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Author Topic: Ilu & Friends Wip Factory  (Read 117781 times)

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Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #450 on: October 22, 2017, 01:02:45 PM »
Man u did an excellent job on him!!! Of course I like Laspacho and DCL work as well!!  :thumbsup:
 

Offline Mephisto Maker

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Re: Ilu & Friends Wip Factory
« Reply #451 on: October 22, 2017, 10:20:24 PM »
loved ur guys work at snake man!!!

Offline laspacho

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Re: Ilu & Friends Wip Factory
« Reply #452 on: October 22, 2017, 11:43:27 PM »
Thanks.  I Totally can't wait to share him sooner then later...   ;D

Offline navs41

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Re: Ilu & Friends Wip Factory
« Reply #453 on: October 23, 2017, 03:24:54 AM »
Hey guys, nice video and sprites. I really like the flying and slide kicks.... the jaw closing for the acid spit/bite attacks is really interesting and refreshing!

Nitpicking:
- Dash back has his helmet tail pointing the left side of the screen, instead of working as a cape (0:28);
- I would decrease the tail's first part width by 1 or 2 px for the sprite at 0:30, it is a charge sprite with a slightly thicker tail than the rest of the character sprites I see in the video;
- I see the third section of the tail is more cylindric and longer than the rest, but some sprites have it equally divided or more shaped as a cone.

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #454 on: October 23, 2017, 09:34:12 AM »
Thanks buddy, I've sent this to Laspacho.

Offline laspacho

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Re: Ilu & Friends Wip Factory
« Reply #455 on: October 23, 2017, 11:29:17 AM »
Hey guys, nice video and sprites. I really like the flying and slide kicks.... the jaw closing for the acid spit/bite attacks is really interesting and refreshing!

Nitpicking:
- Dash back has his helmet tail pointing the left side of the screen, instead of working as a cape (0:28);
- I would decrease the tail's first part width by 1 or 2 px for the sprite at 0:30, it is a charge sprite with a slightly thicker tail than the rest of the character sprites I see in the video;
- I see the third section of the tail is more cylindric and longer than the rest, but some sprites have it equally divided or more shaped as a cone.

I'll look at the specified times in the video later tonight.  I'll see if I can't make some minor changes to a couple sprites once I see it.
Thank you.

Edit:
Ok,
I fixed Nitpick 1.  Good eye, Great catch.
I fixed Nitpick 2.  Good eye, Great catch.
Nitpick 3 is just how I made him.  How about when his tail moves the scales on his tail are shifting?....   ;*))  :thumbsup: 
Thanks again.
« Last Edit: October 23, 2017, 08:54:40 PM by laspacho »

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #456 on: October 29, 2017, 04:40:38 PM »
More work done for Crashman's powerset

Commando Bomb (you can control the bomb direction. If it hits the ground, unleash fire bursts)



Homming Sniper


Junk Shield

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #457 on: October 29, 2017, 05:25:10 PM »
Good to see u are working on Megaman chars man!! Cool screenshots!!  :w00t:

The bomb direction move looks impressive!! 😀
 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #458 on: October 30, 2017, 09:33:44 AM »
Thanks. Homing Sniper (chases the opponent, rotating while chase).
Both Homing Sniper and Junk shield uses a very cool SIN/COS code to recreate the effect ;)

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #459 on: November 06, 2017, 08:49:43 AM »
Hello guys.
I am almost done with helping Laspacho on his Robot Master Mayhem project release.


The idea is to release it in December, if everything goes well. This would be to commemorate my 19-year anniversary of Mugen :)

I am working in many other things, and since I am done (for now) with Avengers United Battle Force project, I will have more time to work on those other stuff, but I believe this would be my only public release for that month. There are some commissioned work which will be finished this month, but its private work only.

So, wish me luck :) Specially because I would love to celebrate a 20-year anniversary with a big release in 2019!
Thanks for all the support over the years.

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #460 on: November 06, 2017, 01:13:33 PM »
Good luck buddy and Happy Anniversary!!  :w00t:
 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #461 on: November 27, 2017, 08:34:33 PM »

Ai fight, just to show Magma Dragoon's new stage.

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #462 on: November 28, 2017, 12:10:02 PM »
I like it a lot!  :w00t:
 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #463 on: November 29, 2017, 09:19:51 AM »
Thanks. All my works are taking way more time to be finished because I am super busy and my health is bad at the moment.
So sorry if I am not showing too much things.

Offline HyperVoiceActing

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Re: Ilu & Friends Wip Factory
« Reply #464 on: November 29, 2017, 11:09:01 AM »
Hope you're able to feel better, man

Offline verz36

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Re: Ilu & Friends Wip Factory
« Reply #465 on: November 29, 2017, 11:57:15 AM »
rest and take care of your health first. I hope u get well soon. don't worry about mugen stuff too much. after u get well, I'm sure you will be making more cool stuff like u always do.

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #466 on: November 29, 2017, 12:13:39 PM »
Hope u feel better man!!  :w00t:
 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #467 on: November 29, 2017, 01:17:03 PM »
Thanks guys.
Hope u feel better man!!  :w00t:
Sadly, this is not true. I am feeling worse :(

Offline dev.

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Re: Ilu & Friends Wip Factory
« Reply #468 on: November 29, 2017, 01:34:17 PM »
Hope you get well soon, O. Leave mugen for a while. The community is cancerous atm anyway. Take care.

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #469 on: November 29, 2017, 01:37:02 PM »
Hope you get well soon, O. Leave mugen for a while. The community is cancerous atm anyway. Take care.
hehehehe Mugen is cancerous. It always be like that.

Offline dev.

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Re: Ilu & Friends Wip Factory
« Reply #470 on: November 29, 2017, 03:15:11 PM »
Feels like now it's worse than ever.

Offline laspacho

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Re: Ilu & Friends Wip Factory
« Reply #471 on: November 29, 2017, 05:14:49 PM »
hehehehe Mugen is cancerous. It always be like that.

Gotta have a hobby. 

Offline O Ilusionista

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Re: Ilu & Friends Wip Factory
« Reply #472 on: December 04, 2017, 09:01:24 AM »
Phew, November was a very busy month for me  /:O

Here are some info about my works:

• I've finished my work for Laspacho's Robot Master Mayhem, finally.


It was a long work! I've been helping and working on this project more actively since 2016, while doing other things. In recent months, I've gone into a turbo mode to finish several things and make it possible to launch the project.

Among the things I did (and I remember, there were many things) are:

First, the old jobs
- Burst Man > update in supers, hypers and AI


-Roll > General fixes and create all powersets


- Top Man > full release (I've reworked a lot of things from the prior coder, new specials, supers and Powersets)


- Blade Man > Haven't finished him and he won't be on the next release sadly.


- Metool Boss [ > general improvements in his code


- Yellow Devil > improvements and fixes


Most recent works

- Cut Man > reworked specials, animations (clsn boxes), codes, AI and all power sets.


- Snake Man > finish some moves and code the powersets


- Crash Man > Fixes (codes, animations and AI) and all powersets


- Fire Man > Revorked all the animations (clsn boxes), new effects, recoded some supers and all powersets. He is a different character now.


-General fixes > In all characters from the game. Improved animations (with clsn boxes), codes, AI and bug fixes. This consumed a lot of time.

• Commissioned works
I've made many commissioned works, but most of them are private so I can't talk too much. Range from simple animations to stages, complete characters and there is even a full game on progress.

Some works includes
- Superman > 2 New Hyper moves (still working)


- Daken > 2 New Hyper moves


And some other cool stuff I can't talk about yet :)

It looked like I was away from Mugen, but boy...actually I was working A LOT behind the scenes ;)

So I would like to say THANK YOU to all people who had trusted in my for all those years and follow my work. You guys are great!  Gomen ne
Will I have some surprise for this year yet? Who knows?   :Wink

PS: this includes only my Mugen works. I am working in two more engines...

Offline NX-MEN

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Re: Ilu & Friends Wip Factory
« Reply #473 on: December 04, 2017, 10:54:24 AM »
You really give your soul to this man!!  =D>
 

Offline dakidbanks

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Re: Ilu & Friends Wip Factory
« Reply #474 on: December 05, 2017, 07:38:12 PM »
You really give your soul to this man!!  =D>

I agree.. noticed no new Nightwing news but I am interested in the Superman because I remember that hyper he previewed a while ago but I assume that Superman will never be released

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