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Author Topic: [MKvsSF3] Chameleon WIP  (Read 9125 times)

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Offline juelz aka wolfi

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Re: [MKvsSF3] Chameleon WIP
« Reply #175 on: September 07, 2008, 12:09:48 PM »
nice combos attice
is da second combo scorpions axe combo?
liking the progress so far
u got ne surprises in store?
sig by jvalent2 what happens to hulk? tell you soon
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Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #176 on: September 07, 2008, 06:04:25 PM »
nice combos attice
is da second combo scorpions axe combo?
liking the progress so far
u got ne surprises in store?

Well... I'm already updating a certain move (graphics wise). ;)

@ . : I actually had that kick in... but thought it looked stupid, so I took it out... now all of the aerial kicks that you see in the vid are staying. ;D

More to come soon... I'm finishing up an update on the move I mentioned above... and then I'm going to work on more supers today... Hopefully I'll have all of the supers done by the end of the week... then early next week I'll update the supers... and then I'll work on the AI. :)
 

Offline chuchoryu

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Re: [MKvsSF3] Chameleon WIP
« Reply #177 on: September 09, 2008, 12:52:56 AM »
Your work on chameleon is great....good lock ATICE.

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #178 on: September 09, 2008, 01:38:36 AM »
Thanks.

The move that I was going to update (graphic wise) was the green gellyball move... well... just the gg sprites, anyways... ;*)) I've hit tons of roadblocks just trying to update it, though... so when the char's released... i'll let someone else handle it, if they get my permission.....

Anyways... not much to update... just figured out some new things about supermoves.... so... I'll be coding the 2nd one soon... I may take about a week or so off, though... because... well... personal issues... again... :-??

I'll update again, when I get more supers done.

 :)
 

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #179 on: September 12, 2008, 12:06:31 PM »
First post updated a little...

The first super move is completely finished... I'm already a little over halfway done with the 2nd super...

I'll update again soon..
 

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #180 on: September 12, 2008, 11:32:31 PM »
2nd super is completely finished now.

I won't update again till they're all done... so... stay tuned. :)
 

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #181 on: September 15, 2008, 06:05:44 PM »
I am 90% done with the supers... My original plan was to do 2 lvl1, 2 lvl2, & 1 lvl3 supers... I changed it to 1 lvl2 super.... for now... I'm going to work on the 2nd lvl2 super after the v1.0 release... Maybe a month after... :-??

So... I'm going to work on the lvl3 super later today... and hopefully I'll be done with it by the end of the week, the latest. Then onto the AI, and then he'll be released. :thumbsup:

I'm estimating for a September 22nd release. :)
 

Offline AdReNaLiNe

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Re: [MKvsSF3] Chameleon WIP
« Reply #182 on: September 15, 2008, 07:33:51 PM »
take your time and can't wait till the realase  ;D and much Appreciation for you making chameleon  :) ;)

Offline George Costanza

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Re: [MKvsSF3] Chameleon WIP
« Reply #183 on: September 15, 2008, 07:40:51 PM »
yea man big upps on ur updates ur works are awesome  :thumbsup:

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #184 on: September 15, 2008, 08:27:15 PM »
Thanks for the comments. I'm hoping that the lvl3 super will be done by the end of the week, still. To be completely honest, I'm only working on the animations for the lvl3 super... someone else will be coding most of it... I'll be working on the AI, in the mean time, so he may be released before the 22nd. :)
 

Offline George Costanza

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Re: [MKvsSF3] Chameleon WIP
« Reply #185 on: September 15, 2008, 08:40:50 PM »
thats great to hear man its Mortal Kombat character creators like you that make me wana put those guys in my roster

to be honest no MK char creators aint meeting ur standards right now ur at the top i cant wait for ur next creations

i hope 1 day u will make a johnny cage ;D

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #186 on: September 16, 2008, 07:03:14 PM »
To be honest, a few months ago I thought about working on Johnny Cage instead of Liu Kang... but I went with Liu Kang... now I'm not even working on him anymore... lol.. (notice the WIP topic is gone ;*)))

I've also cancelled Slithering Reptile, if you all didn't know... I'm going to start working on Shin Rolento, after I finish Chameleon...

Um... I need to ask for help for the lvl3 super... I've tried coding the diagonal spear... but... I keep failing... miserably... I hate stateid's and velset's... dam them all to h311!!! ;*)) Anyways, if someone can help me with this... plz PM me ASAP. Thanks... Otherwise, this character will take longer to release...
 

Offline George Costanza

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Re: [MKvsSF3] Chameleon WIP
« Reply #187 on: September 16, 2008, 07:12:11 PM »
To be honest, a few months ago I thought about working on Johnny Cage instead of Liu Kang... but I went with Liu Kang... now I'm not even working on him anymore... lol.. (notice the WIP topic is gone ;*)))

I've also cancelled Slithering Reptile, if you all didn't know... I'm going to start working on Shin Rolento, after I finish Chameleon...

Um... I need to ask for help for the lvl3 super... I've tried coding the diagonal spear... but... I keep failing... miserably... I hate stateid's and velset's... dam them all to h311!!! ;*)) Anyways, if someone can help me with this... plz PM me ASAP. Thanks... Otherwise, this character will take longer to release...


iwas hoping an still am to see a johnny cage hope all gos well thou

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #188 on: September 18, 2008, 07:10:57 PM »
I may be coding a more simple lvl3 super for the v1.0 release... and then once I get better with coding... I'll change it to what I have planned now... which is the one using the super that uses the diagonal spear....

So... Chameleon may be released sooner...

P.S. If anyone is very good with AI coding... I could definitely use your help with some of the AI... I don't necessarily NEED it... but releasing Chameleon sooner would be good... :D
 

Offline AdReNaLiNe

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Re: [MKvsSF3] Chameleon WIP
« Reply #189 on: September 18, 2008, 07:49:52 PM »
could you estimate the time you may think it may release sooner then the 22nd  ;*))
« Last Edit: September 18, 2008, 07:56:14 PM by AdReNaLiNe »

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #190 on: September 18, 2008, 07:57:58 PM »
Actually... now that I think about it... a more estimated date would be early October... because I still have to finish a super, and make simple AI for the v1.0 release... more advanced AI will be in the updates.... as I progress, obviously...
 

Offline George Costanza

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Re: [MKvsSF3] Chameleon WIP
« Reply #191 on: September 18, 2008, 09:49:18 PM »
Actually... now that I think about it... a more estimated date would be early October... because I still have to finish a super, and make simple AI for the v1.0 release... more advanced AI will be in the updates.... as I progress, obviously...
:D yes i cant wait WOOOOOO xD

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #192 on: September 20, 2008, 04:19:28 PM »
Since RyuATICE is finally released! If you haven't seen the release topic, then go to the MUGEN Releases section... I now have more time to work on Chameleon, seeing as how he's my only WIP that's not on hold... Although, I have more time to work on Chameleon, he will still be released in early October.... but... instead of October 15th... it may be a date like... October 4th... ;*))

Anyways... I'm going to be working on updating Ryu in a few days... (after I get some more feedback....) Then, after that I'll go straight to working on Chameleon again...

The lvl3 super... well... I'll just come out and say it... it was supposed to be almost like the brutality towards the end of the MKvsSF3 flash... but... I'm thinking that now... that may be only available in the v2.0 update... which is hopefully when I'll learn how to code way better than now! :thumbsup:

I'm already working on a new lvl3 super... and then I'll be working on the AI right after... Again, for the v1.0 release... he'll only have simple AI... then the updates that follow... he'll have more advanced AI.

That's all for now really.... Later.....

ATICE
 

Offline S.A.

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Re: [MKvsSF3] Chameleon WIP
« Reply #193 on: September 21, 2008, 09:48:34 PM »
My God! I really want this character! ~X( Keep up the good work! Can barely wait for him.

Offline aristotle

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Re: [MKvsSF3] Chameleon WIP
« Reply #194 on: October 02, 2008, 09:13:28 PM »
whats the lastest news on his progress?

Offline AdReNaLiNe

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Re: [MKvsSF3] Chameleon WIP
« Reply #195 on: October 02, 2008, 09:15:26 PM »
Actually... now that I think about it... a more estimated date would be early October... because I still have to finish a super, and make simple AI for the v1.0 release... more advanced AI will be in the updates.... as I progress, obviously...

yayyyy! OCTOBER IS HERE  :w00t:   ;*))

Offline ATiC3

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Re: [MKvsSF3] Chameleon WIP
« Reply #196 on: October 02, 2008, 10:05:03 PM »
 :lies:

jk.... lol... I'm being loopy again... 8-}

Um... well... not much progress on Chameleon's part as of late... I'm still working on updating my Ryu... Ryu's getting quite a big update this time around, though. Basically I'll just say... ALL of his hypers will be in the next update.


As for Chameleon... I've already gone a different route with his lvl3 super... unfortunately the diagonal spear will not be included in the character till I can figure out how to exactly code the move... I've gotten really close at times.. but I kept messing it up... so I'm scraping the diagonal spear... Instead a more intense brutality will be the lvl3 super. :thumbsup:

Also, the date of release has been pushed back again. I will say that he will definitely be released before the 13th, though... That's a promise! :)
 

Offline George Costanza

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Re: [MKvsSF3] Chameleon WIP
« Reply #197 on: October 02, 2008, 10:43:34 PM »
ehhh w/e u deiced 2 do it will be a great character  :thumbsup:

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Re: [MKvsSF3] Chameleon WIP
« Reply #198 on: October 10, 2008, 08:18:09 PM »
October 13 Chameleon is relase

Offline SolidZone 26

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Re: [MKvsSF3] Chameleon WIP
« Reply #199 on: October 10, 2008, 08:47:20 PM »
October 13 Chameleon is relase
Yeah, I can't wait until that day. :)

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