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Author Topic: Marvel vs Capcom - Eternity of Heroes Release  (Read 35262 times)

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Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #450 on: February 11, 2008, 01:30:22 PM »
We're definetly not against the entire tagteam/team hypers idea, we're just not at that point yet.

animugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #451 on: February 11, 2008, 03:59:37 PM »
We're definetly not against the entire tagteam/team hypers idea, we're just not at that point yet.

What do you mean not at that point yet?For tag teaming to work don't the characters need the necessary Sprite animations for it to work and the coding too?If that's the case don't the characters in the game have them seeing that they appeared in MVC and such.Or is it something else?

Offline Gaijin

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #452 on: February 11, 2008, 05:10:48 PM »
thats because they have not implemented the tag feature yet. i mean right now i believe their main focus is to get characters in and then wry bout the tag features later because even though tag is important in mvc getting the chars in there is far more important than the tag feature

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animugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #453 on: February 11, 2008, 05:16:55 PM »
thats because they have not implemented the tag feature yet. i mean right now i believe their main focus is to get characters in and then wry bout the tag features later because even though tag is important in mvc getting the chars in there is far more important than the tag feature

 ^^(PM)^

You got a point there.I wonder what other characters they'll add and remove.

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #454 on: February 11, 2008, 05:19:18 PM »
We probably won't be removing any.  :-??

Offline Tenspeed

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #455 on: February 11, 2008, 05:26:41 PM »
high resoloution select screen FTW

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #456 on: February 11, 2008, 05:34:18 PM »
Yes! but not yet, We have the screen all planned out but if we implimented it right now, you'd half to wait another month for the next release.

Offline SesakaX

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #457 on: February 11, 2008, 06:04:41 PM »
Wow! It's finally here! Thank you very much!
I'm gonna try it out soon. I'll give a call afterwards.  :)
The cake is a PIe!

Offline SargentMugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #458 on: February 12, 2008, 08:21:53 AM »
Wow! It's finally here! Thank you very much!
I'm gonna try it out soon. I'll give a call afterwards.  :)
Actually it's been out for 2 months just so you know.

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #459 on: February 12, 2008, 10:31:52 AM »
And a new update is well on the way.

Offline zxzero

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #460 on: February 12, 2008, 11:48:43 AM »
Thats great to hear! I cant wait to see what you guys(and gals too) have implemented!

Offline Gaijin

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #461 on: February 12, 2008, 12:57:13 PM »
something i noticed: most chars dont have any openings for the other player to hit back. meaning after i get finished blocking an attack most of the time i cant come up with an attack right after a few missed moves (i cant make a list of all the ones that i believe should have a bit of lag on them because the list would take forever) that i have blocked. it still makes me turtle so that they can keep attacking over and over with the same combination until i either give up blocking after about 15 mins of taking nonstop combos. and when i see an opening chars are so fast that even when u see an opening they react  so fast after a move thats supposed to have lag and start another combo. one example is balrog and his dashing straight over and over again. he did it till i died last time and when i went for the sweep when he was right next to me it still made me block. jus wondering did anyone have the same problem

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Offline Tenspeed

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #462 on: February 12, 2008, 01:45:15 PM »
yeah, i had that problem.

Offline SesakaX

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #463 on: February 12, 2008, 02:03:04 PM »
Wow! It's finally here! Thank you very much!
I'm gonna try it out soon. I'll give a call afterwards.  :)
Actually it's been out for 2 months just so you know.
Yeah, I'm kind of late responding to this because I got some work to do during the past 2 months and I hadn't been in this forum in awhile.
The cake is a PIe!

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #464 on: February 12, 2008, 03:22:44 PM »
Welcome back then

Offline SargentMugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #465 on: February 12, 2008, 04:40:23 PM »
Wow! It's finally here! Thank you very much!
I'm gonna try it out soon. I'll give a call afterwards.  :)
Actually it's been out for 2 months just so you know.
Yeah, I'm kind of late responding to this because I got some work to do during the past 2 months and I hadn't been in this forum in awhile.
And you say you watch our every move. LOL!

animugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #466 on: February 12, 2008, 05:44:57 PM »
And a new update is well on the way.

What will be on the update?Less bugs,More chars?

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #467 on: February 12, 2008, 05:47:55 PM »
I certaintly hope that will be the case.

Offline joybeba6679

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #468 on: February 12, 2008, 07:40:15 PM »
And a new update is well on the way.

What will be on the update?Less bugs,More chars?

Prolly more megaman robotos, hopefully less bugs, storm and senti, some crazy capcom char everyone has been wanting to have on the game and some other surprises  :)

Offline KPT25

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #469 on: February 12, 2008, 08:27:55 PM »
just be patient ppl...sooner or later the IMT will provide the second release of EOH...all we need to do is to wait for it :)

animugen

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #470 on: February 12, 2008, 09:31:02 PM »
just be patient ppl...sooner or later the IMT will provide the second release of EOH...all we need to do is to wait for it :)


 ^^(PM)^

You've got a point once it comes out then we'll see all of the newest updates.

Offline Tenspeed

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #471 on: February 12, 2008, 09:53:47 PM »
I want less characters, more bugs. in fact, I want to play as the bugs.

Offline Acey

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #472 on: February 12, 2008, 09:58:48 PM »
I want less characters, more bugs. in fact, I want to play as the bugs.

lol

Offline Tenspeed

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #473 on: February 12, 2008, 10:09:26 PM »
these guys should have been in brawl!


Offline SesakaX

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Re: Marvel vs Capcom - Eternity of Heroes Release
« Reply #474 on: February 12, 2008, 10:18:16 PM »
Wow! It's finally here! Thank you very much!
I'm gonna try it out soon. I'll give a call afterwards.  :)
Actually it's been out for 2 months just so you know.
Yeah, I'm kind of late responding to this because I got some work to do during the past 2 months and I hadn't been in this forum in awhile.
And you say you watch our every move. LOL! <----Old
My team does, but I'm just an Unpredictable Hunter! :DxDie
Lol joke.
The cake is a PIe!

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