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Author Topic: Crashman MVC (Video Added 4/10)  (Read 14735 times)

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Offline laspacho

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Re: Crashman MVC
« Reply #200 on: December 19, 2008, 01:39:18 PM »
Check back around midnight tonight for another  ::salute:: preview.

« Last Edit: December 19, 2008, 02:15:30 PM by laspacho »

Offline Insert Account Name

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Re: Crashman MVC
« Reply #201 on: December 19, 2008, 03:02:35 PM »
That Crashman hyper move looks the same as Bass.

Offline Excursion

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Re: Crashman MVC
« Reply #202 on: December 19, 2008, 03:20:23 PM »
That Crashman hyper move looks the same as Bass.

You obviously have not used Metalman and called out the Crashman helper have you?

Offline Jelux Da Casual

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Re: Crashman MVC
« Reply #203 on: December 19, 2008, 04:08:30 PM »
You obviously have not used Metalman and called out the Crashman helper have you?

Yeah, I thought that move looked familiar.
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Offline laspacho

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Re: Crashman MVC
« Reply #204 on: December 19, 2008, 04:38:44 PM »
This move does a little more then the Crashman helper.  That move just shot bombs diagonal down.  This move does forward and diagonal down, doing more of a spread of bombs.

To compare:
« Last Edit: December 19, 2008, 11:30:07 PM by laspacho »

Offline KPT25

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Re: Crashman MVC
« Reply #205 on: December 19, 2008, 05:40:47 PM »
are you going to keep Crashman as Metalman's striker,seeing as he became a character himself

Offline Gaijin

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Re: Crashman MVC
« Reply #206 on: December 19, 2008, 08:16:49 PM »
i wonder after i do that hyper for crashman will i be able to do insane follow-ups like another launcher.

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Offline laspacho

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Re: Crashman MVC
« Reply #207 on: December 19, 2008, 11:28:24 PM »
are you going to keep Crashman as Metalman's striker,seeing as he became a character himself

Crashman will not be his striker anymore, he graduated to being a full character.  Honestly Metalman can hold his own he doesn't need a striker anyway.


Offline O Ilusionista

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Re: Crashman MVC
« Reply #208 on: December 19, 2008, 11:34:41 PM »
nice hyper move man!

On the future, you should add some other striker...some one different like Diveman

Offline iDramaboy

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Re: Crashman MVC
« Reply #209 on: December 20, 2008, 12:07:31 AM »
looking like a solid character lasp....hey was it hard spriting those arms..... :-?? to me it would of been....but cant wait to add him to my roster

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Re: Crashman MVC
« Reply #210 on: December 20, 2008, 12:07:49 AM »

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Offline Gaijin

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Re: Crashman MVC
« Reply #211 on: December 20, 2008, 12:12:06 PM »
i have to give my honest opinion on the shoryuken move and say (thought its hard work) please dont use that. too many characters have the same anti airs and the look the same. im not the one whos doing the character but thats just my opinion. i suggest maybe an anti air throw or maybe an anti where he extend his drill and does multiple hits like dudleys corkscrew blow. only a suggestion though

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Offline laspacho

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Re: Crashman MVC
« Reply #212 on: December 20, 2008, 12:36:45 PM »
looking like a solid character lasp....hey was it hard spriting those arms..... :-?? to me it would of been....but cant wait to add him to my roster

I have a sheet with around 30 arms in various angels...   >:D


Once again Crashman only had this move in Super Adventure Rockman (Jap) on the Psx/Saturn... until now...
This hyper is for you Mambojambo, thanks for the help making the concept sprites for the missile from the back hyper.  :)



« Last Edit: December 20, 2008, 12:44:47 PM by laspacho »

Offline Gaijin

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Re: Crashman MVC
« Reply #213 on: December 20, 2008, 12:51:45 PM »
umm what was crashman's  role as a working robot before they made him into a fighting robot. like i know gutsman's role was in construction to lift boulders and stuff normal people couldnt lift but i cannot remember crashman's role

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Offline laspacho

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Re: Crashman MVC
« Reply #214 on: December 20, 2008, 01:00:51 PM »
umm what was crashman's  role as a working robot before they made him into a fighting robot. like i know gutsman's role was in construction to lift boulders and stuff normal people couldnt lift but i cannot remember crashman's role

From the CD's in Megaman and Bass:
Crashman was built by Dr. Wily to withstand explosions. He has high agility and enhanced armor (his body is protected with a thick armor) allowing him use of his main weapon, A drill-type bomb called the Crash Bomber. He appears to be an enhanced version of Bombman.

Offline O Ilusionista

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Re: Crashman MVC
« Reply #215 on: December 20, 2008, 09:27:58 PM »
Mambo is a great person (and a great friend of mine too) :)

Loved the new hyper....but change the explosion. It doesn't fits the character.

Offline iDramaboy

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Re: Crashman MVC
« Reply #216 on: December 20, 2008, 09:35:24 PM »

but change the explosion. It doesn't fits the character.

Offline laspacho

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Re: Crashman MVC
« Reply #217 on: December 21, 2008, 02:30:22 AM »

Offline Mambojambo

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Re: Crashman MVC
« Reply #218 on: December 21, 2008, 09:02:35 AM »
   
It just keeps getting better!  :thumbsup:
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Offline O Ilusionista

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Re: Crashman MVC
« Reply #219 on: December 21, 2008, 10:02:00 AM »
nice diving punch :)

Offline .Batzarro.

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Re: Crashman MVC
« Reply #220 on: December 21, 2008, 03:04:47 PM »
All gorgeous stuff, man. He'd looking to be a real favorite already. :thumbsup:

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Offline DARKTALBAIN

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Re: Crashman MVC
« Reply #221 on: December 21, 2008, 03:48:05 PM »
That missle hyper rocks !  :thumbsup:

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Offline laspacho

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Re: Crashman MVC
« Reply #222 on: December 22, 2008, 12:37:20 AM »
Winposes.   :)

(Now you see where this came from.  ::salute:: )

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Offline Z4kaR1

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Re: Crashman MVC
« Reply #223 on: December 22, 2008, 12:45:55 AM »
Great!
I can't wait! ::salute::


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Re: Crashman MVC
« Reply #224 on: December 22, 2008, 11:53:30 AM »
cool!!!

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