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Author Topic: MARVEL NOW!: STORM (W.I.P)  (Read 11004 times)

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Offline Long.Pod

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MARVEL NOW!: STORM (W.I.P)
« on: November 12, 2014, 09:41:34 AM »
a new concept im working on....and its VERY time consuming so if your a fan, be patient please :-)
if anyone has any criticisms please let me know as it all ads to the final form, plus if any of you could help me find a suitable base for storm's complicated cape...then please help lol

UPDATE!! just all the current moves that are done and dusted :)

STANCE:


WALK FORWARDS AND BACKWARD:


CROUCH:


STANDING BLOCK:


STANDING LIGHT, MEDIUM AND HEAVY PUNCHES:


CROUCHING LIGHT AND MEDIUM PUNCHES (HEAVY PUNCH CHANGED):


CROUCHING HEAVY PUNCH:
« Last Edit: November 26, 2014, 06:38:05 PM by Long.Pod »



Offline Acey

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #1 on: November 12, 2014, 10:10:03 AM »
She looks great so far. Most of the sprites will be from a side view though so that will be the really test if she's going in the right direction. Stances are so important to selling the concept of the character.

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #2 on: November 12, 2014, 11:52:03 AM »
She looks great so far. Most of the sprites will be from a side view though so that will be the really test if she's going in the right direction. Stances are so important to selling the concept of the character.

okay thanks :-) i've just done a quick stance concept for now, still looking for cape ideas.....

Offline Twinimage

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #3 on: November 12, 2014, 12:51:21 PM »
Might I suggest you try giving her a different stance from Chun-Li's, at least change the legs to a different position/stance? You want her to stand out from Chun-Li and not just be a painted over Chun-Li. Perhaps make her legs look like she's floating/flying, if you want her to fly in her stance. You have it easy for the walking animations, where you could just have a few sprites of her flying forward and back, if you should so choose.

You will also want to draw from other bases other than just Chun-Li. Chun's move set may not all be appropriate for Storm. But Storm's move set will be something you build up as you go along, so you have to time to consider who to draw from. The great thing about MUGEN is there's no rush! :P

For the cape, if you can find sprites of Capcom's Storm with her body and cape separated, you can actually use that. If not, there's several Capcom characters that are obvious sources: Magneto, Dr. Doom, Demitri from Darkstalker. I feel like there's more but they elude my mind right now.

I do like your two sprites thus far, the shading and colors are good and that hair of hers is great.
Anyway, that's my two cents. Best of luck with this new WIP! :)

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #4 on: November 12, 2014, 12:56:31 PM »
Might I suggest you try giving her a different stance from Chun-Li's, at least change the legs to a different position/stance? You want her to stand out from Chun-Li and not just be a painted over Chun-Li. Perhaps make her legs look like she's floating/flying, if you want her to fly in her stance. You have it easy for the walking animations, where you could just have a few sprites of her flying forward and back, if you should so choose.

You will also want to draw from other bases other than just Chun-Li. Chun's move set may not all be appropriate for Storm. But Storm's move set will be something you build up as you go along, so you have to time to consider who to draw from. The great thing about MUGEN is there's no rush! :P

For the cape, if you can find sprites of Capcom's Storm with her body and cape separated, you can actually use that. If not, there's several Capcom characters that are obvious sources: Magneto, Dr. Doom, Demitri from Darkstalker. I feel like there's more but they elude my mind right now.

I do like your two sprites thus far, the shading and colors are good and that hair of hers is great.
Anyway, that's my two cents. Best of luck with this new WIP! :)

thankyou so much, i think your right about the stance, its the top half of mvc chun-li and the legs are from the newer third strike chun-li to make her stand taller. i think i will try her flouting.
the characters you've suggested arnt what im looking for. storm cape is attached at the wrists and id like to try that.....i will re work what iv got :)

Offline HyperVoiceActing

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #5 on: November 12, 2014, 02:06:48 PM »
Still not crazy about this design, but I love the quality of the sprite. Good job.

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #6 on: November 12, 2014, 05:46:11 PM »
Still not crazy about this design, but I love the quality of the sprite. Good job.

hopefully my work on her will sway your opinion.

iv been faffing around today with the cape, and this is a rough draft of her new stance witch the left side of her cape almost done.


as always thankyou for your help guys, a change in stance was a great plan!
« Last Edit: November 12, 2014, 05:51:33 PM by Long.Pod »

Offline Xfields

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #7 on: November 12, 2014, 06:05:24 PM »
first, congrats on the initiative

well, i would suggest some stuff, to make it better(not thats not great the way it is)

1-Increase the size, to make ororo more like in comics
2-the hair can move, there are plenty of characters using mohawk in the games, where you can base for the movement
3-if you stablish a movement for the hands(something almost mystical) you will almost not feel that the rest is not moving, and you can concentrate on the cape, and make it slightly moving.
4-you can make the tone between eyes and eyebrows one tone darker,so you can make the black around the eyes one tone lighter, making it easier to make expressions in the future
5-personally i would use two colours in the eye(grey and white) so you can easily turn it blue in intros , making it more rich

its all based in my personal taste
best of luck ;)
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Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #8 on: November 14, 2014, 11:24:50 AM »
first, congrats on the initiative

well, i would suggest some stuff, to make it better(not thats not great the way it is)

1-Increase the size, to make ororo more like in comics
2-the hair can move, there are plenty of characters using mohawk in the games, where you can base for the movement
3-if you stablish a movement for the hands(something almost mystical) you will almost not feel that the rest is not moving, and you can concentrate on the cape, and make it slightly moving.
4-you can make the tone between eyes and eyebrows one tone darker,so you can make the black around the eyes one tone lighter, making it easier to make expressions in the future
5-personally i would use two colours in the eye(grey and white) so you can easily turn it blue in intros , making it more rich

its all based in my personal taste
best of luck ;)

thankyou XFIELDS.


iv added movemeny in the hair (its harder than it looks to make it flow)
im still looking into somekind of hand movement...
the cape has took its tole but it look better than it did and flows nicer.
still some tweaks to be made...

« Last Edit: November 14, 2014, 11:34:18 AM by Long.Pod »

Offline O Ilusionista

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #9 on: November 14, 2014, 12:04:52 PM »
Nice, I like it. Its possible to give her boobs some movement. Not to be a perv, just because boobs do bounce.

Offline Tha Lando ( Le CROM )

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #10 on: November 14, 2014, 12:28:47 PM »
Not to be a perv, just because boobs do bounce.
Embrace your inner perv Big O! Embrace it! lol
good point too. Up and down floating  with slightnboob bounce would work and look even better. Nice sprite bro.
See a hobo just embraced it. Pervy Sage mode activated.  ;D

Offline Jushin Liger

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #11 on: November 15, 2014, 02:20:31 AM »
Yeah, the boobs needs more action  :O*D

Offline MatreroG

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #12 on: November 15, 2014, 05:12:22 PM »
She looks very good  :thumbsup:

Offline Hellzone

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #13 on: November 15, 2014, 06:39:36 PM »
i love it! :) i think the boobs need a little more bounce to them.

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #14 on: November 15, 2014, 07:29:34 PM »
i love it! :) i think the boobs need a little more bounce to them.
Yeah, the boobs needs more action  :O*D
Nice, I like it. Its possible to give her boobs some movement. Not to be a perv, just because boobs do bounce.
Embrace your inner perv Big O! Embrace it! lol
good point too. Up and down floating  with slightnboob bounce would work and look even better. Nice sprite bro.
See a hobo just embraced it. Pervy Sage mode activated.  ;D
Noted lol

Offline Jushin Liger

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #15 on: November 16, 2014, 06:14:02 AM »
 :D

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #16 on: November 16, 2014, 12:35:41 PM »
okay so here is her final (hopefully) stance animation, with previous incarnations of the stance as a point of comparison.
as you can see starting with the first stance was not very "in-character" for storm, so as suggested a flying pose was created along with the first sample of that darn cape lol then i was asked to give the hair some movement so i fiddled with that and gave the cape more life/flow. after that people were being pervy and asking for boob movement haha which is okay if done tastefully, so i was obligated to try haha and at the same time gave the arms a little movement and her earring too. i also went back and thickened that mohawk.

Offline Hellzone

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #17 on: November 16, 2014, 07:58:35 PM »
 
okay so here is her final (hopefully) stance animation, with previous incarnations of the stance as a point of comparison.
as you can see starting with the first stance was not very "in-character" for storm, so as suggested a flying pose was created along with the first sample of that darn cape lol then i was asked to give the hair some movement so i fiddled with that and gave the cape more life/flow. after that people were being pervy and asking for boob movement haha which is okay if done tastefully, so i was obligated to try haha and at the same time gave the arms a little movement and her earring too. i also went back and thickened that mohawk.

 :o amazing! the boob bounce on the left is perfect and i love the stance, i hope you make her flying pose her stance

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #18 on: November 16, 2014, 08:09:26 PM »

 :o amazing! the boob bounce on the left is perfect and i love the stance, i hope you make her flying pose her stance

yes the first standing pose wont be used, the last flying one will be used!! glad you like!!
heres her turn sprites i just finished too.

Offline Hellzone

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #19 on: November 16, 2014, 08:12:33 PM »
i can't wait. this is going to be an awesome character :) :thumbsup:

Offline warecus

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #20 on: November 17, 2014, 05:16:15 AM »
love those sprites

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #21 on: November 17, 2014, 11:09:29 AM »
i can't wait. this is going to be an awesome character :) :thumbsup:
love those sprites

thanks guys. still some stiffness to work through and cape to add, but crouch sprites are almost done.

Offline warecus

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #22 on: November 17, 2014, 12:55:08 PM »
nice...be careful of foreshortening

Offline O Ilusionista

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #23 on: November 17, 2014, 02:45:45 PM »
Long.Pod, have you got my PM?
I have a strong interest in coding this char.

Offline Long.Pod

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Re: MARVEL NOW!: STORM (W.I.P)
« Reply #24 on: November 17, 2014, 03:08:45 PM »
Long.Pod, have you got my PM?
I have a strong interest in coding this char.

I did yes sorry I forgot to reply. I'll get in touch when iv done more of her :)

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