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Author Topic: STREET FIGHTER III 4th Assault! Future of Fighting  (Read 66794 times)

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Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #75 on: February 11, 2017, 01:43:54 PM »
Portrait Work in progress final version will have more details and be more smooth


Updating old moves

« Last Edit: February 11, 2017, 04:09:02 PM by Anderson Masters »

Offline Silverzero

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #76 on: February 11, 2017, 05:34:50 PM »
Great art!

Offline NX-MEN

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Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #78 on: February 12, 2017, 06:17:20 PM »
 :rules: after 2 days studying digital art, and relearning how to use sai to paintings
SELECT SCREEN PORTRAIT FINISHED


Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #79 on: February 13, 2017, 10:44:02 AM »
JAB UPDATED

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #80 on: February 14, 2017, 06:27:47 PM »

Offline O Ilusionista

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #81 on: February 16, 2017, 09:51:58 AM »
You need to improve the jab animation, is totally misaligned.

Offline OldGamer

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #82 on: February 16, 2017, 11:17:41 AM »
 :o wow that good work you did there wow  :o

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #83 on: February 16, 2017, 05:42:09 PM »
You need to improve the jab animation, is totally misaligned.
i will check it
 thanks  :Terry
:o wow that good work you did there wow  :o
thanks man
studying blazblue and skullgirls process and style

i don't know whay, but deviantart just f**k the animation time. the first on air frame have only "1/100" seconds by when i put it on any site the time is changed
older new

Offline NX-MEN

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #84 on: February 17, 2017, 11:25:46 AM »
Keep up the excellent work man!!  :w00t:
 

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #85 on: February 18, 2017, 09:01:31 AM »
 :rules:
testing an old model
i know the animation need legs movement, but i'm testing only the shader

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #86 on: February 18, 2017, 11:02:35 AM »

studying smears :rules: XD||




frames with smears suposed to have more information


Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #87 on: February 20, 2017, 11:59:38 AM »
studying and studying  :rules:
improvement in 5 weeks
OLD NEW


Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #88 on: February 21, 2017, 11:54:02 AM »
shader tests Gomen ne

Offline NX-MEN

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #89 on: February 21, 2017, 12:01:36 PM »
Impressive work!!!  :thumbsup:
 

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #90 on: February 21, 2017, 08:08:45 PM »
Thanks NX-Men  :Terry
studying the phanton effect (2 feets at the same time on the sprite) and the whip effect (when breasts or hair are moved at the limit and rapid go back to original pose)    full in blender... updating S³ (Supreme Sprite Shader) by me.
this move basically have 10 important frames, but is a 16 frames animation to shake breasts and hair
and yes, shake hair and breasts are pretty important

tomorrow i will start the studying about KOF XII and XIII
 :rules: learn learn learn learn  :rules: :rules: :rules: :rules: :)

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #91 on: February 22, 2017, 12:47:07 AM »
cross punch  :rules:
only the basic poses

and now with animations tricks

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #92 on: February 22, 2017, 03:30:37 PM »
 :RagingDemon
more shader tests

Offline NX-MEN

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #93 on: February 23, 2017, 04:54:47 PM »
Thats excellent man!!!  :thumbsup:
 

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #94 on: February 23, 2017, 08:14:03 PM »
Thanks bro :Terry
new move

i try to give her a new palete based on the brazilian flag and on the street fighter III new generation style
anyway i don't know how i preffer


Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #95 on: February 24, 2017, 08:43:53 PM »

Offline NX-MEN

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #96 on: February 25, 2017, 10:31:33 AM »
Nice punch man!!  :thumbsup: :thumbsup:
 

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #97 on: February 25, 2017, 04:06:09 PM »

Offline NX-MEN

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #98 on: February 27, 2017, 05:29:59 AM »
Nice man!!  :cool

Dont know if the shading of her hair is a bit off or its the colors used for it!! Maybe it will need some more work on that!!

In general cool job!!  :thumbsup:
 

Offline Anderson Masters

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Re: Mae Jae ORIGINAL CHAR (3D rendered sprites with Manually post edit)
« Reply #99 on: March 02, 2017, 12:20:41 PM »
i will see it later NX MEN

OLDNEW
« Last Edit: March 02, 2017, 01:10:34 PM by Anderson Masters »

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