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Author Topic: Marvel vs Capcom - Eternity of Heroes Release  (Read 35333 times)

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Offline TIKIMetal

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #275 on: December 30, 2007, 02:58:26 PM »
Can I make a question about this MvC: EoH? ... Are the characters... "stabilized", I mean, are there overpowered characters... or "cheap-a$$" characters?...  Is the gameplay and characters ...fair? between each one?
:)

I wish you a Scary Christmas!!

Offline joybeba6679

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #276 on: December 30, 2007, 03:19:25 PM »
actually it is possible mugenchina relased something that allows hi and lo res stuff in teh same mugen

Not Mugenchina but someone did.

http://mugenguild.com/forumx/index.php?topic=72678.0

Winmugen plus is it's name.

Low-res and high-res stages togather is it's game.

Well I think it was much easier to just make the stages on hi-res again, not too sure about this plus thing. Ah anyways, waiting for a new release, deleted this one cuz I dont like a program to change my music properties or wont let me choose the settings I want, hopefully on the next release we can have 2 rounds, tag system, more delay on Symbiote and ability to have what ever setting one want.

Offline VSL_Hi

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #277 on: December 30, 2007, 06:36:39 PM »
Hey all,

Just downloaded MvC:EOH and have to say I am utterly astounded.  Thanks to all of you who worked on this project, and congratulations as well.  A truly professional piece of work!

Offline hanious2020

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #278 on: December 30, 2007, 10:31:53 PM »
 :)nice just nice :thumbsup:

Offline controlado

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #279 on: December 31, 2007, 02:24:04 PM »
thanks  ,obrigado

Offline Hunter

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #280 on: December 31, 2007, 06:08:00 PM »
This is great i love it thnx for releasing it early!!!!

Offline spiderck

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #281 on: December 31, 2007, 06:41:39 PM »
 :)thx you, i downloading now!!!!!!! and HAPPY NEW YEAR!!!!!!!!! :w00t:

Offline Hulk1215

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #282 on: December 31, 2007, 07:39:43 PM »
Awesome works guys and gals. 

Offline Rosales

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #283 on: December 31, 2007, 09:54:54 PM »
Just an honest question.
Why does the sound(music, not sound effects and voice) either not play or skips alot(or sounds REALLY crappy and distorted)?

But on the actual game part it plays great and balanced.
And my dream came true, Arthur and Firebrand together in one game.


Offline redman8

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #284 on: January 02, 2008, 03:42:06 PM »
This is amazing, I have two mugen sets, and  use the MVC:EOH is one of them, but umm does anyone know wherew  can get Captain Marvel and some others for my sepearate mugen or no but nice mugen game. Oh and in doubles, it maybe kinda unfair, specially with doom.

Offline xAzerothx

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #285 on: January 02, 2008, 05:29:29 PM »
How do I add/remove characters on Marvel vs Capcom - Eternity of Heroes?

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #286 on: January 02, 2008, 06:55:34 PM »
@ redman8
Many of the characters are only found in the MvC game right now. Some of these are Captain Marvel, Beast, FireBrand,Symbiote Onslaught and more... they will be released individually eventually.

@ xAzerothx
Unlike the regular Mugen engine, the MvC game has been closed so you can not add or remove elements from it. This will continue to be the case until we have all the bugs figured out and fixed. At that point we expect to release an open verison.

Offline redman8

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #287 on: January 02, 2008, 07:43:13 PM »
@ redman8
Many of the characters are only found in the MvC game right now. Some of these are Captain Marvel, Beast, FireBrand,Symbiote Onslaught and more... they will be released individually eventually.

@ xAzerothx
Unlike the regular Mugen engine, the MvC game has been closed so you can not add or remove elements from it. This will continue to be the case until we have all the bugs figured out and fixed. At that point we expect to release an open verison.
Thank you,  some of the characters are awesome enough to put in the regular mugen, but I will play this game until they are realeased individually 

Offline BigJ

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #288 on: January 02, 2008, 08:10:49 PM »
Amazing, guys!  :thumbsup:

Offline FerchogtX

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #289 on: January 04, 2008, 01:12:46 PM »
Well, sorry for late reply.

About WinMUGEN Plus, the plus is only to make a difference between the other hacks, nothing more, nothing else, the real interesting stuff is that fixes some hi res winmugen bugs (like continue screen and so) and lets you use low res and hi res stages at the same time, so you don't have to be hurry to make all stages hi res, you can do it one by one with calm and you still have your normal stages for testing.

Also a good Idea could be to change the select screen, it uses the MVc2 screenpack GFX... looks great, but something new, using hi res screenpacks, could make the game look more original, just a suggestion, take it or drop it :P

See ya!!!! :D
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Offline poochierocks

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #290 on: January 04, 2008, 01:53:54 PM »
i HAVE TO SAY THIS IS FANTASTIC WORK.

Offline Legendary Warrior Riptor

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #291 on: January 04, 2008, 06:51:01 PM »
Hi Guys! Well, I was thinking the new chars (Demitri and Anakaris for example) will be what kind of chars? I mean Onscrean selectable or Hidden Chars? As well, I think it would be cool to mix the MVC logo with the MVC2 select screen, so it would be more chars to hold and and exelent combination, still, don't forget about the Hyper name screen on the chars (Maximum Spider, or Shinku Hadouken scream at the end of the last round ^-^ )

Just a sugestuion  :)
Music was my first love and it will be my last. Music of the future and music of the past.
To live without my music would be impossible to do. In this world of troubles, my music pulls me through.

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #292 on: January 04, 2008, 07:09:24 PM »
Well, the roster is pretty set now on this first phase. Once this game is out there with as few bugs as possible then we'll start looking at, of course, MvC2 along with a larger roster. We have our hands full right now.

Offline ExShadow

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #293 on: January 04, 2008, 07:31:03 PM »
Well, the roster is pretty set now on this first phase. Once this game is out there with as few bugs as possible then we'll start looking at, of course, MvC2 along with a larger roster. We have our hands full right now.
do u mean like a mvc2 project  :|   :|   :|
»ĐΣΛTĦŞTØRM«

Offline Legendary Warrior Riptor

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #294 on: January 05, 2008, 11:51:29 AM »
Only one Name misses this MVC proyect, an oldie one: Dante from Devil May Cry (MVC style), one existed long time ago, on that April Fools gack of EGM, back in 19something (can't remember), but disapired in anonimity... for never to be seen again.. :(
Wish He was in this proyect, cus the one edited of Rock doesn't feels right (still It's MVC style, but the sprites don't fit)  :(
« Last Edit: January 05, 2008, 11:55:53 AM by Legendary Warrior Riptor »
Music was my first love and it will be my last. Music of the future and music of the past.
To live without my music would be impossible to do. In this world of troubles, my music pulls me through.

Offline axisbold

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #295 on: January 05, 2008, 02:36:24 PM »
Ty for the great game and the many dl optons  >:( YEA!!!!!!!!! >:(

Offline MuηkyMØÜf

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #296 on: January 05, 2008, 07:14:56 PM »
4 w/e reason I cant get a DL of this :-?? it always stops @ about 22%
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Offline Maxinsc

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #297 on: January 05, 2008, 09:18:53 PM »
Man, wish I could play it, all mine does is show the Capcom logo, and then it goes black..

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #298 on: January 05, 2008, 10:05:38 PM »
The next release will allow you to mess with the settings more to get it to work on your own computers.

Offline SargentMugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #299 on: January 05, 2008, 10:22:39 PM »
The next release will allow you to mess with the settings more to get it to work on your own computers.
YAY!

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