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Author Topic: Megaman Robot Master Mayhem - Bug Reports  (Read 17273 times)

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Offline laspacho

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #50 on: March 11, 2018, 11:19:33 AM »
For now if you download the un mole boxed Rmm Fireman's music will work.

Great work with the Bugs O Ilu.  We are inching closer to a eventual next bug fix release.  :)
« Last Edit: March 11, 2018, 11:31:48 AM by laspacho »

Offline O Ilusionista

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #51 on: March 11, 2018, 02:01:41 PM »
Music were fixed. The AI is intentional.

Offline O Ilusionista

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #52 on: April 03, 2018, 02:45:09 PM »
Just to give some info:

I am still working on those fixes, very, VERY slowly. Thanks to some issues (including health condition) on my real life.
My apologize if this is taking more time than we had expected.

Offline lcfreezer

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #53 on: April 04, 2018, 12:33:12 AM »
Just to give some info:

I am still working on those fixes, very, VERY slowly. Thanks to some issues (including health condition) on my real life.
My apologize if this is taking more time than we had expected.

Take your time  :)

Offline laspacho

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #54 on: May 31, 2018, 06:01:49 PM »
Everything to this point has been recorded and copied to our master Bug List Sheet.
Thanks everyone for helping report things you found.
We are still working on fixing the bugs for the next Rmm Update, a bunch has been fixed already but there is still more to do.   :)

Offline riot

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #55 on: June 02, 2018, 09:36:19 AM »
An important bug, take player 1 made by holding right and top (right and jump), to hold then take player 2 made right and jump (aaaaaaaaaaahhhhhh, he does not jump somebody character ).
try it.

problem with elecbyte mugen?

« Last Edit: June 02, 2018, 09:41:40 AM by .:O Ilusionista:. »

Offline O Ilusionista

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #56 on: June 02, 2018, 09:41:50 AM »
An important bug, take player 1 made by holding right and top (right and jump), to hold then take player 2 made right and jump (aaaaaaaaaaahhhhhh, he does not jump somebody character ).
try it.

problem with elecbyte mugen?



I don't get it. Can you explain?

Offline riot

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #57 on: June 02, 2018, 12:32:58 PM »
I don't get it. Can you explain?

first 1 player make button right + jump.
second 2 player I make right during my first player forword + jump and right + jump 2 player. My second player does not jump.

Offline lcfreezer

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #58 on: June 02, 2018, 01:18:14 PM »
Are you playing with 2 people using the same keyboard?

Offline O Ilusionista

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #59 on: June 02, 2018, 01:27:42 PM »
Yeah, I think its a keyboard config issue.

Offline laspacho

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #60 on: June 02, 2018, 11:54:20 PM »
Perhaps player 1 and player 2 have some of the same keys mapped?  I've seen Mugen in general do some odd things in this case.  I have made this mistake before.

Offline Mistah Jorge

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #61 on: June 03, 2018, 07:40:45 PM »
All right, here's a bug i found on megaman (and maybe some other characters but i didn't test this on anyone else)

The animation 5050 (the air fall animation, the one that says going up) repeats one time despite my small efforts of preventing this, like making the last frame looping or making the last frame lasting -1 ticks, at first i thought there was something with the common states, so i copy-pasted the original common states to see if it would change the result, well... the animation still repeats, so i don't really know what makes this happen.

Uh help?

Also, i don't think this is a bug, but it's game balance breaking:
Megaman's mega buster projectiles are infinites

Offline O Ilusionista

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #62 on: June 03, 2018, 07:47:08 PM »
Mega man is full of those things.
Try using Burst Man.

Offline Mistah Jorge

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Re: Megaman Robot Master Mayhem - Bug Reports
« Reply #63 on: June 03, 2018, 10:12:23 PM »
All right, thanks

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