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Author Topic: Superman by JMAXX  (Read 25998 times)

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Offline juelz aka wolfi

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Re: Superman by JMAXX
« Reply #50 on: July 08, 2016, 05:19:09 AM »
This is one cool looking superman

il just throw a bunch of ideas/moves

1) Superman picks up opponent and takes him/her into space and throws/brings them down fast?
2) Superman Picks up opponent takes them to the moon and buries them?.
3) double hammer punch (clasps hands together lifts and hits opponent on head).
4) flying punch from above?.
5) a move where superman uses his heat vision and punches at the same time?
6) Supeman picks up objects and throws it at opponent.
7) uppercut
8) special sun absorber/charger from sun
9) grab and punch
10) flying attack move (like raiden from mk or bison fom Sf)
sig by jvalent2 what happens to hulk? tell you soon
avatar shield by akeme and darktalbain

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #51 on: July 09, 2016, 10:56:35 PM »
Some good ideas. I do plan on making some of those. I have another idea that's not on here I'm currently working on right now. It's going to taller sooner time but I'll have some thing to show soon.


Offline warecus

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Re: Superman by JMAXX
« Reply #52 on: July 09, 2016, 11:59:05 PM »
how about heat vision and walking at the same time like injustice 2 supergirl

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #53 on: August 08, 2016, 08:51:46 AM »
Progress is going a little slow. My hand has been giving me a lot of problems.
But I was able to finish this one:



The speed will be different. But and I will have and extra frame to add in the beginning. the hurricane will also last longer to. I do plan on changing the head on one of the turns. He seems to look up. Let me know what you guys think.

Offline warecus

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Re: Superman by JMAXX
« Reply #54 on: August 08, 2016, 10:40:54 AM »
Just a matter of taste but it's fine he looks up but the sprite looks very well done

Offline O Ilusionista

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Re: Superman by JMAXX
« Reply #55 on: August 08, 2016, 10:57:25 AM »
nice work buddy. I hope your hand gets well soon.
The edit is pretty cool, just watch out the alignment. Draw a line at the middle of his body to guide you.

Like this:

Offline verz36

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Re: Superman by JMAXX
« Reply #56 on: August 08, 2016, 11:34:33 AM »
That's a cool idea and nice sprites. Keep up the good work

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #57 on: August 09, 2016, 12:10:16 AM »
nice work buddy. I hope your hand gets well soon.
The edit is pretty cool, just watch out the alignment. Draw a line at the middle of his body to guide you.

Like this:


Oh Yeah I was going to do that I just wanted to make sure the sprites fit.

Offline C.R.O.M. Zaxis

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Re: Superman by JMAXX
« Reply #58 on: August 10, 2016, 12:04:24 PM »
I CANT wait for him!!!!

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #59 on: September 29, 2016, 09:56:19 AM »
Had a set back with my hand but I've been chugging along with new moves. After these I will be adding a cape to all of the sprites. I pretty much have all his movement, attacks, damage, specials, and hypers done. After adding the cape I should be about 95% complete with all his sprites.






Offline dev.

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Re: Superman by JMAXX
« Reply #60 on: September 29, 2016, 10:48:06 AM »
This has potential to be the best Superman yet and one of the best mugen characters as well. You stayed faithful to the comics and that I love a lot.

Offline O Ilusionista

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Re: Superman by JMAXX
« Reply #61 on: September 29, 2016, 11:23:18 AM »
Amazing work.

Offline sky79

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Re: Superman by JMAXX
« Reply #62 on: September 29, 2016, 04:21:50 PM »
I have another idea that's not on here I'm currently working on right now.

Doomsday Remix?......  [-O<
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Offline navs41

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Re: Superman by JMAXX
« Reply #63 on: September 29, 2016, 11:05:06 PM »


Feeling this could use an extra sprite in the angle transition.
You could cheat and make one blurred sprite and rotate it with rotsprite and adjust shading later.

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #64 on: September 30, 2016, 01:26:02 AM »
This has potential to be the best Superman yet and one of the best mugen characters as well. You stayed faithful to the comics and that I love a lot.

Thanks I'm trying to come up with some different this not seen in some characters. I got this moves inspiration from the latest comics where Superman fights Doomsday.

Amazing work.

Thanks means a lot

Doomsday Remix?......  [-O<

HHHMMMM!!!! Something to consider.

Feeling this could use an extra sprite in the angle transition.
You could cheat and make one blurred sprite and rotate it with rotsprite and adjust shading later.

I will keep that in mind thanks.

Offline sky79

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Re: Superman by JMAXX
« Reply #65 on: September 30, 2016, 02:37:41 PM »


HHHMMMM!!!! Something to consider.



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Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #66 on: January 26, 2017, 07:41:26 PM »
I've been working on this new move as a Hyper:


It's to be combined with a few more moves but I was also thinking of having him have a blur when he transitions to a different position.

Let me know what you guys think.

Offline warecus

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Re: Superman by JMAXX
« Reply #67 on: January 26, 2017, 08:31:04 PM »
A blur would be nice and eye lasers like the animated fight between superman superglue and Darkseid forget the movie

Offline dev.

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Re: Superman by JMAXX
« Reply #68 on: January 26, 2017, 08:53:26 PM »
Love the move. I suppose you were inspired by Superman/Batman Apocalypse movie. Good idea with the blur.

Offline verz36

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Re: Superman by JMAXX
« Reply #69 on: January 26, 2017, 08:54:08 PM »
maybe some after images might be cool too. nice work on this man.

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #70 on: January 26, 2017, 11:55:04 PM »
A blur would be nice and eye lasers like the animated fight between superman superglue and Darkseid forget the movie
Love the move. I suppose you were inspired by Superman/Batman Apocalypse movie. Good idea with the blur.

Thats right I saw him do it in the movie and tried my best to recreate it without it looking stupid.

maybe some after images might be cool too. nice work on this man.

Not sure but I think they would do that during coding. HMMMM good question to ask.
« Last Edit: January 27, 2017, 12:08:44 AM by Jmaxximus »

Offline Anderson Masters

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Re: Superman by JMAXX
« Reply #71 on: January 27, 2017, 08:29:12 AM »
Nice to see a modern Supie... how will be the gameplay? cvs? infinity?
hope u don't mind but i do a quick edit on the stance, trying to make it seem something like his unjustice stand
fail at all, but i will post nevertheless

Offline NX-MEN

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Re: Superman by JMAXX
« Reply #72 on: January 27, 2017, 08:58:52 AM »
It looks great Jmaxx!! I also agree about the blur effect in order to emphasize more his super-speed ability!!  :)

Good to see new progress on him!!  :w00t:
 

Offline O Ilusionista

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Re: Superman by JMAXX
« Reply #73 on: January 27, 2017, 09:04:34 AM »
Indeed, its better to make those afterimages with coding. This is for what Afterimage is for :)
Looking good. Good luck with your character.

Offline Jmaxximus

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Re: Superman by JMAXX
« Reply #74 on: January 27, 2017, 03:34:12 PM »
Nice to see a modern Supie... how will be the gameplay? cvs? infinity?
hope u don't mind but i do a quick edit on the stance, trying to make it seem something like his unjustice stand
fail at all, but i will post nevertheless


I see what you did but I see that kind of stance a lot. Want to do something different. Him standing straight and floating is just as imposing and if he is ready to fight. The one that they have to Black Adam I like a lot also. Simple but great looking. I think it was trexell that did it.

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