collapse

Author Topic: Tombstone wip  (Read 18339 times)

0 Members and 3 Guests are viewing this topic.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #25 on: December 15, 2015, 08:59:02 PM »
Official look of Tombstone's bike. Unlike Wolverine's overused bike, this one's a chopper. To be fair with you, I'm more of a sportster fan, but this chopper represents Tombstone 100%. It's cool and strong.

Ready for action?   XD||

Offline WizzyWhipitWonderful

  • Contributor
  • ****
  • Posts: 246
  • Last Login:October 29, 2023, 03:28:16 PM
    • Email
Re: Tombstone wip
« Reply #26 on: December 16, 2015, 03:51:34 PM »
It looks good, Dev.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #27 on: January 23, 2016, 07:04:54 PM »
Initially I had other plans for Tomstone's stage. So I almost finished this stage and I want to show you just a small part of it. Stage will have two versions. One with Robbie Robertson and one without (you'll see later why). Also, the stage will be big enough and I plan to make my first interactive stage. Maybe I can follow ELECTRO's footsteps here with coding 'cause I have a great idea and I need to put it to good use.
Since I'm showing his stage, I want to show you a small part of his new prison suit palette and also his newest move.

Stage will be released same day as the character.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Tombstone wip
« Reply #28 on: January 23, 2016, 07:25:23 PM »
Pretty cool! But you need to make the police officer colors match the other people on the stage.

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Tombstone wip
« Reply #29 on: January 23, 2016, 09:51:05 PM »
or make his colors black like a C.O.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #30 on: January 23, 2016, 09:56:52 PM »
What's a C.O.?

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: Tombstone wip
« Reply #31 on: January 23, 2016, 10:23:00 PM »
corrections officer or make it brown and green

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #32 on: January 23, 2016, 10:38:36 PM »
Oh good idea.

Offline sky79

  • Contributor
  • ****
  • Posts: 997
  • Country: United States us
  • Last Login:December 19, 2022, 11:31:05 AM
  • Real players and makers share.
Re: Tombstone wip
« Reply #33 on: January 24, 2016, 09:22:22 AM »
HaHa, lovin the bug-eyed one in the front  :DxDie
Keep Mugen Free

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Tombstone wip
« Reply #34 on: January 24, 2016, 11:36:48 AM »
Its not only the color, but the contrast too. Look at all the people on the background, they have pale colors. But the officer has stong colors.

Plus, some people has shadows, some not.
« Last Edit: January 24, 2016, 11:55:16 AM by .:O Ilusionista:. »

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #35 on: January 24, 2016, 01:34:18 PM »
Yeah, I know, I still have some things to do. Also I want to change the walls color. That brown bothers me.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #36 on: January 24, 2016, 01:48:07 PM »
HaHa, lovin the bug-eyed one in the front  :DxDie
He's ugly alright. lol

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #37 on: February 07, 2016, 06:32:36 AM »
Hello! Tombstone is almost done spritewise, but I still need to sprite his hypers/specials. For that, I need you guys to suggest me a few. I already have a couple of hypers in mind, but I really want to see what you guys think.

Offline verz36

  • The Unlimited
  • *****
  • Posts: 723
  • Country: Dominican Republic do
  • Last Login:October 09, 2023, 12:31:46 PM
Re: Tombstone wip
« Reply #38 on: February 07, 2016, 09:47:51 AM »
hey dev, you can give him some weapons as specials, maybe make some into hypers too. he got his teeth sharp like razors so I would give him a bite move ala blanka... give him some rush moves like Dudley or bison the boxer, I would even try some zangief stuff on him because he posses super human strength.. his gameplay should be more like a rush and attack type of character. anyways good luck with him

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Tombstone wip
« Reply #39 on: February 07, 2016, 10:32:57 AM »
Out of curiosity, do you have anything for voice clips for him?  :-"

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1321
  • Country: United States us
  • Last Login:October 17, 2024, 05:40:31 AM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Tombstone wip
« Reply #40 on: February 07, 2016, 08:43:52 PM »
Out of curiosity, do you have anything for voice clips for him?  :-"

Not yet, in fact I think there's discussion of commissioning you.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Tombstone wip
« Reply #41 on: February 07, 2016, 08:58:37 PM »
Not yet, in fact I think there's discussion of commissioning you.
Oh really? Well I'll await some word from dev himself

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #42 on: February 07, 2016, 09:02:24 PM »
Not yet, in fact I think there's discussion of commissioning you.
Well I have loads of cool quotes for him. I will see if it's worth paying or just use the tas quotes. If the character will look well after everything's done, I might pay and keep it as a private release.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #43 on: February 07, 2016, 09:06:03 PM »
hey dev, you can give him some weapons as specials, maybe make some into hypers too. he got his teeth sharp like razors so I would give him a bite move ala blanka... give him some rush moves like Dudley or bison the boxer, I would even try some zangief stuff on him because he posses super human strength.. his gameplay should be more like a rush and attack type of character. anyways good luck with him
Yeah, I was thinking to give him a mini gun cause I think that will suit him fine lol
He's a wrestler all right, and Zangief has some good moves. I also like the Blanka idea; never thought of that before. Thank you very much for your suggestions.

Offline ELECTRO

  • Cosmic Creations
  • Contributor
  • ****
  • Posts: 1321
  • Country: United States us
  • Last Login:October 17, 2024, 05:40:31 AM
  • The Living Dynamo
    • THE-BEY0NDER
    • THE BEY0NDER
    • ELECTRO'S LAIR
    • Email
Re: Tombstone wip
« Reply #44 on: February 07, 2016, 09:25:13 PM »
My vote is on an un-private release Dev. I'm putting a lot of heart and sole into Tombstone being a top notch melee combatant and would like if he's allowed to be used for the general audience. Your call though.

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #45 on: February 07, 2016, 09:59:05 PM »
My vote is on an un-private release Dev. I'm putting a lot of heart and sole into Tombstone being a top notch melee combatant and would like if he's allowed to be used for the general audience. Your call though.
Good point. No problem then. Public release. :)

Offline verz36

  • The Unlimited
  • *****
  • Posts: 723
  • Country: Dominican Republic do
  • Last Login:October 09, 2023, 12:31:46 PM
Re: Tombstone wip
« Reply #46 on: February 07, 2016, 10:28:38 PM »
I hope he will have mvc play style... its my favorite,  :cool

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #47 on: February 08, 2016, 03:15:45 AM »
I hope he will have mvc play style... its my favorite,  :cool
Well of course, that's my favorite too.

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: Tombstone wip
« Reply #48 on: February 08, 2016, 05:21:53 PM »
My vote is on an un-private release Dev. I'm putting a lot of heart and sole into Tombstone being a top notch melee combatant and would like if he's allowed to be used for the general audience. Your call though.
I thought he was referring to a version where I voiced him (assuming he DOES decide to commission me of course)

Offline dev.

  • Contributor
  • ****
  • Posts: 1442
  • Country: United Kingdom gb
  • Last Login:November 13, 2024, 10:33:13 AM
Re: Tombstone wip
« Reply #49 on: February 08, 2016, 05:59:32 PM »
I thought he was referring to a version where I voiced him (assuming he DOES decide to commission me of course)
Yeah, well, if my animations will look cheap, considering this will be my first released character, there's no point to commission you. So I will release the character with some tas voice clips.
I worked hard on this character, so I'm assuming the animations will look smooth and fluid. In this case I will commission you and share this character with only 3-4 people. Cause I don't want to pay for something that the whole community will enjoy for free. But considering ELECTRO will code him, I have to listen to his opinion as well. If he wants public release, public release will be, but I'll have to think about if I want to spend money on this. lol But if I do, I've also got a few more characters who will need voice. Do I get a discount?

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 [25] 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal