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Author Topic: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released  (Read 2153 times)

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Offline volzzilla

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M.O.D.O.K by volzzilla, Pilgrim, and flammableking v.95 released 9/30




This is the first official release. Any version anyone may have had before was leaked
out due to a series of unfortunate events. We thank you all for understanding that.

-+-+-+-+-Move List-+-+-+-+-


***Specials***

QCF X = Psi-Beam
QCF Y = Acid Gun
QCF Z = Rocket Fire

QCB X = Fire Gadget
QCB Y = Electric Gadget
QCB Z = Sonar Gadget

QCF A = Rolling Attack 1
QCF B = Rolling Attack 2
QCF C = Rolling Attack 3

QCB A = Analize Cube 1
QCB B = Analize Cube 2
QCB C = Analize Cube 3

QCF X (in the air) = Air Psi-Beam
QCF Y (in the air) = Ignition Busrt
QCF Z (in the air) = Beam Projectile

QCB X (in the air) = Balls to the Wall 1
QCB Y (in the air) = Balls to the Wall 2
QCB Z (in the air) = Balls to the Wall 3

QCB A (in the air) = Electroshock 1
QCB B (in the air) = Electroshock 2
QCB C (in the air) = Electroshock 3

QCF A (in the air) = Falling Spike 1
QCF B (in the air) = Falling Spike 2
QCF C (in the air) = Falling Spike 3

Down, Down + A = Ground Pulse
Down, Down + B = Electro Grenades

Down, Down + A = Land Mine
Down, Down + B = Airships Drones
Down, Down + C = Electrical Air Mine

Foward, Back + X = Chemical Shield
Foward, Back + Y = Fire Shield
Foward, Back + Z = Electric Shield

Foward, Back + Any Kick = Spinlaser

Up + Up = Fly (Tap again to come down. Will do so automatically after time)


***Helpers***

X+A = Aim Helper 1 (Need 500 in the bar)
Y+B = Aim Helper 2 (Need 500 in the bar)
C+Z = Aim Helper 3 (Need 500 in the bar)


***Hypers***

QCF 2 Punches = Hyper Psi-Beam (Need 1000 in the bar)
QCF 2 Kicks = Hyper Charge Attack (Need 1000 in the bar)
QCB 2 Punches = A.I.M Army Moto Attack (Need 2000 in the bar)
QCB 2 Kicks = A.I.M Army Attack (Need 2000 in the bar)
QCF Punch+Kick = Heavy Artillery (Need 3000 in the bar)
QCB Punch+Kick = Mindguided Drone (1000 power; Drone then controlable by player. Arrows move
you around, Light P/K=fire downward, Medium P/K=fire diagonally, Hard P/K=fire horizontally)


Additional Credits
------
MMV community for being so supportive and knowing that Mugen is about having fun
steamboy for the original single sprite that became a base for many future animations
riklaionel for animating that 1 sprite, which in turn provided more content to edit
Ax and Arkady for some of the original base work that was later edited towards this version
Farengeit for adding an AI and doing some bugfixxing
Arkady again for last minute bugfixxing, sprite correction insertion, and all AIM soldiers
    except the Moto Attack Army (though his originals helped with editing)
Heka for one of the Body attack animations
Anyone who never DL'd the leaked version and just decided to wait on the official release
Elecbyte for Mugen
Marvel for the creation of the character through their comics
Whoever we may have forgotten to mention

Note
----
He is not meant to be thought of as MvC3 accurate in any capacity. There are some things
from the MvC3 version that inspired certain concepts for his Mugen existence, but that
is it, inspiration only. Thank you.

Whats left
-----
- whatever bug fixes after public feedback
- 1 final hyper (sprites made, just not coded)
- maybe stronger AI
- creation of more combos

Download: http://mugenmultiverse.fanbb.net/t4568-modok-by-volzzilla-pilgrim-and-flammableking-officially-released

Enjoy  :w00t:
« Last Edit: October 16, 2014, 10:28:47 AM by v »


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Offline Tyrannosuarex

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #1 on: October 01, 2014, 08:42:17 PM »
Thanks

Offline WizzyWhipitWonderful

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #2 on: October 02, 2014, 05:55:29 AM »
Great job, guys!

I love when a team  of people accomplishes their goal...I, for one would love to see more characters created by you all.

Offline dev.

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #3 on: October 02, 2014, 08:14:56 AM »
One of MMV's best release. Good job.

Offline AlmeidinhaPaulista

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #4 on: October 02, 2014, 08:29:31 PM »
Nice work.

Offline MatreroG

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #5 on: October 03, 2014, 02:45:09 PM »
 :w00t:
Really appreciate the released.

Thanxs.

Offline volzzilla

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #6 on: October 04, 2014, 11:23:39 AM »
thanx for the comments everyone :)
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Offline warmachinex

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #7 on: October 05, 2014, 07:36:07 PM »
nice one guys

Offline Tha Lando ( Le CROM )

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #8 on: October 05, 2014, 08:57:01 PM »
Never got the leaked so this should be grand to dive into  ^:)^ . Congrats yall on the release.  :thumbsup:



Offline O Ilusionista

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #9 on: October 06, 2014, 08:05:31 AM »
Volzilla,
The idea is pretty cool, but the execution is very bad. There are a lot of (basic) erros on this char:

- Invencible frames (with no blue clsn)
- too much blue clsn in many frames
- giant size red clsn
- misaligned hitsparks








You should take care of those bugs, I see a strong potential here.

Offline O Ilusionista

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #10 on: October 06, 2014, 08:32:29 AM »
Here is a small fix, I haven't fixed all the animations, just the first you so you can understand what you need to do. Tip: if you use a ClsnDefault for a blue box (works for both in fact), you can't use a new Clsn of the same type, because it will cancel the ClsnDefault.

And I've added a cool effect to acid shot :)

put this on the same folder of MODOK: https://www.sendspace.com/file/cl98r6

see ya :)

Offline HyperVoiceActing

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #11 on: October 06, 2014, 07:03:58 PM »
Thanks for the fixes Ilu

Offline volzzilla

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #12 on: October 09, 2014, 05:58:40 PM »
the download link file now contains o ilu's tweak file. thanx o ilu :)
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Offline volzzilla

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #13 on: October 16, 2014, 10:23:57 AM »
finally got around to making a video to show off all of the moves...



 first post to include it
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline MatreroG

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Re: M.O.D.O.K by volzzilla, Pilgrim, and flammableking officially released
« Reply #14 on: October 18, 2014, 10:51:42 AM »
 :thumbsup: Perfect!

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