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Author Topic: Port Town (Fatal Fury 3 - Hon Fu)  (Read 1483 times)

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Offline ELECTRO

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Port Town (Fatal Fury 3 - Hon Fu)
« on: December 01, 2014, 07:38:40 PM »
Whew that was a tough one.   #:-S Comes with Mugen 1.0, Mugen 1.1 Zoom and 720P versions. Sorry no zoom for the 720P version because of all the swinging back and forth on the stage, which left no room for zoom on widescreen. Big thanks to Old Gamer for hooking me up with the sprites! I tried to get the superjump as high as I could.

Link : http://electroslair.blogspot.com/

« Last Edit: December 01, 2014, 07:57:29 PM by ELECTRO »



Offline DEMONKAI

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #1 on: December 01, 2014, 10:26:53 PM »
 /:O  Oh sh*t man! this is a WAY better version than what i have already lol  =D>

great work man!  :Terry
Lots and lots of supers so f*ckin what

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Offline OldGamer

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #2 on: December 02, 2014, 02:41:01 AM »
 :thumbsup: great job electro *downlaoding now* I am very happy I could help you out buddy. let me know if you ever need my help again  :w00t:

Offline Magma MK-II

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #3 on: December 02, 2014, 07:49:33 AM »
Cool, I love this stage! XD||

Offline LightFlare

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #4 on: December 02, 2014, 10:20:10 AM »
Very cool. The helicopter was well coded. But the way the background sways at a different speed than the platform gives me the impression that the ground itself was moving...not the platform. Mainly when you start to see the skyscrapers and up.

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Offline ELECTRO

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #5 on: December 02, 2014, 11:50:44 AM »
Thanks everyone!

Very cool. The helicopter was well coded. But the way the background sways at a different speed than the platform gives me the impression that the ground itself was moving...not the platform. Mainly when you start to see the skyscrapers and up.

Maybe you can adjust some things and get it looking better. The biggest problem I had was once I set the SinX in motion I really couldn't stop it or it would throw everything off. If so then I would have had better control over the swaying. I even tried to stop the SinX at the exact point where it started and give it another SinX value, but I noticed a stutter for a tic ~X(

Offline sky79

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #6 on: December 02, 2014, 06:05:56 PM »
Very well done!
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Offline LightFlare

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Re: Port Town (Fatal Fury 3 - Hon Fu)
« Reply #7 on: December 04, 2014, 12:11:49 AM »
I'll check it out, bro. I'll have some free time soon.

Do your best to become stronger. Become stronger, so you can do your best.

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