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Author Topic: Easy 256 color convert for Mugen  (Read 1281 times)

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Offline GOKUSSJ6

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Easy 256 color convert for Mugen
« on: October 21, 2007, 01:31:14 PM »
Everyone hade a problem with converting sprites or FX's cause of palletes.But now there is the easiest way to convert without using palletes.
You need:
-RAD Video Tools
Tutorial:
1.Open RAD Video Tools and select an image.
2.Click on Covert File... and press Yes...
3.Browse the output and in output file change into BMP File
4.Select Output as 256 colors and leave the setting(If you want you can change some) and press Batch...
5.Pres Start and wait...
That's all...



Offline nick09

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Re: Easy 256 color convert for Mugen
« Reply #1 on: October 21, 2007, 01:49:42 PM »
Everyone hade a problem with converting sprites or FX's cause of palletes.But now there is the easiest way to convert without using palletes.
You need:
-RAD Video Tools
Tutorial:
1.Open RAD Video Tools and select an image.
2.Click on Covert File... and press Yes...
3.Browse the output and in output file change into BMP File
4.Select Output as 256 colors and leave the setting(If you want you can change some) and press Batch...
5.Pres Start and wait...
That's all...

where you can get it:
http://www.radgametools.com/bnkdown.htm

Offline C.B

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Re: Easy 256 color convert for Mugen
« Reply #2 on: October 22, 2007, 02:47:20 PM »
ok hello its me again ok i tried that thing and worked but my litle quertion is that this fx im using are from particle ilussion 3 so i converted one file it worked but my main problem is that the fil has a black border around it hod do i remove that hmm ;-?

Offline GOKUSSJ6

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Re: Easy 256 color convert for Mugen
« Reply #3 on: October 23, 2007, 01:58:39 AM »
ok hello its me again ok i tried that thing and worked but my litle quertion is that this fx im using are from particle ilussion 3 so i converted one file it worked but my main problem is that the fil has a black border around it hod do i remove that hmm ;-?


At the Fighters Factory there is a eraser while editing SFF.Use it or change opacity in AIR into A or in Alpha Editor do something.That's all.

Offline C.B

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Re: Easy 256 color convert for Mugen
« Reply #4 on: October 23, 2007, 12:08:03 PM »
oh thanks i figure it out i just loked at some chars to see the sprites and i saw there were having an A or A1 thanks for evrything ^_^

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