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Author Topic: Megaman Zero / ZX - Crossover Project made by M.Felstein  (Read 4353 times)

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Offline OldGamer

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Megaman Zero / ZX - Crossover Project made by M.Felstein
« on: July 28, 2021, 08:39:20 AM »
M.Felstein is huge fan of marvel and megaman and now he creating Brand new megaman game from scratch and with support of his freinds and me.

He ask me if I would help him make a screen pack for this full game project.
So I took the time and made it for him.

Megaman Zero / ZX Screen pack is made by OldGamer
Megaman Zero / ZX - Crossover Project By M.Felstein

you can check out the working in progress location here at JUSMUGEN
https://jusmugen.forumotion.com/t104-megaman-zero-zx-crossover-project

Here the full complete screen pack I made for him


you can click on his working in progress and Quated by him
(click to show/hide)



Offline laspacho

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #1 on: July 28, 2021, 09:27:19 AM »
Very snazzy screen pack.  I like it a lot.

Offline ExeLord

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #2 on: July 30, 2021, 04:39:05 AM »
As I said on youtube - great work 👍 I had no doubts about screenpack would be awesome, but didn't won't to say anything before seeing gameplay. Should be a fun game, I'll watch for how it'll develop ^-^
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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #3 on: July 31, 2021, 10:59:09 PM »
Let's see how it goes...
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Offline OldGamer

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #4 on: August 08, 2021, 11:03:19 AM »
Let's see how it goes...
I feel you buddy I like to how far he its goes as well. He still learning how to code characters. So far when I was working on making his screen pack I notices he been doing changes and update the characters a lot he still want to keep supporting N64-Mario Mugen characters style gameplay and recreating the template for each new characters, I did notices there were no sign of sprite swapping and I also notice that he not taking no downloadable content so the game is not a sloppy joe game, its really full fan made game from scratch, he taking a lot of his time and ripping a lot sprite from the Nintendo DS and GBA advance because Sprite Resources, Sprite data base or Sprite Inc don't have all the resources for both games  . he also have  sprite artist named Vent that been helping sprite drawing most the characters and M.Felstien is coding them that was not included in the game, taking support roles character add it to the game and more. He been trying to contact N64Mario that this full game is Dedicated to N64Matio creation but with more and new content :)

Offline OldGamer

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #5 on: August 08, 2021, 11:04:44 AM »
New Update for this project.

these words came from Michael Felstien

New characters being playable for the project

The true Chosen One for Model Z is coming in as a playable character for z/zx
a reploid man named "Giro" the model z megaman, owner of giro express (a delivery service) and mentor of vent/aile and as best friends.



but thats not all


there is always a myth to tell.
Mythos Zero

(Little explination of what this version of zero is for the game)
from the megaman zero mythos soundtrack, this version of zero only comes from the front cover of the album.
that was made in celebration of the megaman zero ds collection in 2010
mythos is a album containing heavy metal remixes of the megaman zero music from all 4 games.
and this version of zero with his own looking katana shaped looking saber sword appears on the front cover, with a somewhat angel like appearance

fun fact - that helmet that mythos zero wears is some what the same helmet design as the un-used helmet design from the first megaman zero games artwork from the officail complete works book, before we even got the more finalized version of zeros helmet as of today.
if megaman zeros design was more drasticly of a change imagen how everyone would of reacted if everything looked like it was from mythos.

there is one more thing that i will give as a sneek peek.

because it is now time for vent and aile to meet their zx advent counter parts, as playable characters.



Introducing the 3 elements of zero
but as their own characters with somewhat identical but also different behaviors
and thats not all i wanna make a sneek peek

an old friend of zeros

The original X (my own depiction of what he would look like from the elf wars)

These characters are all for this project. (Love you sheng long please watch over me)

Offline ExeLord

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #6 on: August 12, 2021, 03:01:15 AM »
I'm itching to ask - how Vent and Aile would even fight? /:O Will they have swappable models?
What consumer society is?

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Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #7 on: September 01, 2021, 04:15:05 PM »
I apologies for the long wait on this project but i have released a video preview to show whats going on while the project is in development showing off one of the characters abillitys just to keep you guys busy while more comes in just to save time.

Todays character preview in the project is "X"



A video preview showing off what X has. (still being worked on as he needs a few more moves but here is whats in store for him in MUGEN)


Style used for X belongs to N64Mario aka sheng long (FOR SHENG LLLOOOOOONNNNGGG!!)
Stage used in the video belongs to Oldgamer

oh one more thing

 The 4 Megamen are coming to the project from "Megaman ZX : Advent"

Aelous the Model H Megaman

Atlas the Model F Megaman

Thetis the Model L Megaman

Siarnaq the Model P Megaman



Offline O Ilusionista

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #8 on: September 02, 2021, 03:17:56 PM »
Hey buddy, no need to apologize :)
I liked it so far. Good idea making the his afterimage blue instead of red.

Loved the select screen too!
Just one thing I don't like too much: the life bar size. Its kinda too long.

Good luck with the project :)

Offline ExeLord

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #9 on: September 03, 2021, 05:29:21 AM »
:-?? dunno, man, I think lifebars are fine, maybe they'll grow on you. Also Felstein already answered me on youtube about Vent and Aile, that they would be based of N64Marios's ones which can swap models in-game. This doesn't sits well with me and I suggested locking model swapping to start of the round, though would preffered separate models as separate characters :-??
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #10 on: September 24, 2021, 06:51:08 PM »

Another video preview of the project, this time a comparison between zero and his z1 counter part.
Coding used to do zero/z1-zero belongs to n64mario (aka sheng long)

(note) everything you see in this project are subject to change in future updates.

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #11 on: October 01, 2021, 11:27:54 AM »
Why create 2 Zeros?
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Offline Jelux Da Casual

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #12 on: October 01, 2021, 04:00:10 PM »
Why create 2 Zeros?

Zero's movement and attacks are very different from Zero in Z1 than in the other games. He's making practically every variant as it's own character.
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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #13 on: October 03, 2021, 11:31:57 AM »
intriguing  :O*D

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Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #14 on: October 27, 2021, 09:30:21 PM »
Hey uh, don't know if any of you noticed but the demo is out so please check it out, i'm still waiting for feedback.

here ---> http://www.infinitymugenteam.com/Forum_345/index.php?topic=48514.0 (you can download the demo here)

Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #15 on: January 02, 2022, 03:06:51 PM »
Hey guys ooohh man its been awhile since i mentioned an update on my project sorry if i was gone i was on a long hiatus but now i'm back and i have something new
a brand new attack for X that will be replacing the giga crush attack (yes the giga crush attack has been scrapped away from him and replaced by a new ultimate attack).



NOVA STRIKE

Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #16 on: April 05, 2022, 03:16:36 PM »
Hello everyone i am very sorry for the long pause since i had to do alot of things, but i have a announcment to make on the Megaman Zero / ZX Project a new character who has never appeared in any of the games and is exclusive only to this one is coming in, this is a oc that was created by one of my spriter friends by the name of "Vent Light" this character is depicted as the chosen one for bio-metal model o, thats right an actual chosen one for this bio-metal that uses the powers, armor & abilities of that of omega zero that this bio-metal is based on, everyone i would like to introduce you to a reploid by the name of "Osha" the false megaman.









(oh i almost forgot he is also the voice of him as well)

Offline Felstein

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Re: Megaman Zero / ZX - Crossover Project made by M.Felstein
« Reply #17 on: March 07, 2023, 09:44:46 AM »

 Hey everyone! i'm very and i mean very sorry for the long wait on updates, there was so much stuff i had to go through and i didn't have time to give out any updates, but that doesn't mean that the project is cancelled tho since, its a mega man project and i won't allow a mega man project to be cancelled, since it means so much to me, thank you all for the long wait, today i have another character coming to the roster as a playable character, from the zero series roster.



I introduce Copy X from Mega Man Zero 1 & Mega Man Zero 3

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