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Author Topic: Megaman EOH (Updated Once Again, v991)  (Read 8557 times)

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Offline ChAoTiC

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Megaman EOH (Updated Once Again, v991)
« on: November 30, 2007, 11:07:15 PM »
I want to be a man of my word.  Its a very Playable version,and I fixed that damn annoying bug; but like I said yesterday he's missing some sounds,Intros,Outros, some pals,and AI.  Small things really.  The AI, Pals, and Sounds will come next week in the update.  So here He is.  Megaman V0.98


[EDIT] UPDATED TO 0.991!!
http://www.zgteam.net/downloads/MegamanV991.rar

Whats New?
More Sounds
Fixed p2 throw animation (looks more natural)
A More usable Rush POW hyper and Slightly Tweaked sprites (Looks a little bit more bulky)
Linked Some Normals to Specials and Specials to Specials (Try Mega Upper then the charged shot right after)
Replaced Mega Upper Electric Sprites with Old MVC Style FX (Looks Better IMO)
You can now use Astro Crush in the air
Outros have sounds now
Rolling Thunder has Electric sounds
Astro Crush now has sounds. (Thanks Enscripture)
=====================================
Whats To come in 1.0?

Better AI
More Pals
More Intros and Outros
Exploding Death Balls
Readme........ <_<|...|
=====================================
Whats to come In 2.0? (Comming not so soon)
NOTE: These are just plans.  None of the below has been Implemented yet.

A MVC Mode with his old moves from MVC thats Pal Activated (It will be a ChAoTiC Edition, not accurate  L-) )
More Rush Based Attacks
Special Intros With Protoman, Iceman, Metalman, Cutman, ?????man (Wouldn't you like to know  /:O)

Enjoy for now.


« Last Edit: December 09, 2007, 09:54:31 PM by ChAoTiC »



Offline Lightblackheart

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Re: Megaman
« Reply #1 on: November 30, 2007, 11:08:32 PM »
thank thank you!!!!!!!!!!!!!!!!!!!  :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:


Offline Captain Cold

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Re: Megaman
« Reply #2 on: November 30, 2007, 11:09:22 PM »
thanks ill check him out  :)

Offline Lightblackheart

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Re: Megaman
« Reply #3 on: November 30, 2007, 11:10:12 PM »
beggining the testing  :)

Offline ♦ßlôödÑinjå♦

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Re: Megaman
« Reply #4 on: November 30, 2007, 11:11:00 PM »
Yes! testing him right now.

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Offline aa250

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Re: Megaman
« Reply #5 on: November 30, 2007, 11:11:56 PM »
Thank you and Congratulation on your second release. :) :) :)

Offline KPT25

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Re: Megaman
« Reply #6 on: November 30, 2007, 11:13:26 PM »
thx for releasing Megaman Chaotic...i`ll test him out tomorrow when i get the time to do it :)(Obligatory project release smiley :D)
Early feedback:I noticed his collision boxes on his stance are too many...specially on a character like megaman...
i`d recommend you to reduce their cuantity to less...in this case i think that less boxes might be better,but that depends on every character,so i don`t know much about that... :)
« Last Edit: November 30, 2007, 11:21:36 PM by UltraLord25 »

Offline laspacho

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Re: Megaman
« Reply #7 on: November 30, 2007, 11:30:18 PM »
Very Nice.   :) :)

Offline That Mugen Guy

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Re: Megaman
« Reply #8 on: November 30, 2007, 11:39:03 PM »
congrats on ur character's release  :thumbsup:


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Offline Super Senseless Violent Man

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Re: Megaman
« Reply #9 on: November 30, 2007, 11:44:05 PM »
Hell Yeah!
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Offline therain

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Re: Megaman
« Reply #10 on: November 30, 2007, 11:50:49 PM »
WOOOOOOOOOOOOOOOOOOO YEH GO WIT YA BAD SELF CHAOTIC :w00t:

Offline Mugen Toons

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Re: Megaman
« Reply #11 on: November 30, 2007, 11:52:41 PM »
Congratulations for the release Downlading Now  :)

Offline TÐZ

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Re: Megaman
« Reply #12 on: December 01, 2007, 12:02:31 AM »
Congratulations on the release :)

Offline Super Senseless Violent Man

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Re: Megaman
« Reply #13 on: December 01, 2007, 12:03:34 AM »
Critizism:  :-"
*His Rush pow hyper sometimes does'nt stop when at the end when you won a battle
*I love how you edited his "shiney parts" out  :) must have tooken forever  ~X(
*Needs a portait the size of 120x140
*Great job with the voice!  :) He does'nt sound like a girl  ;*))
Great job man!  :)
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Offline flashchocobo

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Re: Megaman
« Reply #14 on: December 01, 2007, 12:05:30 AM »
This is going to be awsome I've been waiting for this all day

Offline Mugen Toons

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Re: Megaman
« Reply #15 on: December 01, 2007, 12:11:46 AM »
I have some proposals someone can translate it :
-Cuando termine un especial al final darle una patada por debajo para
levantar al oponente y levantarlo al aire para hacerle un combo aereo
-Hacer el foriuken en el aire
-Que se pueda levantar al oponente con una patada por debajo

Offline The Rippah, Roo'Jizah Panzermanathod

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Re: Megaman
« Reply #16 on: December 01, 2007, 12:37:05 AM »
Well, I have a few suggestions... IN ENGLISH!!!! (just messing around)

-You can have a fair number of those slow electric balls on screen at once.
-Maybe you should resize that superjump effect. I think it's way too large, and when done at the edges of the screen, you can clearly see the end of it sprites used for it.

 Overall... an okay character.
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Offline Acey

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Re: Megaman
« Reply #17 on: December 01, 2007, 12:58:31 AM »
This is a great MegaMan Chaotics. This is what I expected as far as feel and game play (and especially voice) from Capcom and now you have delivered it to us. Thanks!

Offline PuReEvil0z

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Re: Megaman
« Reply #18 on: December 01, 2007, 01:13:10 AM »
 =D> just great
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Offline TomTom

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Re: Megaman
« Reply #19 on: December 01, 2007, 01:29:29 AM »
AHHH!!! :o
*orgasm*  :)

Offline Jelux Da Casual

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Re: Megaman
« Reply #20 on: December 01, 2007, 02:31:25 AM »
 \-/o O M to the F***ing G!! I miss the internet for one day and this happens! I shouldn't really be all that surprised. N E Ways, hells yes!!
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Offline louis

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Re: Megaman
« Reply #21 on: December 01, 2007, 02:53:17 AM »
Megaman is a great character but i was worndering if you were going to add the Hyper Megaman Super Move.
other then that he is an awsome character keep up the good work Chaotic. ^:)^ ^:)^
louis

Offline Violent Ken Masters

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Re: Megaman
« Reply #22 on: December 01, 2007, 02:59:33 AM »
Nice release!

Offline Spidermew

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Re: Megaman
« Reply #23 on: December 01, 2007, 03:11:48 AM »
Of corse i dont notice till after midnight, and now it says it cant load the webpage when i click the link.

Edit: I guess the site was just getting too meny hits, it workes now!
Expect a vid tomarow!
« Last Edit: December 01, 2007, 03:33:55 AM by SpiderMew »

Offline BLue BoMBeR

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Re: Megaman
« Reply #24 on: December 01, 2007, 04:35:46 AM »
this megaman is great but... i kinda miss the old one... i mean the hyper megaman,beat,eddie,rush :)
hahaha!! anyway!! thanks for sharing chaotic! :w00t: :)

well this megaman got a bug when you reach level 3 power you can do unlimited super
[ the one with the laser in the ground ] right? :w00t: :thumbsup:

maybe for next update theres Auto? ;D

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