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Author Topic: My Sprites/Animations & Commissions[CLOSED]  (Read 79859 times)

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Offline Arias

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Re: Sprites / Animations
« Reply #175 on: February 02, 2019, 01:27:13 AM »
Haven't posted in this topic in a while, so here's a sprite.




« Last Edit: November 28, 2019, 11:09:29 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Arias

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Re: Sprites / Animations
« Reply #176 on: March 10, 2019, 07:28:41 PM »
A couple of sketch ideas I gave to Verz afterwards for Dr. Octopus special attacks (& a bit of how they work), only ideas, doesn't necessarily will be included.











& more background stuff.


« Last Edit: June 10, 2020, 08:23:13 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline sensei_yoda

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Re: Sprites / Animations
« Reply #177 on: March 10, 2019, 07:53:31 PM »
(click to show/hide)


Wow very nice sprites/ideas the ones you have there!

Offline ELECTRO

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Re: Sprites / Animations
« Reply #178 on: March 10, 2019, 10:42:23 PM »
Nice work on those animations. I'm going to go ahead a code a few of these inside Doc to see what they look like in game.

Offline C.R.O.M. Zaxis

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Re: Sprites / Animations
« Reply #179 on: March 11, 2019, 02:57:40 AM »
A couple of sketch ideas I gave to Verz afterwards for Dr. Octopus special attacks (& a bit of how they work), only ideas, doesn't necessarily will be included.











& more background stuff.



Not done animating the No-face(s) yet, but here's a ghostly fire.
Great looking stuff!

Offline verz36

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Re: Sprites / Animations
« Reply #180 on: May 13, 2019, 05:10:03 PM »
wow, those look awesome. your work is always inspiring. :cool

Offline O Ilusionista

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Re: Sprites / Animations
« Reply #181 on: May 15, 2019, 06:05:48 AM »
Yeah, pretty solid work.

Offline Arias

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Re: Sprites / Animations
« Reply #182 on: July 10, 2019, 12:15:23 AM »
This was how initially thought these tentacle motions to work btw, of course gameplay is entirely up to whoever codes it but still like to write this kind of stuff for myself too.

(click to show/hide)




Vampire Claw for Arc (only FX test):
(click to show/hide)


Animated previews (big gifs ahead):







Still need to draw & animate different phantoms/ghosts for each shoji room, but so far I'm liking the reflection effect in them.
Second is a collaboration with GDM, we talked about collaborating several times in the past, though I couldn't because one reason or another but at long last here's one.
« Last Edit: June 10, 2020, 08:20:37 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Rage

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Re: Sprites / Animations
« Reply #183 on: July 10, 2019, 12:50:54 AM »
IDK if i ever said it but i love your work. I been watching you for a long time.  :thumbsup:

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Offline verz36

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Re: Sprites / Animations
« Reply #184 on: September 24, 2019, 06:32:58 PM »
amazing!!!! always refreshing to see your work :)

Offline O Ilusionista

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Re: Sprites / Animations
« Reply #185 on: October 08, 2019, 01:34:04 PM »
Awesome work, as usual.

Offline Arias

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Re: Sprites / Animations
« Reply #186 on: October 15, 2019, 03:02:01 AM »
Initial sketch of a finishing move.
Was drawing a moveset for this giant puppet, undecided about using this one because I've actually done more (is supposed to be a lvl 3 puppet helper), and isn't like I'll use all of them for the main character (depending of my final decision for gameplay).

it's this, although I haven't decided 100% for the final design.








A couple of keyframes for a special, first frame is an anticipation frame so is not as fast as it looks, chained to slam, trying ideas on how to incorporate the giant doll effectively, it is supposed to work as a puppet helper too but only for a limited amount of time (costs a full power bar).

« Last Edit: June 10, 2020, 01:38:56 AM by 𝓐𝓵𝓲𝓬𝓮 »

Offline O Ilusionista

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Re: Sprites / Animations
« Reply #187 on: October 15, 2019, 10:01:23 AM »
Very nice work!

Offline sensei_yoda

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Re: Sprites / Animations
« Reply #188 on: November 09, 2019, 10:16:59 AM »
So Sweet sprites man!

My only concern is that the amount of sprites/animation involved affects the weight (MB) and speed of execution of the stages.

But what the hell, looks amazing!  :Terry

Offline Rage

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Re: Sprites / Animations
« Reply #189 on: November 09, 2019, 11:07:44 AM »
 :O*D

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Offline Arias

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Re: Sprites / Animations
« Reply #190 on: November 11, 2019, 05:53:48 PM »
My only concern is that the amount of sprites/animation involved affects the weight (MB) and speed of execution of the stages.
The only big one is the Space Station, the Library is normal sized though they're for 1.1 32 bit mode, performance-wise shouldn't have any problem with either.

This is part of a cinematic move for my char, including the background (basically any stage will shift to this), what I want to do here is a zoom-out before she blasts the whole foreground to pieces with the beams, most is animated already(sun, clouds, particles,beams), and drew the elements separatedly too for the depth effect (crystal staircase, floor).

(click to show/hide)
Sorta like this, perspective-wise the camera is going to be lower, but that can be done though coding.





Blast needs tweaks.
« Last Edit: February 17, 2020, 11:12:01 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Bizarro_Toro

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Re: Sprites / Animations
« Reply #191 on: November 29, 2019, 09:29:41 AM »
Wow!! Very cool, original Stage...!! :Terry

Offline Arias

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Re: Sprites / Animations
« Reply #192 on: February 18, 2020, 12:31:27 AM »
:Terry
Library of the Seers
Collab with GDM.




Another original, haven't detailed the upper part, nor finished detailing the floor.

Sol et Luna Space Station




Made the planet with an Ae combo with Blender, though heavy coloring & detailing is done through shop, the problem will be figuring the coloring layers when programming since the planet is animated, so it has to be done separatedly.
« Last Edit: June 25, 2020, 09:53:24 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Mistah Jorge

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Re: Sprites / Animations
« Reply #193 on: February 18, 2020, 05:14:19 AM »
Nice, really nice, especially the blue variation (uh... night version)
I guess the particles are supposed to move around the stage, no?

Offline verz36

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Re: Sprites / Animations
« Reply #194 on: March 21, 2020, 07:16:08 AM »
oh wow alice, your work always look so professionally done. loving it so far. keep up the good work

Offline Arias

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Re: Sprites / Animations
« Reply #195 on: June 01, 2020, 06:37:14 PM »
Finished design, might change the dress at some point & go for something more simple, but later. (Dress was supposed to give the impression of a monster head & eye)
(click to show/hide)
« Last Edit: November 10, 2020, 07:16:03 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Arias

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Re: Sprites / Animations
« Reply #196 on: June 11, 2020, 12:04:40 AM »
Forest Cabin

More collab with GDM.

« Last Edit: June 16, 2020, 10:52:54 PM by 𝓐𝓵𝓲𝓬𝓮 »

Offline Rage

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Re: Sprites / Animations
« Reply #197 on: June 13, 2020, 12:03:32 PM »
 :O*D

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Offline Arias

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Re: Sprites / Animations
« Reply #198 on: June 26, 2020, 12:02:55 AM »

2 versions, calm & rainy (this is calm), Maybe draw a couple more rocks & reeds here.

Offline verz36

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Re: Sprites / Animations
« Reply #199 on: June 26, 2020, 09:58:21 PM »
alice, amazing work as usual... keep up the good work :)

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