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Author Topic: Ilu & Friends Wip Factory  (Read 117727 times)

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Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #500 on: December 18, 2017, 03:48:01 PM »
Just out of curiosity, why do you not like Croc's sprites?
Navs is a as perfectionist to sprites as I am to codes.

Offline HyperVoiceActing

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Re: Ilu & Friends Wip Factory
« Reply #501 on: December 18, 2017, 07:10:41 PM »
Navs is a as perfectionist to sprites as I am to codes.
I can respect that (I'm good friends with an artist and she's a major perfectionist as well rofl)

Offline .black dragon.

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Re: Ilu & Friends Wip Factory
« Reply #502 on: December 19, 2017, 08:50:34 PM »
yo .:O Ilusionista:. I have a question to ask you  hop on Discord

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #503 on: January 14, 2018, 02:20:08 PM »
Hello guys.
After a short break (which was needed, since RMM was a huge load of work), I am back to work.

Some news:
==============================
Killer Croc > Almost finished with his update. I am working on his Lvl3 hyper (Jmaxx had a pretty cool idea for that) and trying to make a new hyper for him.

Nightwing > Slowing working on him. Last update was his counter move and started the second mode (he will have 3 of them)

"Mega Man boss" > This was coded to RMM and will be included on the next 1.1 update. It is already coded and I liked the result a lot. HyperVoiceActing did a great job with the voices.

RMM > I am working on bug fixes for all RMM characters, plus some new stuff.
I gave Woodman two new throws, including a cool backbreaker

(yes, the arms will be behind p2)

And other cool things I can't reveal right now ;)
« Last Edit: January 14, 2018, 02:37:37 PM by .:O Ilusionista:. »

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #504 on: January 14, 2018, 02:35:27 PM »
Thanks for the updates!! I look forward for all your projects!!  :w00t:

Nighwing is the most anticipated!! :)
« Last Edit: January 14, 2018, 04:58:37 PM by NX-MEN »
 

Offline shags2dope

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Re: Ilu & Friends Wip Factory
« Reply #505 on: January 14, 2018, 03:20:58 PM »
glad to hear you are back to creating especially so fast after dropping a FULL GAME. Been patiently waiting for nightwing for quite some time. Cant wait for the day we can have Batman, Red Hood, Nightwing and maybe maybe maybe one day....navs robin lol

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #506 on: January 14, 2018, 03:22:58 PM »
Thanks! Man, I would LOVE to code a chracter edited by Navs. I already told him this, last we gone for beer with XFields (wow, this was eons ago...)

Offline navs41

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Re: Ilu & Friends Wip Factory
« Reply #507 on: January 14, 2018, 04:55:22 PM »
Thanks! Man, I would LOVE to code a chracter edited by Navs. I already told him this, last we gone for beer with XFields (wow, this was eons ago...)

Almost ten years ago... wow... time flies...

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #508 on: January 14, 2018, 04:56:37 PM »
BORA BEBER DE NOVO :)

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #509 on: January 14, 2018, 05:00:23 PM »
Yo O Ilu hope u give us news on Morph and updated Dr Fate when more progress is done!! Love to hear more on their status!!  :thumbsup:
 

Offline navs41

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Re: Ilu & Friends Wip Factory
« Reply #510 on: January 14, 2018, 05:45:10 PM »
BORA BEBER DE NOVO :)

Sure, all you gotta do is get us all flight tickets  :cool

Offline HyperVoiceActing

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Re: Ilu & Friends Wip Factory
« Reply #511 on: January 14, 2018, 05:49:01 PM »
Very nicely done on the RMM stuff, Ilu.

And I'm glad you enjoyed my voicework for that one boss  :D

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #512 on: January 15, 2018, 07:47:27 AM »
Sure, all you gotta do is get us all flight tickets  :cool
Yeah, just a detail, lol.

Very nicely done on the RMM stuff, Ilu.

And I'm glad you enjoyed my voicework for that one boss  :D

Thanks buddy. And you did a great job with the voices, as usual.

Offline dakidbanks

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Re: Ilu & Friends Wip Factory
« Reply #513 on: January 16, 2018, 12:18:49 AM »
so with Nightwing, he has 2 modes left to be coded and he'll be ready?

Also, is Dr. Fate still getting an update with those new effects?

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #514 on: January 16, 2018, 07:29:21 AM »
so with Nightwing, he has 2 modes left to be coded and he'll be ready?

Not quite. He lacks some super and hyper moves yet.

About Dr. Fate, I plan to update him this year.

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #515 on: January 21, 2018, 04:32:08 PM »
I've terrible busy in my RL but I am working on my characters whenever I can (which is rare, lol).
One of the things I am making is fixing all the reported issues in RMM project, plus changing / creating new stuff.

There will be one new boss in RMM, but I won't spoil the surprise :) I can garantee it's someone which was't expected.

Plus, I've playing with Wood Man a bit. Now he has an AI, but different from the other chars - He is not that offensive, been more a close combat character. But once you get close, you will have trouble.

On the video, you can see some new effects and his 3 new throws: Grab punch, Back Breaker and Giant Swing (command throw).



I don't have a date of when RMM will be ready again, but It will be asap.

Offline boogerboy

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Re: Ilu & Friends Wip Factory
« Reply #516 on: January 21, 2018, 05:03:03 PM »
Boy, I hope you didn't make Wood Man too tough....
Game on!

Offline ExeLord

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Re: Ilu & Friends Wip Factory
« Reply #517 on: January 21, 2018, 11:31:07 PM »
He'll be toughest walking log you've seen... \-/o
What consumer society is?

"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #518 on: January 22, 2018, 12:02:23 PM »
Looks great!!  :thumbsup:
 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #519 on: January 22, 2018, 12:33:40 PM »
Boy, I hope you didn't make Wood Man too tough....

I can't garantee...
He is way less aggressive than Roll or Burst Man. But since his defense is higher and he loves to grab, he is a challenge.

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #520 on: February 19, 2018, 11:12:30 AM »
Hello folks, long time no see.

Let me share some progress report. Things are getting hard at my real life, so things will get slower than normal:

- RMM
I've working fixing all the reported bugs. Last one was Tenguman's sword attack. Now it won't chain into itself


- COMMISSIONS
I've worked a bit more in my commissions - none that I can talk about yet. But there are some really cool things there ;)

- Fighter Factory Studio
It's the main thing I am working on in Mugen, which takes a lot of time. VirtuallTek is working on a new Fighter Factory version, called Fighter Factory Studio and I am beta testing it, checking what is wrong and giving support.

It has some very cool things, specially in SFF handling and AIR. The other 2 main things are:

• It now runs nativelly on Mac!
• FFS will give support to multiple engines. Right now, the OpenBOR support is on early stages, but I am very happy with the results.

So If I am showing too much from me, its because I am working in other things for everyone :)

Offline shags2dope

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Re: Ilu & Friends Wip Factory
« Reply #521 on: February 19, 2018, 12:54:42 PM »
always good to see updates from you, one of the few guys from the good days still bringing us quality

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #522 on: February 19, 2018, 12:55:44 PM »
always good to see updates from you, one of the few guys from the good days still bringing us quality
Oh, I wasn't expecting this. After so much time, it's wonderful to still have such support.
Really thanks.

Offline verz36

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Re: Ilu & Friends Wip Factory
« Reply #523 on: February 21, 2018, 08:30:23 PM »
you deserve the support for your hard work thru out the years... :)

Offline Mephisto Maker

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Re: Ilu & Friends Wip Factory
« Reply #524 on: February 22, 2018, 12:00:49 AM »
pretty good news! and about fighter factory's openbor too, that looks very interesting...  :-SS

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