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Author Topic: Roll (Powersets)  (Read 17589 times)

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Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #75 on: December 13, 2017, 11:38:31 AM »
I recently went back to work on this character.
I realized that there was no artificial intelligence in her and I converted one of her special power sets (the upper with the boxing glove) into a common special.

So I need to create a new power set for her. I thought of something simple, like invoking some helpers, like Beat and Eddie.

Any ideas, just let me know.

Offline Magma MK-II

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Re: Roll (Powersets)
« Reply #76 on: December 13, 2017, 12:22:25 PM »
I remember DG's Mega Man had quite a bunch of helpers, maybe you could use some.

Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #77 on: December 13, 2017, 12:23:35 PM »
Nice catch. I will take a look on that. Its something like that I have in mind.

Offline NX-MEN

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Re: Roll (Powersets)
« Reply #78 on: December 13, 2017, 02:58:18 PM »
I like to see an update on her!!  :thumbsup:
 

Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #79 on: December 13, 2017, 03:00:11 PM »
I like to see an update on her!!  :thumbsup:
She will be available on the next RMM release :)

Offline ExeLord

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Re: Roll (Powersets)
« Reply #80 on: December 13, 2017, 09:57:22 PM »
There's a bunch of NES romhacks where MegaMan is replaced with Roll and Rush is replaced with Tango. Probably it'll be good to use that green robo-cat in this case too. His trademark attack is similar to Sonic's spin dash.
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #81 on: December 14, 2017, 07:37:56 AM »
I remember I saw a Tango edit somewhere.
But I will use DG's strikers. It will be faster.

Offline Magma MK-II

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Re: Roll (Powersets)
« Reply #82 on: December 15, 2017, 12:26:10 PM »
Have an icon:

Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #83 on: December 15, 2017, 12:33:12 PM »
Thanks, but I ended using Beat's face. I think its more recognizable.
She is almost done. I am just fine tuning her AI and she should be ready on this weekend.

Offline O Ilusionista

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Re: Roll (Powersets)
« Reply #84 on: December 15, 2017, 02:37:39 PM »
Roll is finished.
Her AI is pretty competitive.

What is new:
- Replaced her Power Punch power set with Strike a Pose (Helper call). Each button calls a different helper (it's the same from DG's Megaman)
- Power Punch is a super move now. Acts as a anti-air move and can be done on air too. Each button controls the angle.
- Changed her Level 3 hyper command to QCF+PUNCH+KICK (same strength)
- New hyper move: Cute Bomb (QCB+KK). A fast activated projectile, very good to finish combos (the reason I've decided to change her AI). She will be open if missed though.

Unless something very bad happens, this is my last work for the next RMM release :)

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