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Author Topic: Celebrating 25 years working with MUGEN!  (Read 1256 times)

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Offline O Ilusionista

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Celebrating 25 years working with MUGEN!
« on: December 17, 2024, 04:14:35 PM »
Not even in my wildest dreams could I have imagined that I would reach this milestone: 25 years working with Mugen!

Unless I'm mistaken, today I'm the oldest programmer on the engine who is still active. Or at least among the 3 oldest, for sure.

I started in December 1999 (the engine was released in the middle of the same year), I saw many sites/forums/communities come and go - MugenBR, Pão de Mugen, MugenNow, TESTP, Charasoon, Oolong Mugen Bookmark... I miss old friends like Bea, Carnificina, Ex-Inferis, Juan Carlos (RIP) and some I still talk to today, like RyounWin... the list is huge and my memory is no longer the same ;)

Wow, the first community I joined was the Mugen channel on IRC!

Things that didn't exist in 1999:
Facebook, Youtube, Instagram, Streaming, Wikipedia, Alexa, iPhone, broadband Internet in Brazil, Google was only 1 year old.

Famous things in 1999:
IRC, Blackberry, RealJukebox, Winamp, ICQ

Things were definitely different than they are today, both in Mugen and in real life. In a few years, I'll be 50 years old and I don't know if I'll still be here, but as long as I'm having fun with it and have the health to do it, I'll be here :)

Thank you very much to all of you who have followed me so far!

And to celebrate this milestone, I'm updating my favorite Mugen work: Battle Stormer Classics.




======================================
Version 2.5 contains:
======================================

• New mechanic: Invincible recovery time. After the player is knocked down, he becomes invincible for a few seconds, giving him more time to escape the enemy - except for Super Man and Hulk

• 26 playable characters with 3 new:
 Snake, from P.O.W (Arcade)
 BRW-9, from Contra Rebirth (Wii)

• 37+ bosses / non-playable characters with 6 new:
- Archers (King of Dragons / SNES),
- Ograoum Papas and Little Clown (Mr. Nutz / SNES),
- Bib Fortuna (Super Star Wars 3: Return of the Jedi / SNES),
- Boba Fett (Super Star Wars 2: The Empire Strikes Back / SNES)
- James (Demon Hunter Legend / Mobile)
- Elephant Dragon (Skyblazer / SNES)
- Mecha Kangaroo (Super Turrican / SNES)
- Eborsisk (Willow / Arcade)

• 49+ stages, with 5 new
Mr Nutz Cloud, Mr Nutz Circus, Super Star Wars 3: Return of the Jedi Tatooine,
Demon Junker Legend original stage
Stage 2 (Hagane/SNES)
Castlevania: Portrait of Ruin - Forgotten City (DS)

Download: http://www.brazilmugenteam.com



Offline O Ilusionista

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Re: Celebrating 25 years working with MUGEN!
« Reply #1 on: December 18, 2024, 09:09:09 AM »
Btw, I've released a quick fix - When I removed the logo to record the screen, I forgot to enable it again :(

Offline O Ilusionista

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Re: Celebrating 25 years working with MUGEN!
« Reply #2 on: December 21, 2024, 12:18:35 PM »
Added a little easter egg on The Master/God from Actraiser 2 :)


And I am working on a hotfix, to upgrade the game to 2.6
If you haven't played Battle Stormer Classics yet, download it here



Offline O Ilusionista

  • Since 1999 and kicking :)
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Re: Celebrating 25 years working with MUGEN!
« Reply #3 on: December 23, 2024, 04:45:36 PM »
After releasing the 25th anniversary version of Mugen, I received feedback about some bugs and I'm releasing an update for Battle Stormer Classics.



But to avoid being just a hotfix, I added a new boss: Mecha Sonic (Sonic 2 - Genesis) and 1 new level - Final Zone part 2 (Sonic 2 - Genesis), totaling more than 38 bosses and 50 levels.

Improvements:
- BRW-9 no longer disappears in some moves and now her shots depend on Power to be used (which was supposed to happen before)

- Superman has been balanced. He is still much stronger than the other characters, but his aerial attack now has a longer activation time

- Hulk has been balanced - Power Stomp has a longer activation and recovery time

- Balanced the super armor code of some bosses, such as James, Rob Ot and the final boss with a longer delay, increasing the invincibility time between hits from 5 to 10 ticks

- James rebalanced, especially the damage that was too low.

- Better fall animations for Sheena

- General improvements to several characters (alignment, damage, file size reduction)

- Added new characters to the intro

And stay tuned to my channel: I should release another version, from another project, before the end of the year :)

DOWNLOAD (Windows only): https://gamejolt.com/games/battle-stormer-classics/14507

Offline DeleFresh

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Re: Celebrating 25 years working with MUGEN!
« Reply #4 on: December 23, 2024, 08:31:37 PM »
^^(PM)^

Congratulations!  I wasn't playing when you started, but I've been watching for at least 15 years - and your works were always a highlight!

Hope you are still having fun making what we love playing!!

Offline SanjiSasuke

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Re: Celebrating 25 years working with MUGEN!
« Reply #5 on: December 24, 2024, 09:23:59 PM »
Damn dude, I barely find time to play MUGEN anymore, amazing to continuously create for 25 years! (and I mean continuously, I JUST downloaded the last version and got the whole thing working on my CRT a few days ago  ;*)) )

Offline O Ilusionista

  • Since 1999 and kicking :)
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Re: Celebrating 25 years working with MUGEN!
« Reply #6 on: December 25, 2024, 02:53:06 PM »
Damn dude, I barely find time to play MUGEN anymore, amazing to continuously create for 25 years! (and I mean continuously, I JUST downloaded the last version and got the whole thing working on my CRT a few days ago  ;*)) )

Thanks buddy!

Offline LightFlare

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Re: Celebrating 25 years working with MUGEN!
« Reply #7 on: December 25, 2024, 09:43:05 PM »
Keep rocking, Big O. You definitely are an inspiration. I've been around since 09', and by then you'd already been here for a decade. Red Cyclone is still in my top 5 favorite characters off all time. Even his old stage, lol! Capcom added the announcer  to Zangief as part of his V-Trigger. Somebody at Capcom is a fan as well. Can't blame them. You've even when beyond mugen. You're legendary at this point.

Here's to keeping mugen alive  :thumbsup:

Do your best to become stronger. Become stronger, so you can do your best.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
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  • Posts: 12493
  • Country: Brazil br
  • Last Login:Today at 08:07:04 AM
  • OpenBOR & Mugen addicted
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Re: Celebrating 25 years working with MUGEN!
« Reply #8 on: December 28, 2024, 01:49:18 PM »
Keep rocking, Big O. You definitely are an inspiration. I've been around since 09', and by then you'd already been here for a decade. Red Cyclone is still in my top 5 favorite characters off all time. Even his old stage, lol! Capcom added the announcer  to Zangief as part of his V-Trigger. Somebody at Capcom is a fan as well. Can't blame them. You've even when beyond mugen. You're legendary at this point.

Here's to keeping mugen alive  :thumbsup:

Thanks for the nice words, buddy :) And I am sure someone at Capcom already played some Mugen stuff I did, because its not the first time :)
But I feel honored.

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