mugen stages, etc.
The Lair Zone

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6978 on: September 21, 2008, 04:02:24 PM »
@retsu snake isnt really a threat to me but that hit box is insanely cheap. But as u know my adaptability is very high and i have already gotten used to him. But at first u had me beat and now i see how stupid the creators were. They should spent more time like they were supposed to creating this game

SIG BY AKEME & ROSALINA BY LG

Offline Akeme

  • Infinity Graphic Designer
  • ****
  • Posts: 2561
  • Last Login:March 15, 2010, 11:16:35 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6979 on: September 21, 2008, 04:04:15 PM »
@retsu snake isnt really a threat to me but that hit box is insanely cheap. But as u know my adaptability is very high and i have already gotten used to him. But at first u had me beat and now i see how stupid the creators were. They should spent more time like they were supposed to creating this game
You sure?, anyways if anyone wants to play i am here (looks at teros)

"Since when thy become the bad guy"

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6980 on: September 21, 2008, 04:09:31 PM »
Retsu I was lmao whenever it got down to me and you, I always think I'm gonna get you and I don't notice a C-4 laying on the ground.

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6981 on: September 21, 2008, 04:18:21 PM »
@retsu snake isnt really a threat to me but that hit box is insanely cheap. But as u know my adaptability is very high and i have already gotten used to him. But at first u had me beat and now i see how stupid the creators were. They should spent more time like they were supposed to creating this game
You sure?, anyways if anyone wants to play i am here (looks at teros)

Haha, getting on now :thumbsup:


My Mugen stages, etc.
The Lair Zone

Offline Xenomic

  • T.G. "Thunder God" Xenomic
  • Infinity Regular
  • ****
  • Posts: 796
  • Country: United States us
  • Last Login:July 03, 2024, 08:14:02 PM
    • Skype - Shinxenomic@hotmail.com
    • Xenomic's Lair
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6982 on: September 21, 2008, 05:12:24 PM »
God does Snake have stupid hitboxes on his moves.......his UTilt is the worse, and the fact that his FTilt cancels out like....everything and is insanely fast is just dumb....as well as its reach and power....

Offline KenshinX

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:September 18, 2011, 01:36:06 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6983 on: September 21, 2008, 07:31:15 PM »
God does Snake have stupid hitboxes on his moves.......his UTilt is the worse, and the fact that his FTilt cancels out like....everything and is insanely fast is just dumb....as well as its reach and power....

Once you learn all of Snakes moves hes not hard to fight against, unless someone really good, but once you get him down you can read most players easily, the trick is to block alot against him as his tilts and combos leave him open if he misses.

G&W- I really hate how they made this guy, hes probaly the most annoying ingame imo, he has almost no downtime on any of his moves, and all his smash attacks hit like a truck. His Judgment move hits a "9" alot more now ofr an instant kill.

Olimar- I like this guy but hes annoying to fight against, His pikimon throw racks up dmg way to fast, Hes really small, so hes hard to hit, he has insane range on throws, his pikimin can cancel out many attacks. His only downfall is his recovery.

Wolf- His blaster is one of the most annoying projectiles in the game(Pit wins this) and his forward smash has long reach, thats about it, his recovery is pretty much his only downfall.

Snake- His Hitboxes need to be tweaked,and is annoying to figure out the range of his attack. His recovery is good, but hes probaly the easiest character to spike ingame.

Metaknight- His tornado move has high priority over alot of moves, and hes really fast.

Zelda- Dins fire is annoying thats all.

Fox- Just his Upsmash seems overpowered.

Dedede- His infinite chaingrab.

The stages need to be fixed whats up with the ledges in this game, when you try to grab them sometimes they just let go especially Wolf and Marth :D

Last but not least TRIPPING can't count how many times I tripped into a full charged smash or a Falcon Punch :DxDie They shouldve just left and on and off option for this <.<



Offline That Mugen Guy

  • Infinity Faithful
  • ****
  • Posts: 2805
  • Last Login:March 27, 2012, 11:40:02 PM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6984 on: September 21, 2008, 08:34:10 PM »
God does Snake have stupid hitboxes on his moves.......his UTilt is the worse, and the fact that his FTilt cancels out like....everything and is insanely fast is just dumb....as well as its reach and power....

Once you learn all of Snakes moves hes not hard to fight against, unless someone really good, but once you get him down you can read most players easily, the trick is to block alot against him as his tilts and combos leave him open if he misses.

G&W- I really hate how they made this guy, hes probaly the most annoying ingame imo, he has almost no downtime on any of his moves, and all his smash attacks hit like a truck. His Judgment move hits a "9" alot more now ofr an instant kill.

Olimar- I like this guy but hes annoying to fight against, His pikimon throw racks up dmg way to fast, Hes really small, so hes hard to hit, he has insane range on throws, his pikimin can cancel out many attacks. His only downfall is his recovery.

Wolf- His blaster is one of the most annoying projectiles in the game(Pit wins this) and his forward smash has long reach, thats about it, his recovery is pretty much his only downfall.

Snake- His Hitboxes need to be tweaked,and is annoying to figure out the range of his attack. His recovery is good, but hes probaly the easiest character to spike ingame.

Metaknight- His tornado move has high priority over alot of moves, and hes really fast.

Zelda- Dins fire is annoying thats all.

Fox- Just his Upsmash seems overpowered.

Dedede- His infinite chaingrab.

The stages need to be fixed whats up with the ledges in this game, when you try to grab them sometimes they just let go especially Wolf and Marth :D

Last but not least TRIPPING can't count how many times I tripped into a full charged smash or a Falcon Punch :DxDie They shouldve just left and on and off option for this <.<




ill have to counter u on the fox part, without his upsmash fox would be crap, I mean they Nerfed him so much from melee I almost quit on him with I got brawl 


Jesus loves me, he loves me a bunch! Because he always puts Skippy in my lunch!

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6985 on: September 21, 2008, 10:04:44 PM »
Anyone wanna brawl?

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6986 on: September 21, 2008, 10:14:35 PM »
Anyone wanna brawl?

*raises hand*

I've been on all day and nobody came online o_O


My Mugen stages, etc.
The Lair Zone

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6987 on: September 21, 2008, 10:15:53 PM »
lol I saw you spectating. Come on, I'll host.

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6988 on: September 21, 2008, 10:27:20 PM »
lol I saw you spectating. Come on, I'll host.

lol, Yeah I was eating so I wanted to watch some matches. But damn, my connection is sucking today. I had some lagless matches this past week up untill today. \-/o


My Mugen stages, etc.
The Lair Zone

Offline MaverickZr0

  • S-Rank
  • Contributor
  • ****
  • Posts: 2462
  • Country: United States us
  • Last Login:November 25, 2016, 02:18:47 AM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6989 on: September 21, 2008, 10:28:26 PM »
Darn disconnection. Maybe we can brawl next time.

Offline R.I.C.O - Teros

  • Stage Creator
  • *****
  • Posts: 1995
  • Last Login:June 27, 2018, 08:24:27 AM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6990 on: September 21, 2008, 10:33:50 PM »
I hope so i'm itchin' to play you all... without lag. I killed myself in the first 10 seconds o_O lol


My Mugen stages, etc.
The Lair Zone

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6991 on: September 22, 2008, 02:51:23 AM »
Jigglypuff- Has to go (mewtwo could replace)
Marth - needs his fast a strike back cuz 90 percent of the characters have an auto attack where u just hold a and if they touch you they there regular combo which is usually fast.......in melee i remember having to keep pressing a and marth would keep attacking but now is one strike wide open then next strike which is stupid. he also should weigh more than mario
Link- Been changed up so much he can't keep up with marth at all
Ganondorf- needs his melee speed back plus they need to get rid of his cheapo combo on the fat characters in brawl
Lucario - has a little bit of an advantage over most characters in the game due to the fact that he actually counts in the heavy class which  means even he weighs more than marth and his other advantage is that aura has insane reach
Ness - has way too many powerful moves
Game and Watch - Might be the best character in the game due to the no lag attack and him being the only character who can use an up special and do ANY move right after  (cheapa$$).....if u master him you shouldnt lose to anyone cuz ALL his smashes hit like a fox upsmash for some reason.

SIG BY AKEME & ROSALINA BY LG

Offline Akeme

  • Infinity Graphic Designer
  • ****
  • Posts: 2561
  • Last Login:March 15, 2010, 11:16:35 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6992 on: September 23, 2008, 01:36:03 PM »
I agree in some but i think marth i except for dancing swords and weight class. Ganon needs to use his sword if not then be totally different then C.falcon also i think hes grab combo on big chars is fine he needs some sort of combo. Game and watch needs to be redone. Peach needs her dsmash properties back from melee and wolf needs a whole new recovery becuase fire wolf is useless ;)

"Since when thy become the bad guy"

Offline KenshinX

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:September 18, 2011, 01:36:06 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6993 on: September 23, 2008, 02:42:51 PM »
Wolfs recovery would be fine, if it actually allowed you to move after using it, can't count how many times I died next to stage bc after using firewolf he can't move forward. Its like how Luigis Uppercut used to be in N64 and melee, he could never move foraward after using it, they fixed it in this game though :thumbsup:

Offline Akeme

  • Infinity Graphic Designer
  • ****
  • Posts: 2561
  • Last Login:March 15, 2010, 11:16:35 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6994 on: September 23, 2008, 02:51:13 PM »
Wolfs recovery would be fine, if it actually allowed you to move after using it, can't count how many times I died next to stage bc after using firewolf he can't move forward. Its like how Luigis Uppercut used to be in N64 and melee, he could never move foraward after using it, they fixed it in this game though :thumbsup:
Agreed, actually you can move but it is just a little bit though ;)

"Since when thy become the bad guy"

Offline KenshinX

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:September 18, 2011, 01:36:06 PM
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6995 on: September 23, 2008, 04:40:01 PM »
Brawl any1 o.O#

Offline TrunkJunky

  • Re-emerging Stage Maker
  • Infinity Regular
  • ****
  • Posts: 667
  • Last Login:November 26, 2014, 10:09:54 PM
  • I know nothing about making anything anymore.
    • TrunJunky MUGEN Partay Mode!!!
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6996 on: September 23, 2008, 05:08:22 PM »
BRAWL!!!!  >:(

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6997 on: September 23, 2008, 09:20:07 PM »
theres nothing wrong with dancing blade and his weoght class needs to be up there like it used to be. He dropped below average and hes the lightest middle weight in the game. When in melee he used to be almost the top middleweight right above roy who alot of ppl mistake to be a heavyweight. He dies like fox when he never used to.

SIG BY AKEME & ROSALINA BY LG

Offline That Mugen Guy

  • Infinity Faithful
  • ****
  • Posts: 2805
  • Last Login:March 27, 2012, 11:40:02 PM
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6998 on: September 24, 2008, 09:37:04 PM »
any1 wanna brawl meet me online


Jesus loves me, he loves me a bunch! Because he always puts Skippy in my lunch!

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Super Smash Bros. BRAWL (All topics Merged)
« Reply #6999 on: September 24, 2008, 11:02:13 PM »
i guess this is really gonna put a dent in the brawling around here or not but i wont be able to get on for about 2 weeks guys. But when i get back then i need to go ahead and prove to a couple of ppl *looks at zr0 and xenomic* that link cannot compete with marth in brawl. I also have few new tricks wit a few of my characters. Also imma try and stick that cheapa$$ game and watch to my list lol and show u guys how cheap and unbalanced he is.

SIG BY AKEME & ROSALINA BY LG

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 [28] 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal