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Author Topic: [1.1] ChameleonMK v1.2  (Read 1293 times)

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Offline ATiC3

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[1.1] ChameleonMK v1.2
« on: July 09, 2018, 03:52:26 AM »
ChameleonMK
~Version 1.2~
~Compatible with MUGEN 1.1 ONLY~






[PALETTES: MKT, MKX, RES, TRI]


[SCREENSHOTS]
(click to show/hide)


FEATURES
~ MKT / MKA style ~
~ 4 Palettes ~
~ Saurian, Lin Kuei, Shirai Ryu, and Edenian Specials ~
~ NEW Supers (Mashup) ~
~ More Powerful Attacks ~
~ Increased Health ~



Version 1.2 Changes
- Super Jump (+ Crouching Strong Punch Launcher)


Thanks to...
- Midway Games and NetherRealm Studios, for their Mortal Kombat series;
- Binho, for creating their Mortal Kombat MUGEN characters;
- Elecbyte, for making MUGEN and continuing to do so even after hiatuses;
- IMT, for having me on their forum and for their support over the years;
- VirtualTek Systems, for creating Fighter Factory Classic, Ultimate, 3, and Studio;
- dotPDN, for making Paint.NET, which has been an extremely helpful tool over the years;



[DOWNLOAD]

C&C is very welcome.
« Last Edit: May 02, 2023, 07:05:01 AM by ATiC3 »


 

Offline O Ilusionista

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Re: ChameleonMK v1.0 RELEASE [1.1]
« Reply #1 on: July 09, 2018, 08:08:59 AM »
1.1 only? Which are the beneficts this char have to be 1.1 only? Just wondering.

Offline NX-MEN

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Re: ChameleonMK v1.0 RELEASE [1.1]
« Reply #2 on: July 09, 2018, 11:24:37 AM »
Cool I also want a Mugrn 1.0 version too!!  :w00t:
 

Offline ATiC3

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Re: ChameleonMK v1.0 RELEASE [1.1]
« Reply #3 on: July 09, 2018, 03:00:34 PM »
I didn't realize that originally I had made the character available to MUGEN 1.1 only. Someone pointed that out in the beta topic. I forgot I was trying to see what was improved in the .sff file, which is the only file that's different, compared to MUGEN 1.0. Basically the only thing that's different is the .sff file, because it allows 24-bit sprites, and I didn't have to use up too much time converting to 8-bit -> converting to pcx -> applying palette -> inserting into FF. 24-bit sprites allow you to just make the sprite -> apply the palette -> insert into FF. :)
 

Offline ATiC3

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Re: [1.1] ChameleonMK v1.1
« Reply #4 on: June 03, 2021, 09:25:00 PM »
Just posted a new version with some changes.

Hopefully this will help provide smoother gameplay. ::salute::
 

Offline ATiC3

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Re: [1.1] ChameleonMK v1.2
« Reply #5 on: January 16, 2022, 02:15:08 PM »
Updated Chameleon with a super jump!

 

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