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Author Topic: Megaman Sprites  (Read 705 times)

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Offline Spidermew

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Megaman Sprites
« on: November 30, 2007, 11:34:53 AM »
well if you check out the other topic here in open source sprites
http://www.infinitymugenteam.com/Forum_345/index.php?topic=18.0

You can see that, that site is already on there.
If you want to see a tiny lil X boss in mugen i would suggest you do what im doing and start learning how to make one.
Im using sprites from there to make Sniper Joe (im editing Mega Man from Marvel Vs Capom and im trying to use allot of effects from there)



Offline Ash Ketchum

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Megaman Sprites
« Reply #1 on: December 01, 2007, 05:00:50 AM »
well if you check out the other topic here in open source sprites
http://www.infinitymugenteam.com/Forum_345/index.php?topic=18.0

You can see that, that site is already on there.
If you want to see a tiny lil X boss in mugen i would suggest you do what im doing and start learning how to make one.
Im using sprites from there to make Sniper Joe (im editing Mega Man from Marvel Vs Capom and im trying to use allot of effects from there)
Please help me how to make one! :)

Offline Spidermew

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Re: Megaman Sprites
« Reply #2 on: December 01, 2007, 01:23:10 PM »
well if you check out the other topic here in open source sprites
http://www.infinitymugenteam.com/Forum_345/index.php?topic=18.0

You can see that, that site is already on there.
If you want to see a tiny lil X boss in mugen i would suggest you do what im doing and start learning how to make one.
Im using sprites from there to make Sniper Joe (im editing Mega Man from Marvel Vs Capom and im trying to use allot of effects from there)
Please help me how to make one! :)

This vid can help you get started
&mode=related&search=
watch the rest of the vids in the searies
and check out the docs in the mugen folder and check out the tutoral and help section here

Offline BLue BoMBeR

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Re: Megaman Sprites
« Reply #3 on: December 02, 2007, 12:32:11 AM »
well i got a 2 new projects of megaman look in sig...
i guess Roll is kinda cute with that ride armor :)

Offline Ash Ketchum

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Re: Megaman Sprites
« Reply #4 on: December 02, 2007, 08:18:38 AM »
well if you check out the other topic here in open source sprites
http://www.infinitymugenteam.com/Forum_345/index.php?topic=18.0

You can see that, that site is already on there.
If you want to see a tiny lil X boss in mugen i would suggest you do what im doing and start learning how to make one.
Im using sprites from there to make Sniper Joe (im editing Mega Man from Marvel Vs Capom and im trying to use allot of effects from there)
Please help me how to make one! :)

This vid can help you get started
&mode=related&search=
watch the rest of the vids in the searies
and check out the docs in the mugen folder and check out the tutoral and help section here
Thnx i know now but here is my dynamo i cant understand how to make the background transparent here: it is i know i know it pretty messy

Offline Spidermew

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Re: Megaman Sprites
« Reply #5 on: December 02, 2007, 09:55:07 AM »
Well what art program are you using?
Because you have to make sure to convert the color to 256.

this shows you how to do it if your using paint shop
http://www.infinitymugenteam.com/Forum_345/index.php?topic=1060.0

But if you dont have paint shop, make sure you convert your image to 256 colors (8bit)
Make sure you use a background color that dosnt appear anywere else in the images.
Open fighter factroy and go stright for the pal editor.
Open up an image that uses all of the colors your going to use(otherwize youll have to open more then one image and do this part over and over)

Now click the background part of the image and it should choose the color below.
Now click the bottom right box on the left hand side were there is nothing.
Then click the image that shows a box with an arrow pointing to it [] <==
This will transfer the color to the bottom and make that color transparent.
Now all the rest of your colors need to be transferd over (just make sure not to transfer the background color twice)
Then save the pal file, and then do the pal image convert trick shown in the video.

Offline Ash Ketchum

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Re: Megaman Sprites
« Reply #6 on: December 02, 2007, 11:23:10 PM »
Well what art program are you using?
Because you have to make sure to convert the color to 256.

this shows you how to do it if your using paint shop
http://www.infinitymugenteam.com/Forum_345/index.php?topic=1060.0

But if you dont have paint shop, make sure you convert your image to 256 colors (8bit)
Make sure you use a background color that dosnt appear anywere else in the images.
Open fighter factroy and go stright for the pal editor.
Open up an image that uses all of the colors your going to use(otherwize youll have to open more then one image and do this part over and over)

Now click the background part of the image and it should choose the color below.
Now click the bottom right box on the left hand side were there is nothing.
Then click the image that shows a box with an arrow pointing to it [] <==
This will transfer the color to the bottom and make that color transparent.
Now all the rest of your colors need to be transferd over (just make sure not to transfer the background color twice)
Then save the pal file, and then do the pal image convert trick shown in the video.
I am using photo imppression

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