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Author Topic: Human Torch  (Read 10812 times)

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Offline Sasuke-kun

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Re: Human Torch
« Reply #75 on: November 24, 2007, 05:19:17 PM »
Easy there you two... /:)
Lloyd: Presea, no one can stand against your axe!!!
Presea: The enemy has been defeated. We should move on.
Lloyd: Cold...


Offline MaverickZr0

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Re: Human Torch
« Reply #76 on: November 24, 2007, 05:51:49 PM »
Maybe you should also use some of Captain Commando's fire for extra effects.

Offline joybeba6679

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Re: Human Torch
« Reply #77 on: November 24, 2007, 06:18:02 PM »
his air hyper spinny thing need to be fixed, there no superpause in it. it only happens after he has already done the move.

Um, I already said that... >:(
Um,  i dont care.

And do you think I care a bit at what you care or not? I didnt said it for you to care stupid, for me you can just die now and the world would be happier. In fact I said it cuz you are making pointless posts of something that has already been said, Go get a life and dont get me started :rulez:
 I don't care who started the fight. You are above this.

Offline Sgt Hartsock

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Re: Human Torch
« Reply #78 on: November 24, 2007, 06:22:59 PM »
moving on.....


for those of you who use the Marvel Super Heroes screenpack, like I do, I've made a portrait for him to use



admittedly..he may be a little big, so adjust accordingly

Offline Luis/Dshiznet

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Re: Human Torch
« Reply #79 on: November 24, 2007, 06:34:56 PM »
his air hyper spinny thing need to be fixed, there no superpause in it. it only happens after he has already done the move.

Um, I already said that... >:(
Um,  i dont care.

And do you think I care a bit at what you care or not? I didnt said it for you to care stupid, for me you can just die now and the world would be happier. In fact I said it cuz you are making pointless posts of something that has already been said, Go get a life and dont get me started :rulez:
srsly whats your face, go outside and do something.

acey: great char just fix some stuff up.

Offline Lightblackheart

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Re: Human Torch
« Reply #80 on: November 24, 2007, 06:42:01 PM »
guys.......
                                CALM DOWN!!!!


BACK ON TOPIC:nice portrait hartsock  =D> =D>
i gonna add that one to my personal edit

Offline Sgt Hartsock

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Re: Human Torch
« Reply #81 on: November 24, 2007, 07:27:30 PM »
his air hyper spinny thing need to be fixed, there no superpause in it. it only happens after he has already done the move.

Um, I already said that... >:(
Um,  i dont care.

And do you think I care a bit at what you care or not? I didnt said it for you to care stupid, for me you can just die now and the world would be happier. In fact I said it cuz you are making pointless posts of something that has already been said, Go get a life and dont get me started :rulez:
srsly whats your face, go outside and do something.

whats-his-name needs take their own advice and quit thier off-topic yammerin'....now take it from Stan Lee, kids..





because the bickering sure as hell isn't needed....


topic is about the new release of the human torch last I checked, and I'm planning a video soon, once I can get my stuff together

nice portrait hartsock  =D> =D>
i gonna add that one to my personal edit

thanks, I appreciate that, it was the only good portrait I could find..the rest were too far from the character, in a matter of speaking  ;*))

Offline Lord Vader

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Human Torch..
« Reply #82 on: November 26, 2007, 09:05:01 PM »
Since the other topic was closed...

I like the character a lot. I mean heck it's the only Human Torch that's been made for Mugen so far. However I think three things could be improved. One is the portrait. It doesn't look too well and it could be a close up pic of his upper body. The other thing I have a problem with is his walking animation, or lack of if I might say. He should have some type of walking mechanism instead of just "floating." Also, I don't know if it's just my eyes but some of the sprites seem a little choppy and they could be cleaned up to Cacpom standards. Otherwise I think the rest of the character is great. Keep up the good work.  ;)
« Last Edit: November 27, 2007, 12:33:16 AM by Lord Vader »

Offline Savage Henry

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Re: Human Torch..
« Reply #83 on: November 26, 2007, 09:49:32 PM »
I agree to everything. But remember, ITS JUST A BETA.

Offline Sasuke-kun

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Re: Human Torch
« Reply #84 on: November 26, 2007, 10:28:48 PM »
OK...

Topic unlocked...

I hope I won't see anymore people fighting here.
Lloyd: Presea, no one can stand against your axe!!!
Presea: The enemy has been defeated. We should move on.
Lloyd: Cold...


Offline Bob Dobbs

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Re: Human Torch..
« Reply #85 on: November 26, 2007, 11:53:40 PM »
I agree to everything. But remember, ITS JUST A BETA.

And a very awesome beta at that... shows much promise. I can't wait for the whole project.  :thumbsup:

"Too much is always better than not enough."

Offline estriker

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Re: Human Torch
« Reply #86 on: November 27, 2007, 07:03:47 PM »
YES get some nice catch.

Offline joybeba6679

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Re: Human Torch
« Reply #87 on: November 27, 2007, 07:16:29 PM »
Ja! and I though it was another release of it and had been fixed, ah well...

PS: Relax, no more fighting, at least from my part that is  :) :w00t:

Offline That Mugen Guy

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Re: Human Torch
« Reply #88 on: November 27, 2007, 07:46:23 PM »
OK...

Topic unlocked...

I hope I won't see anymore people fighting here.

hey just mute em if they start again that will get the job done  :thumbsup:


Jesus loves me, he loves me a bunch! Because he always puts Skippy in my lunch!

Offline MaverickZr0

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Re: Human Torch
« Reply #89 on: November 27, 2007, 08:02:39 PM »
Time for real feedback from me.

- I feel that he should have more sounds, like in all of his states maybe? Because I imagine if you stand by him you'd hear a flame going. Also whenever he attacks you should hear a flame "whoosh" (don't know what to call it but I think you know what I mean).

- His Light punch takes a few tries to hit most characters like Ryu, Hayato, Captain Commando. Perhaps his Red Clns box should be made a little bigger.

- It feels like he chains too slow, and it's hard to connect a Light Punch to go onto lk,mp,mk,hp etc...

- Like I said, some of his animations should be sped up like the flames, and when ever he throws fire or something, they should be seperate from the Human Torch.

-Like Lord Vader said some of his Animations are a bit choppy, but that's mainly because of the sprites being made that way.

-Lastly, perhaps you should add different types of flames like Captain Commano's to make it look more "Capcom-ish".

Anyway, Those are things I think could be better. Still a great character, I understand it's a Beta. Good Job Acey!  :)

Offline Acey

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Re: Human Torch
« Reply #90 on: November 27, 2007, 08:36:22 PM »
Great suggestions everyone. This version was actually intended to be a final release (obviously there are some bugs to fix) but as many have stated, there is always more to do.

Offline Lord Vader

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Re: Human Torch
« Reply #91 on: November 27, 2007, 11:17:41 PM »
I'd also like to point out that he looks VERY Capcom-ish in his normal form without the flames on when the match starts. However when he "Flame On" 's, it doesn't look completely Capcom-ish. I think the flames around him and his face could be fixed up in his flame form to make him look more like a Capcom character.

Offline FilthyKadaver

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Re: Human Torch
« Reply #92 on: November 28, 2007, 01:05:30 AM »
He's a great character Acey, but the look reminds me of Cinder.

Offline Megabyte

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Re: Human Torch
« Reply #93 on: November 28, 2007, 11:24:47 AM »
Hey, I have an idea (but it may be a little too late for it :|) Actually I have three ideas or rather suggestions on the whole non-VS look of HT:

1. Use the whole pal select thing and make him use the flames in alternate pals. That way you can still use the very VS looking non-flame version of HT and the 'Flame On!' ver.

2. Have his 'Flame On!' and actual mode per-say...alot like how Sakura could use a stock of her hypers to go Dark Sakura...I've seen only a few chars that can change this way (Orochi Chris comes to mind) so it would simply be a matter of making the changedstate (I guess) be the sprites for his 'Flame On!' version.

3. Since Johnny doesn't HAVE to go FULL 'Flame On!' to use his fire abilities, why not have him partially flamed (like maybe the hands and forearms and the feet and calves only)...in this case he would STILL be able to use all of his fire attacks and still look VS-styled. This is what they did for MUA (Marvel Ultimate Alliance); IIRC his main (read: default) costume was him in his normal form and when he used certain attacks he would go 'Flame On!' mode temporarily...he also has his "Flame On!' mode as an actual attack so that he stays flamed for a certain duration of time.

Speaking of which, that would be a good source of inspiration for some more moves for Torchy (since peeps keep suggestion it...and I kinda agree on that one :-") This is just my suggestions though.

Offline Sabaki

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Re: Human Torch
« Reply #94 on: November 28, 2007, 11:31:28 AM »
Everyone's forgetting that Acey didn't make the sprites for Human Torch, but X-Boy did. Acey only got permission to use the sprites as they were provided and to code him into a character. True, he does need some touch up here and there, but I don't think Acey can do that unless X-Boy gives the OK for the sprites to be edited.

Acey, think it's possible to ask X-Boy?


Offline duffstuff129

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Re: Human Torch
« Reply #95 on: November 28, 2007, 07:07:12 PM »
>:-(-| Are those lifebars going to be the ones for the full game or just your private lifebars?
Yes, those are the project lifebars.

Yay! those are nice lifebars!

And great character btw  ;D!
If everyone in the world was as cool as me, there would be way too many nerds.

Offline vyn

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Re: Human Torch
« Reply #96 on: November 28, 2007, 08:25:05 PM »
human torch is nominated for char of the month at infantry, so whoever is a member there go vote, more fans is always good  ;D

Offline Acey

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Re: Human Torch
« Reply #97 on: November 28, 2007, 08:51:19 PM »
Wow, better let X-boy know too... funny how Arthur was overlooked and Human Torch was picked up.

Offline RiceZilla

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Re: Human Torch
« Reply #98 on: November 28, 2007, 08:57:33 PM »
Arthur is kind of unknown and underrated. :-??

Everyone Knows Human Torch..well maybe not everyone buti think you get what i mean.

Offline CAPTAIN OBVIOUS!! LVL 16!!

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Re: Human Torch
« Reply #99 on: November 28, 2007, 09:04:20 PM »
Thanks, I can FINALLY Make Dr. Doom "Feel the Burn!!!!!!!!!!"  :w00t:

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