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Author Topic: Spider-Man Lethal Syndicate Project  (Read 17867 times)

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Offline verz36

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Re: Spider-Man Lethal Syndicate Project
« Reply #150 on: May 13, 2017, 09:49:11 PM »
im still waiting for final boss fight of jj vs spidey...  ;D

Offline NX-MEN

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Re: Spider-Man Lethal Syndicate Project
« Reply #151 on: May 14, 2017, 04:09:31 AM »
Me too and hope is Hammerhead!! :)
 

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #152 on: May 14, 2017, 10:01:08 AM »
Me too and hope is Hammerhead!! :)
Hammerhead was just an April Fools Day prank. Plus Wu already revealed the entire cast, so I doubt Hammerhead would be the final boss.

Plus, he really isn't final boss material

Offline wucash000

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Re: Spider-Man Lethal Syndicate Project
« Reply #153 on: May 14, 2017, 10:45:24 AM »
Here's another episode of spider story. Almost final  :-w

Offline Citizen

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Re: Spider-Man Lethal Syndicate Project
« Reply #154 on: May 14, 2017, 12:23:35 PM »
Wow, that was Firestar in this stage?!  :-SS

Offline NX-MEN

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Re: Spider-Man Lethal Syndicate Project
« Reply #155 on: May 14, 2017, 12:38:10 PM »
Man your game has awesome stages!!  :o
 

Offline malevka2

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Re: Spider-Man Lethal Syndicate Project
« Reply #156 on: May 14, 2017, 12:55:59 PM »
Man your game has awesome  :)


Offline warecus

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Re: Spider-Man Lethal Syndicate Project
« Reply #157 on: May 14, 2017, 04:08:07 PM »
lizard the boss

Offline Insert Account Name

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Re: Spider-Man Lethal Syndicate Project
« Reply #158 on: May 15, 2017, 03:32:19 AM »
Will the Shocker be in the game too or a DLC for that matter?

Offline wucash000

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Re: Spider-Man Lethal Syndicate Project
« Reply #159 on: May 15, 2017, 03:44:57 AM »
OK people. This is final battle.

Everyone who would like to help in producin story mode for other characters , heres fiew tips:
1. Continuity of adversars is always same and story must go from one to another
- Scorpion
- Hydroman
- Sandman
- Green Goblin
- Rhino
- Venom
- Vulture
- Black Cat or Electro (Random choose ) <- remeber to story plot direct character for both fights , but any of it should give porpouse to continue story
- Spiderman
- Lizard - Boss
2. Spiderman story is a core story , other characters storys should tell same one just lighty twisted so thair ware winners at the end
3. I have comic frames and speach bubbles , also font that i used , i can pack it as template if anyone like to help in graphic matter also.
4. Game also need story intro for main menu. If someone would like to help in that i will be very pleased.

Offline malevka2

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Re: Spider-Man Lethal Syndicate Project
« Reply #160 on: May 15, 2017, 05:50:57 AM »
super cool Lizard  :thumbsup: :thumbsup: :w00t:


Offline silenthillfan

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Re: Spider-Man Lethal Syndicate Project
« Reply #161 on: May 15, 2017, 06:50:43 AM »
nice progress on the game.

Offline Ryo Hazaki

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Re: Spider-Man Lethal Syndicate Project
« Reply #162 on: May 15, 2017, 07:27:31 AM »
OK people. This is final battle.

Everyone who would like to help in producin story mode for other characters , heres fiew tips:
1. Continuity of adversars is always same and story must go from one to another
- Scorpion
- Hydroman
- Sandman
- Green Goblin
- Rhino
- Venom
- Vulture
- Black Cat or Electro (Random choose ) <- remeber to story plot direct character for both fights , but any of it should give porpouse to continue story
- Spiderman
- Lizard - Boss
2. Spiderman story is a core story , other characters storys should tell same one just lighty twisted so thair ware winners at the end
3. I have comic frames and speach bubbles , also font that i used , i can pack it as template if anyone like to help in graphic matter also.
4. Game also need story intro for main menu. If someone would like to help in that i will be very pleased.

@wucash000: It'd be my pleasure to assist you. Please send template(s) via PM. Thanks  :Terry

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #163 on: May 15, 2017, 10:02:41 AM »
Nice job on the ending. I also like the teasing of other bosses during the cutscene (perhaps foreshadowing to future additions? I doubt it, but still...)

Not sure who the lizard being at the end is suppose to be though

Offline metamutant

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Re: Spider-Man Lethal Syndicate Project
« Reply #164 on: May 15, 2017, 11:38:43 AM »
I enjoyed seeing the possibilities of a part 2. You really set that up nicely.

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #165 on: May 15, 2017, 12:19:02 PM »
The only character I can see not really working well as a playable character is Chameleon. Although it'd be interesting to finally see a Kraven in MUGEN

Again, I doubt they'll ever be like a Phase 2 release of this, but whatever

Offline metamutant

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Re: Spider-Man Lethal Syndicate Project
« Reply #166 on: May 15, 2017, 12:56:40 PM »
No matter if there is a part 2 or not, the story boards and ending were enjoyable to me. I appreciate all the effort being put into this game.

Offline dev.

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Re: Spider-Man Lethal Syndicate Project
« Reply #167 on: May 15, 2017, 06:33:14 PM »
That Kraven looks awesome. How come nobody tried to make him? Can somebody tell me what bases X-boy used? I think I see Cap there for legs and Guile or Ryu idk.

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #168 on: May 15, 2017, 06:34:41 PM »
That Kraven looks awesome. How come nobody tried to make him? Can somebody tell me what bases X-boy used? I think I see Cap there for legs and Guile or Ryu idk.
I guess it's because no one could come up with a good enough moveset for him.

I'm sure you can prove us wrong though.  :thumbsup:

Offline dev.

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Re: Spider-Man Lethal Syndicate Project
« Reply #169 on: May 15, 2017, 06:38:45 PM »
I guess it's because no one could come up with a good enough moveset for him.

I'm sure you can prove us wrong though.  :thumbsup:
Well there are better creators who couldn't pull this off. I doubt I will.

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #170 on: May 15, 2017, 06:54:28 PM »
Well there are better creators who couldn't pull this off. I doubt I will.
I dunno, I've seen your work on Tombstone. I think you could pull it off

Offline warecus

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Re: Spider-Man Lethal Syndicate Project
« Reply #171 on: May 15, 2017, 07:10:51 PM »
Well for next game chameleon could replace mysterio for mirror match

Offline HyperVoiceActing

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Re: Spider-Man Lethal Syndicate Project
« Reply #172 on: May 15, 2017, 09:03:57 PM »
Well for next game chameleon could replace mysterio for mirror match
I'd rather that not be the case. I always thought Mysterio was a more interesting villain than Chameleon anyway

Offline warecus

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Re: Spider-Man Lethal Syndicate Project
« Reply #173 on: May 15, 2017, 09:15:12 PM »
that is what is what I meant...mysterio could be playable and chamel could explain mirror matches

Offline dev.

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Re: Spider-Man Lethal Syndicate Project
« Reply #174 on: May 15, 2017, 09:17:47 PM »
Are they making another game?

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