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Author Topic: Human Torch  (Read 10810 times)

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Offline Sgt Hartsock

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Re: Human Torch
« Reply #125 on: December 07, 2007, 04:29:41 PM »
x box?

modified my post  :D

lackof body movement in his stance, crouch and jump etc
it seems very very weird

talk to xboy about it

Offline Acey

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Re: Human Torch
« Reply #126 on: December 07, 2007, 07:19:14 PM »
Personally I think Xboy did a great job on the sprites, obviously nothing is better than more animations, more moves, more everything but seriously, this is a complete character and the first set of sprites Xboy ever did for mugen. I was proud to code it and personally think he looks great, not perfect, but truely great.

Offline Sgt Hartsock

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Re: Human Torch
« Reply #127 on: December 07, 2007, 09:00:07 PM »
Personally I think Xboy did a great job on the sprites, obviously nothing is better than more animations, more moves, more everything but seriously, this is a complete character and the first set of sprites Xboy ever did for mugen. I was proud to code it and personally think he looks great, not perfect, but truely great.

ya, you did a hell of a job in coding, & he did a hell of a job with the sprites...however, maybe you could contact him & ask him to come up with a small pack of em to add some more flare to the character, especially for when he's defeated - he needs to make it so the flame is extuinguished

please xboy, add a little more to the character here & there  [-O<

Offline Acey

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Re: Human Torch
« Reply #128 on: December 07, 2007, 09:39:12 PM »
I'm just trying to find a post in the past month were Sgt wasn't telling people what he wants to see, or is setting someone straight...  ;)

Offline Sgt Hartsock

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Re: Human Torch
« Reply #129 on: December 07, 2007, 09:40:34 PM »
 :D oh come now :P

Offline Acey

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Re: Human Torch
« Reply #130 on: December 07, 2007, 09:49:02 PM »
Xbox is constantly working on his sprites so we have that much going for us. Also, his sprites got nominated as char of the month at MI, I'm glad of the role I could play in that. No way it'll beat Vyn's Hayato or Sludge's Abyss.

Offline DARKTALBAIN

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Re: Human Torch
« Reply #131 on: December 07, 2007, 09:53:45 PM »
I like this character . Like Acey said any character can be better with more this , more that , & a little extra of this . But when do you draw the line ? You could make a character with 10000 different frames of animation . It would move amazing , but when would it ever be complete ?

It's seems like the new trend around here is to find things to bash creations . I'm pretty much tired of it . Everyone should be more appreciative of what they get . Nobody gets paid to do this , we all do it as a hobby . Someone took hours upon hours out of their life to make something for you all . You should be grateful even if it is the absolute worst creation ever . that person still used their valuable time to make something for you guys .

I know we are all used to a certain level of excellence with Acey , but she had nothing to do with making the sprites . Xboy was nice enough to let her & scruffy use them . Oh , & look who's actually got released !

Be thankful !

   
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Offline Sgt Hartsock

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Re: Human Torch
« Reply #132 on: December 07, 2007, 10:16:29 PM »
the sprites'll beat the abyss & that hayato character on originality & whatnot. Trust me, I'm thankful of his art ability & whatnot, just...in the back of my mind, I'm hopin' for a little update, just a small set of sprites to toss into the character...but if nothing else, I'll live, I have a lot of fun with the character, and I love doing the ground fire to create an encroaching fire, among other things :D that and the fact that I made a new big & small portrait for the torch, I'm happy with that  ;D

It's seems like the new trend around here is to find things to bash creations .

not with me, I just add little tidbits of possible improvement...you really think I'd bash somebody's hard work? I think not...
« Last Edit: December 07, 2007, 10:22:57 PM by Sgt Hartsock »

Offline Acey

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Re: Human Torch
« Reply #133 on: December 08, 2007, 01:04:43 AM »
I appreciate the feedback

Offline Sgt Hartsock

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Re: Human Torch
« Reply #134 on: December 08, 2007, 01:06:58 AM »
always happy to help

Offline DARKTALBAIN

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Re: Human Torch
« Reply #135 on: December 08, 2007, 03:31:22 AM »
Xbox is constantly working on his sprites so we have that much going for us. Also, his sprites got nominated as char of the month at MI, I'm glad of the role I could play in that. No way it'll beat Vyn's Hayato or Sludge's Abyss.

My Xbox never sprites for me ? How did you get the Xbox to do that ? 

I'm sorry I just couldn't resist ! ;D

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Offline Sgt Hartsock

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Re: Human Torch
« Reply #136 on: December 08, 2007, 03:37:31 AM »
yes I know, she made the same typo I did strangely enough  :-j

Offline wiineedmore

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Re: Human Torch
« Reply #137 on: December 08, 2007, 08:54:25 AM »
Thanks to all the sprite work done by xboy, we've been able to complete Human Torch. Give him a test run an let us know what you think. I think we've caught all of the bugs but feel free to report any you may find.

Happy Thanksgiving!


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Offline Acey

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Re: Human Torch
« Reply #138 on: December 08, 2007, 10:27:58 AM »
 >:-(-|

Offline Sgt Hartsock

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Re: Human Torch
« Reply #139 on: December 08, 2007, 03:28:14 PM »
word.

Offline Rabbitxpp

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Re: Human Torch
« Reply #140 on: December 08, 2007, 10:07:41 PM »
hey acey you think you will be doing the silversurfer using xboys sprites because i really think you should because you made this human torch rock using his sprites i am sure you can do the same with silversurfer and he will be a great addition to mvc eoh but this is just my opinion :)
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Offline Sasuke-kun

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Re: Human Torch
« Reply #141 on: December 08, 2007, 10:27:54 PM »
Oh...
I wonder what kind of answer is she going to give... ;*))
Lloyd: Presea, no one can stand against your axe!!!
Presea: The enemy has been defeated. We should move on.
Lloyd: Cold...


Offline Tenspeed

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Re: Human Torch
« Reply #142 on: December 08, 2007, 10:41:10 PM »
hopefully her reply will have more punctuation than his question did.


Offline Acey

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Re: Human Torch
« Reply #143 on: December 09, 2007, 01:47:18 AM »
Well... I   won't be finishing Silver Surfer ;) unless anything changes.

Offline Sgt Hartsock

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Re: Human Torch
« Reply #144 on: December 09, 2007, 01:54:51 AM »
 >:-(-| side question - I believe seth zankuten is coding him, right? I think he was last I heard...problem is..I haven't heard from him in months...

Offline Megabyte

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Re: Human Torch
« Reply #145 on: December 10, 2007, 07:58:00 PM »
>:-(-| side question - I believe seth zankuten is coding him, right? I think he was last I heard...problem is..I haven't heard from him in months...

Yeah...seems like the WHOLE DvM crew have went on hiatus...wonder what they have up their sleeves?

Offline Tenspeed

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Re: Human Torch
« Reply #146 on: December 10, 2007, 09:27:51 PM »
maybe they're planning a surprise birthday party for somebody!

Offline Sgt Hartsock

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Re: Human Torch
« Reply #147 on: December 10, 2007, 09:29:31 PM »
...no...anyway..let's swing the discussion back to the torch

Offline Tenspeed

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Re: Human Torch
« Reply #148 on: December 10, 2007, 09:32:10 PM »
maybe it's a birthday for the torch!

I hope I'm invited.

Offline Sgt Hartsock

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Re: Human Torch
« Reply #149 on: December 10, 2007, 09:34:19 PM »
moving on..

one of the things I'd like to know is how much programming buyog did for it, he said on his site he was programming it for x-boy but that never came to fruition

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