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Author Topic: Wall Bounce  (Read 1386 times)

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Offline TrunkJunky

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Wall Bounce
« on: October 13, 2007, 02:27:37 PM »
Hello all. :thumbsup:

Let's cut to the chase shall we?

I'm trying to get a projectile to bounce Player 2 off the wall. How do I accomplish this? ~X(



Offline shootYr.

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Re: Wall Bounce
« Reply #1 on: October 13, 2007, 02:45:01 PM »
Hello all. :thumbsup:

Let's cut to the chase shall we?

I'm trying to get a projectile to bounce Player 2 off the wall. How do I accomplish this? ~X(

You have to code a state for p2 in p1's files.
in the hitdef you put,
p2stateno = ****
You have to code the state for p2 to bounce off the wall. *See Fast Kung Fu Palm Code.

Offline TrunkJunky

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Re: Wall Bounce
« Reply #2 on: October 13, 2007, 04:46:15 PM »
Yes, but that partucular scenario only applies to phsyical attacks. :-$

Does that apply to projectiles as well? /:)

Or do you have to set it up differently?

Offline Fallen_Angel

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Re: Wall Bounce
« Reply #3 on: October 14, 2007, 09:01:54 AM »
It applies in both situations, what you're doing its puting the opponent, in a special state, you can make the opponent do whterever you want to do


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