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Author Topic: Classic VS : Balrog  (Read 45829 times)

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Offline ELECTRO

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Classic VS : Balrog
« on: December 31, 2018, 06:51:35 PM »
This is my Ultimate Characters thread. Enjoy!


« Last Edit: September 17, 2024, 04:40:20 PM by ELECTRO »



Offline Darkmanx_429

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Re: Ultimate Gouken (CPS2 style)
« Reply #1 on: January 01, 2019, 01:42:04 PM »
I feel like he should be taller.

Offline ELECTRO

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Re: Ultimate Gouken (CPS2 style)
« Reply #2 on: January 03, 2019, 12:22:05 AM »
I agree with with you, but not sure how to remedy it. Same legs as Ryu & ken with the top in almost the same location. I'll see what I can do.

Offline NX-MEN

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Re: Ultimate Gouken (CPS2 style)
« Reply #3 on: January 03, 2019, 05:29:35 PM »
Solid like a rock!!  :w00t:
 

Offline ELECTRO

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Re: Ultimate Street Fighters : M. Bison Alpha_V3 (All Hypers)
« Reply #4 on: February 26, 2019, 09:52:26 PM »
Ult M. Bison will be released on 3/8/2019. Wrapping up production on Bison with this being the last alpha release. Fixed most of what was bothering me about the last two releases & starting to add more moves, fixing incomplete stuff, final smart palette, etc.. This video is showcasing all of his hyper attacks. I'll be posting some fight videos on my channel over the next two weeks were you might spot some of the other features he has. That's about all I want to say other than enjoy the preview.

« Last Edit: February 26, 2019, 11:35:22 PM by ELECTRO »

Offline shanri

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Re: Ultimate Street Fighters : M. Bison Alpha_V3 (All Hypers)
« Reply #5 on: February 27, 2019, 12:08:04 AM »
Wow!  He looks fantastic!  Thanks for sharing.

Offline ELECTRO

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Re: Ultimate Street Fighters : M. Bison Alpha_V3 (All Hypers)
« Reply #6 on: February 27, 2019, 02:53:17 AM »
I appreciate that & hope he plays as good as he looks.

Offline ELECTRO

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Re: Ultimate Characters : M. Bison Alpha_V3 (All Hypers)
« Reply #7 on: March 12, 2019, 11:47:52 AM »
Here is a preview of Burnov. A couple more days working on him & I think he will be ready for an release. :thumbsup:




Offline O Ilusionista

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Re: Ultimate Characters : Burnov
« Reply #8 on: March 13, 2019, 10:04:51 AM »
Pretty good work.

Offline japimt

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Re: Ultimate Characters : Burnov
« Reply #9 on: March 13, 2019, 08:25:21 PM »
 :Terry

Offline ELECTRO

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Re: Ultimate Characters : Ken
« Reply #10 on: July 14, 2019, 01:46:36 AM »
Here is a preview of Ultimate Ken which will be released on 7/19/2019. He has almost all of his moves from Super Street Fighter 2 & Marvel Vs Capcom 2. He will not be getting an air fireball attack. Ken has slightly more melee damage on his kicks compared to Ryu who has more damage on punches. Ken's fireball attacks are weaker as well, but has more damage on hypers & more combo potential than Ryu. I'll be showing more fight videos throughout the week on my channel.


Offline ELECTRO

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Re: Ultimate Characters : Ken
« Reply #11 on: August 23, 2019, 02:47:06 AM »
Preview of Ultimate Janne D'Arc. She's almost ready for an alpha release.


Offline O Ilusionista

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Re: Ultimate Characters : Janne D'Arc
« Reply #12 on: August 23, 2019, 04:25:26 PM »
Oh, she looks cool. The only thing I miss is a hitspark when she cuts. Sengoku 3 or Rage of the Dragons has some nice cut sparks.

Dunno if have plans for more WH characters, but a that pirate would be cool in your style.

Offline ELECTRO

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Re: Ultimate Characters : Janne D'Arc
« Reply #13 on: August 23, 2019, 05:05:49 PM »
I posted at Chrono Crash that Captain Kidd would be cool. So I think he is the one to make. Thanks for your suggestions on cut FX. Right now all I have is the blood, but your right having the cut Fx would make it look even better so i'll go check out those games and see what's up.

Offline O Ilusionista

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Re: Ultimate Characters : Janne D'Arc
« Reply #14 on: August 23, 2019, 11:40:29 PM »
Savage Reign/Kizuna Encounter is another option for cut sparks, since the style is close to WH.

Offline ELECTRO

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Re: Ultimate Characters : Janne D'Arc
« Reply #15 on: August 24, 2019, 03:23:32 PM »
Release date for the alpha is 8/30/2019. I added more good stuff & tweaks to the character since the last video & am pretty happy with the outcome.



@.:O'Ilusionista:. Ok i'll look at those. Right now I have the Rage of Dragons hit FX added to the standard blade attacks.

Edit : I just realized I didn't add the new hit FX to the crouching attacks. So i'll get that fixed.
« Last Edit: August 24, 2019, 03:51:33 PM by ELECTRO »

Offline Shutterbug

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Re: Ultimate Characters : Janne D'Arc
« Reply #16 on: August 25, 2019, 03:40:30 AM »
Very cool. I have a question - how is it that 2 portraits are in play? I've never seen that before

Offline ELECTRO

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Re: Ultimate Characters : Janne D'Arc
« Reply #17 on: August 25, 2019, 09:09:17 AM »
Here is how I have it set up. The tiny select screen portraits are just on one large png image stored in the screenpack. Mugen 1.1 allows for png files that do not require being 256 colors. This frees up sprite 9000, 0 so I can use it for something else like a victory portrait.

9000,0 = victory portrait
9000,1 = large select screen portrait
9000,2 = vs screen portrait

The lifebar portraits do not require the use of 9000,0 - 9000,2. They are stored inside of the character for player 1 & 2, so I can have two different portraits for the same character, but playing on a opposite sides. For instance Ryu playing on player 1 side will have a SF2 portrait & Ryu playing on player 2 will have a Super SF2 portrait.





« Last Edit: August 25, 2019, 09:14:34 AM by ELECTRO »

Offline Shutterbug

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Re: Ultimate Characters : Janne D'Arc
« Reply #18 on: August 25, 2019, 05:27:06 PM »
Very interesting!

Offline ELECTRO

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Re: Ultimate Characters : Blanka
« Reply #19 on: February 07, 2020, 09:01:11 PM »
Here comes Jimmy! So I'm back working on an un-named VS project & decided to dust off Blanka who has been sitting idle for a little while on the old hard drive. With older eyes I had some new ideas for Blanka, which are shown in the video & some yet to come. Some sprites on moves I'm trying out are just place holders & if the moves make the cut then they will be updated.


Offline O Ilusionista

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Re: Ultimate Characters : Blanka
« Reply #20 on: February 08, 2020, 10:04:09 AM »
Nice. I liked the work with his slashes and elecric fx!

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Re: Ultimate Characters : Wraith
« Reply #21 on: February 12, 2020, 04:50:19 PM »
Getting closer to an announcement on the name of the game i'm building, so I thought showing another preview of a character that will be in it would be a good idea. Enjoy the early preview of Ultimate Wraith.


Offline empawk

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Re: Ultimate Characters : Wraith
« Reply #22 on: February 13, 2020, 05:20:15 AM »
Awesome work. I hope more Slammasters characters will be added to the roster. I love that game!

Offline C.R.O.M.-Mugen-Ninja

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Re: Ultimate Characters : Wraith
« Reply #23 on: February 13, 2020, 01:36:13 PM »
No matter what this is, I look forward to it. You always have your way to go around the normal Mugen experience, and considering the characters it could be fun. The Wraith has been a character that I'd love to see in some way (Outside from the cheap one made by (^0^)).

Keep up the cool thing that you are doing! :)
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Re: Ultimate Characters : Blanka
« Reply #24 on: February 17, 2020, 07:59:54 AM »
Final preview of Blanka before the first alpha release. Since the last preview I've added some new things like finishing his smart palette, a vine swing move, more intros & victory poses. Blanka will be released next Friday on 2/21/2020. I'm going to spend the rest of the week testing & tweaking him so he plays as good as I am able.


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