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Author Topic: MUGEN Tatewaki Kuno (Ranma 1/2)  (Read 830 times)

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Offline Colosse

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MUGEN Tatewaki Kuno (Ranma 1/2)
« on: October 15, 2018, 10:23:33 AM »
From the SNES game Ranma 1/2 Chonai Gekitosen



Quick Moveset:

Dust Demon
command = D,DF,F, a

Kokuu Zan
command = D,DF,F, x

Asherazuki
command = D,DF,F, x

AI is optional, just put "KunohAI.cmd" instead of "Kunoh.cmd" in the def file.



Link = https://www.4shared.com/rar/xMdhAjx-da/KunoNC.html

Mirror = https://mega.nz/#!x8xTXAQD!R2dbZotJIx5ZcbcRjX1WDQkjUcEBmAcWFIE095zA3XQ
« Last Edit: September 12, 2019, 03:10:40 PM by Colosse »



Offline NX-MEN

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #1 on: October 15, 2018, 01:00:45 PM »
Coolll O will try him! I have to say tgat your chars are good coding wise!!  :thumbsup:
 

Offline Colosse

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #2 on: October 15, 2018, 02:12:22 PM »
Coolll O will try him! I have to say tgat your chars are good coding wise!!  :thumbsup:

thanks again for your support man ;)

Offline Godbomber

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #3 on: October 16, 2018, 02:28:54 AM »
Oh woww!! Now we got all of the Kuno family in mugen. Good Job. I hope you get to make his Super NES version as well as Kodachi and well maybe further down the road some CVS style and sprited versions. :Terry

Offline Colosse

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #4 on: October 16, 2018, 03:11:56 AM »
thanks, I'll see if I can do more...  ;)

Offline O Ilusionista

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #5 on: October 16, 2018, 09:59:50 AM »
I don't remember of the original game very well, but I think you could add a small portrait and a name under the lifebar.
Looks confusing without it.

Offline Tyrannosuarex

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #6 on: October 17, 2018, 12:32:44 PM »
I played Ranma a lot, Kuno was my favorite character, I remember he was very slow, but his attacks had a lot of range, he did not have a throw either, which meant that if they got too close to you they put you in a loop of throws and you were already dead.

i watch the video and the gameplays and mechanics are not the same as the original, but it brings back good memories.

Offline Colosse

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Re: MUGEN Tatewaki Kuno (Ranma 1/2)
« Reply #7 on: October 17, 2018, 02:56:35 PM »
I don't remember of the original game very well, but I think you could add a small portrait and a name under the lifebar.
Looks confusing without it.

I guess yeah but I didn't made this screenpack...
There was 3 SNES game about Ranma 1/2, this char is from the 1st one released only in Japan.

I played Ranma a lot, Kuno was my favorite character, I remember he was very slow, but his attacks had a lot of range, he did not have a throw either, which meant that if they got too close to you they put you in a loop of throws and you were already dead.

i watch the video and the gameplays and mechanics are not the same as the original, but it brings back good memories.

yeah I keep the original moveset but different gameplay. glad you liked ;)

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