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Author Topic: Megaman X Early Beta - Shonen Jump vs. Capcom  (Read 906 times)

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Offline laspacho

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Megaman X Early Beta - Shonen Jump vs. Capcom
« on: November 09, 2015, 09:33:53 PM »
Hey guys.
I let CVG artist over at CVG Artist use my Megaman X sprites towards his Shonen Jump vs. Capcom project.
He released a real early beta of Megaman X.
If you want to check it out head on over and give Megaman X a download:


http://mugenmultiverse.fanbb.net/t6902-shonen-jump-vs-capcom-megaman-x-beta




Offline Tha Lando ( Le CROM )

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #1 on: November 10, 2015, 03:07:42 AM »
 :cool think i should check that out. Thanx on the heads up Laspacho!

Offline laspacho

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #2 on: November 10, 2015, 06:08:13 PM »
I hope this will be a six button character.  I messaged CVG Artist about it.  I'm not sure exactly how this project is going to work.
I certainly made enough sprites for X to be a 6 button character like MVC.  We'll see what he says. 
I'm just happy to see my work in use after all these years, and happy to help another project out.  :)

Offline Rage

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #3 on: November 10, 2015, 07:31:18 PM »
I hope this will be a six button character.  I messaged CVG Artist about it.  I'm not sure exactly how this project is going to work.
I certainly made enough sprites for X to be a 6 button character like MVC.  We'll see what he says. 
I'm just happy to see my work in use after all these years, and happy to help another project out.  :)
:)

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Offline laspacho

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #4 on: November 10, 2015, 07:38:56 PM »
Looks like this is a three button project.  I'm still happy to contribute and help.  :)
Hopefully someone will see X and want to code a 6 button version in the future.

Offline Rage

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #5 on: November 10, 2015, 10:34:07 PM »
 [-O<

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Offline imperador

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #6 on: November 10, 2015, 10:46:08 PM »
Looks like this is a three button project.  I'm still happy to contribute and help.  :)
Hopefully someone will see X and want to code a 6 button version in the future.

If these char have enough sprites, and armor based hypers, can I use these Rockman X to my VS. Style Debuts project after that character reach the final version?? It's a 6-button styled conversion based on Beximus characters :)


- Any suggestions for conversions? Look on my thread and have fun! :)

Offline laspacho

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #7 on: November 11, 2015, 07:16:20 PM »
If these char have enough sprites, and armor based hypers, can I use these Rockman X to my VS. Style Debuts project after that character reach the final version?? It's a 6-button styled conversion based on Beximus characters :)

At the moment X is being coded in a 3 button styled for CVG Artist's project.
I have enough sprites for X to be a 6 button MVC styled character.  That was the plan when I sprited him.
The X3 armor is another full set of sprites and is made to be a 6 button character also.
Do you have experience in coding Imperador?

Offline imperador

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #8 on: November 11, 2015, 08:01:28 PM »
At the moment X is being coded in a 3 button styled for CVG Artist's project.
I have enough sprites for X to be a 6 button MVC styled character.  That was the plan when I sprited him.
The X3 armor is another full set of sprites and is made to be a 6 button character also.
Do you have experience in coding Imperador?


If you see in my Vs. Style Debuts thread on MFG, you will notice I can convert characters to a vs style based on Beximus old public releases with some personal touches. If this counts a requeriment to coding, Yes I have experience with coding :)

- Any suggestions for conversions? Look on my thread and have fun! :)

Offline laspacho

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Re: Megaman X Early Beta - Shonen Jump vs. Capcom
« Reply #9 on: November 12, 2015, 06:53:15 PM »

If you see in my Vs. Style Debuts thread on MFG, you will notice I can convert characters to a vs style based on Beximus old public releases with some personal touches. If this counts a requeriment to coding, Yes I have experience with coding :)

I'll shoot you a PM and we'll discuss further.   :)

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