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Author Topic: Tombstone wip  (Read 18311 times)

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Offline HyperVoiceActing

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Re: Tombstone wip
« Reply #125 on: April 02, 2017, 06:07:12 PM »
Nah bro, just didn't suit tombstone, the voices were great, but tombstone is of African American decent, and also albino, (not that that matters)
but his voice needs to reflect that, and what you had in mind was a mafia gangster or Boston type accent, just didn't fit, if you want to do them again
but have it more like the voices we've added,
I was just confused because that was the direction dev told me to go with.  :-??

Offline verz36

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Re: Tombstone wip
« Reply #126 on: April 02, 2017, 08:38:47 PM »
oh my, this is looking great. dev, you did a nice job on him. so far everything looks good. so congratz to u and ark, hope to have him soon. keep up the good work.

Offline dev.

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Re: Tombstone wip
« Reply #127 on: April 02, 2017, 08:54:42 PM »
I was just confused because that was the direction dev told me to go with.  :-??
I thought your work was ok... Anyway.

Offline PredatoRs

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Re: Tombstone wip
« Reply #128 on: April 03, 2017, 02:06:30 AM »
Amazing work guys!

Offline Blagoy

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Re: Tombstone wip
« Reply #129 on: April 07, 2017, 11:28:13 AM »
Ok some animations are bad cut, strange or just legs are not moving.
For sprites you need to make more sprites for the head and fix the palette.

Offline O Ilusionista

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Re: Tombstone wip
« Reply #130 on: April 07, 2017, 11:41:03 AM »
Ok some animations are bad cut, strange or just legs are not moving.
For sprites you need to make more sprites for the head and fix the palette.

I second that.

Sorry if I sound rude, but this character is in very early stages, right Arkady? Because I see some errors which repeats in almost every character you code, like misaligned sprites and moves lacking impact (like that hyper punch).

Offline dev.

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Re: Tombstone wip
« Reply #131 on: April 07, 2017, 12:41:22 PM »
Ok some animations are bad cut, strange or just legs are not moving.
For sprites you need to make more sprites for the head and fix the palette.
Tell me which animations are bad so I can fix em. Don't give useless feedback.

Offline dev.

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Re: Tombstone wip
« Reply #132 on: April 07, 2017, 12:49:02 PM »
I second that.

Sorry if I sound rude, but this character is in very early stages, right Arkady? Because I see some errors which repeats in almost every character you code, like misaligned sprites and moves lacking impact (like that hyper punch).
Yes, the char is in early stages. I noticed some errors as well, but I think Arkady will fix them. Thank you for pointing out the mistakes.

Offline Blagoy

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Re: Tombstone wip
« Reply #133 on: April 07, 2017, 02:11:40 PM »
Work on this animations dev.
Crouch punch  time 0:01:05
Standing punch time 0:01:23
Crouch kick time 0:01:33
Air punch chest need resize time 0:02:02
Standing punch time 0:02:57
Crouch kick time 0:03:07

Offline dev.

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Re: Tombstone wip
« Reply #134 on: April 07, 2017, 02:58:05 PM »
Work on this animations dev.
Crouch punch  time 0:01:05
Standing punch time 0:01:23
Crouch kick time 0:01:33
Air punch chest need resize time 0:02:02
Standing punch time 0:02:57
Crouch kick time 0:03:07
That's more like it. I'll check them out. Thanks.

Offline NX-MEN

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Re: Tombstone wip
« Reply #135 on: April 13, 2017, 06:13:33 AM »
Great previw dev!! Sprites look great even at his early stage!! Keep it up!! :)
 

Offline wucash000

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Re: Tombstone wip
« Reply #136 on: April 29, 2017, 11:22:54 AM »
Nice bases match. Looking very well. Holding thumbs for this one.

Offline dev.

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Re: Tombstone wip
« Reply #137 on: April 29, 2017, 11:27:26 AM »
Nice bases match. Looking very well. Holding thumbs for this one.
My eyes are not fooling me  :o
Nice to see you and thanks.

Offline sky79

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Re: Tombstone wip
« Reply #138 on: April 29, 2017, 11:55:12 PM »
Supers and BG fx need serious work  [-O<

If you're going to keep that hammerhead as a striker/super, he needs more frames, a lot more.
Keep Mugen Free

Offline dev.

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Re: Tombstone wip
« Reply #139 on: April 30, 2017, 12:12:45 AM »
Supers and BG fx need serious work  [-O<

If you're going to keep that hammerhead as a striker/super, he needs more frames, a lot more.
That Hammerhead you see is more like a place holder for the real Hammerhead

Offline NX-MEN

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Re: Tombstone wip
« Reply #140 on: April 30, 2017, 05:51:41 AM »
Nice bases match. Looking very well. Holding thumbs for this one.

Awesome to see u back man!! What a pleasant surprise!! Hope to see u back in Mugen action!!  :o
 

Offline Superjoker

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Re: Tombstone wip
« Reply #141 on: May 01, 2017, 09:38:31 PM »
funny how a character named Tombstone... is reviving IMT!

Way to go Dev,  :w00t:

Offline dev.

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Re: Tombstone wip
« Reply #142 on: May 01, 2017, 09:44:31 PM »
Thanks, buddy. Glad you like it.

Offline dev.

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Re: Tombstone wip
« Reply #143 on: October 04, 2017, 06:54:18 AM »
I'll leave this here:

Maybe some of you with a good eye can recognize the spriting style. Yeah, it's PrimeOp.
Thus, Tombstone is one animation away from getting in the final stage that is coding by Arkady. PrimeOp did the Hammerhead hyper and the win pose with Tombstone's hearse.
If you remember this , PrimeOp's update will blow you away. You will see it in the final preview.

Offline warecus

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Re: Tombstone wip
« Reply #144 on: October 04, 2017, 07:42:53 AM »
looks awesome very TAS like

Offline Superjoker

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Re: Tombstone wip
« Reply #145 on: October 04, 2017, 07:44:45 AM »
I'll leave this here:

Maybe some of you with a good eye can recognize the spriting style. Yeah, it's PrimeOp.
Thus, Tombstone is one animation away from getting in the final stage that is coding by Arkady. PrimeOp did the Hammerhead hyper and the win pose with Tombstone's hearse.
If you remember this , PrimeOp's update will blow you away. You will see it in the final preview.

What a great team!!!

Looking primo as always  :O*D :O*D :O*D :O*D

Offline metamutant

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Re: Tombstone wip
« Reply #146 on: October 04, 2017, 09:12:45 AM »
Hammerhead looks very smooth and Prime Op is a legend.  Its good to see such great progress.

Offline HyperVoiceActing

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Re: Tombstone wip
« Reply #147 on: October 04, 2017, 11:38:44 AM »
Looks nice. PrimeOp did a good job with it.

Offline NX-MEN

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Re: Tombstone wip
« Reply #148 on: October 04, 2017, 12:42:33 PM »
Looks amazing man! Its great u are working with such a great creator!! I always visit Scrollboss!!  :w00t:
 

Offline kingxroyo

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Re: Tombstone wip
« Reply #149 on: October 04, 2017, 03:52:03 PM »
Seriously Looking Forward to his Release!

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