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Author Topic: Mortal Kombat X  (Read 23375 times)

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Offline C.R.O.M. - Shadaloo Lives!

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Re: Mortal Kombat X
« Reply #225 on: April 10, 2015, 02:16:08 AM »
Ooooo! Do I sense a revival of IMT Fight Night? Probably not, but one can dream.

Offline DEMONKAI

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Re: Mortal Kombat X
« Reply #226 on: April 11, 2015, 02:41:25 PM »
got my pre order copy today  >:D

Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Tha Lando ( Le CROM )

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Re: Mortal Kombat X
« Reply #227 on: April 11, 2015, 06:21:51 PM »
Imma be sending you hate mail soon!  ~X(
i need to get a new dang system!!!  :'(

Congrats bruh....by the time i got mines you should be well amd ready to get it in on this joint.  :thumbsup:

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Re: Mortal Kombat X
« Reply #228 on: April 15, 2015, 08:22:05 PM »
anyone notice that the core roster with goro is 25 people and with dlc its 29.... but the easy fatality dlc is 30 fatalitys?

i miss something?

ps:



i love you gamefly!!!!!

Offline C.R.O.M. - Shadaloo Lives!

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Re: Mortal Kombat X
« Reply #229 on: April 16, 2015, 03:58:00 AM »
anyone notice that the core roster with goro is 25 people and with dlc its 29.... but the easy fatality dlc is 30 fatalitys?
Yeah, you can do an easy fatality 30 times, then you have to unlock the ability to do them. Personally I think it's BS. Of course I think easy fatalities are BS anyway.

So I am loving this game. Currently playing four characters/six variations most of the time. Fisticuffs/Stunt Double Johnny Cage, Hollywood/Brawler Cassie Cage, Kenjutsu Kenshi, and Swarm Queen D'Vorah.

Offline greatmuta2

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Re: Mortal Kombat X
« Reply #230 on: April 16, 2015, 10:26:37 AM »
To add each character has 2 fatalities

Offline CheeseCakeBeats

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Re: Mortal Kombat X
« Reply #231 on: April 16, 2015, 06:23:02 PM »
Even though I've been waiting for this game since it was announced, I was watching gameplay videos and JUST noticed there's no Tag Team mode. Now my Erron Black/Takeda team will not be  :(

Offline Tha Lando ( Le CROM )

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Re: Mortal Kombat X
« Reply #232 on: April 17, 2015, 12:47:17 PM »
The mobile versions.......yeah Nether Realm.....get it right and stop messing ya games up. TOUCH CONTROLLER LAYOUT PLEASE!

I dont mind much the card collecting side....but give me comtrol of the character for a dang change. It can be done.  \-/o

Offline esn23

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Re: Mortal Kombat X
« Reply #233 on: April 17, 2015, 01:34:17 PM »
Anyone unlock the costumes on the IOS version?  Would you mind sharing Wbid info with me so i  can use the costumes it would be greatly appreciated :P
*Note Soon

Offline Tha Lando ( Le CROM )

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Re: Mortal Kombat X
« Reply #234 on: April 17, 2015, 03:15:48 PM »
Anyone unlock the costumes on the IOS version?  Would you mind sharing Wbid info with me so i  can use the costumes it would be greatly appreciated :P

Ha i am still waiting on the android version.......apple must have gotten in they head and showed them a wad of cash to port to ios first!  Money talks. lol. I saw some of the different ios version costumes via cards. The graphics looks cool. Hurry android port!

Offline esn23

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Re: Mortal Kombat X
« Reply #235 on: April 17, 2015, 05:00:10 PM »
They said it would be out in 2 weeks or so i hope so i need the other costumes i got an android not apple lol.  Lando you get a ps4 and mk x so we can fight?
*Note Soon

Offline Tha Lando ( Le CROM )

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Re: Mortal Kombat X
« Reply #236 on: April 17, 2015, 05:24:50 PM »
Lol yup thats the plan so far. I am goin ps4 this time and mayyyyyyyyybe xbox one later. I wanna woop some arse in mk x and sf5 too. Hehehe esn wanna be my first victim in MK X. lol.

Yeah i read that whole 2 weeks deal....phooey and a pile of baloney on top. They shoulda gave us ours same time as apple got theirs. Money talks i bet. lol.

Offline warecus

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Re: Mortal Kombat X
« Reply #237 on: April 20, 2015, 05:31:48 PM »
anyone know if you can rewatch character endings once you beat the classic tower with them

Offline supa2520

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Re: Mortal Kombat X
« Reply #238 on: April 20, 2015, 07:53:36 PM »

Offline Tazzer

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Re: Mortal Kombat X
« Reply #239 on: April 20, 2015, 09:42:30 PM »
anyone know if you can rewatch character endings once you beat the classic tower with them

Yes, you can.  Go to character viewer and the option should be there if you've got the ending.

Offline warecus

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Re: Mortal Kombat X
« Reply #240 on: April 21, 2015, 12:30:48 PM »
thanks, another question how do you do subzero's ice daggers...it seems he has the same throw with all variations

Offline Tazzer

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Re: Mortal Kombat X
« Reply #241 on: April 22, 2015, 03:22:48 AM »
X-Box: Forward+B, Y, Throw button (or X+A)

PS: Forward+Circle, Triangle, Throw Button (or Square+X)

Hope that helps :)

FYI,this only works in his Cryomancer Variation

Offline warecus

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Re: Mortal Kombat X
« Reply #242 on: April 22, 2015, 04:32:26 AM »
thanks again I figured it out, just wish it would have replaced his regular throw though

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Re: Mortal Kombat X
« Reply #243 on: April 27, 2015, 11:15:19 PM »
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline DEMONKAI

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Re: Mortal Kombat X
« Reply #244 on: April 30, 2015, 12:24:08 AM »
Jason & The Horror Pack Hit Mortal Kombat X May 5th (Early Access), on Sale May 12th
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline CheeseCakeBeats

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Re: Mortal Kombat X
« Reply #245 on: May 03, 2015, 05:14:10 PM »
Does anyone have an idea for what they're going to do for Jason and Predator's Interactions?

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Mortal Kombat X: Jason Voorhees Reveal Trailer
« Reply #246 on: May 04, 2015, 09:56:37 AM »
It's official! Jason Voorhees from the cult classic horror movie Friday The 13th is coming to slash you! He's silent, but deadly. Ch ch ch... Ha ha ha...

Now i got one complaint: I noticed that his eyes is putted normal than what it should've been in the consistent Friday The 13th movies. His right eye would've moved a bit downward, while his left eye would move a tiny bit upward to be more appropriate, yet the NetherRealm studios didn't bother to change/modify his eyes cosmetically. His face would've been deformed like in the movies, goddamit. -_-

No doubt people will complain about Jason when he's moving that he can't be flinched when it comes to projectiles, among other things. Though i'm damn certain that he won't talk at all during intro dialogue interaction, but you'll only hear his SFX like this "Ch ch ch... Ha ha ha...". He won't talk anything back when his opponent says anything first. You've been warned!

The Kombat Kast will be streaming tonight, they will show Jason's variations of how it would seem to be and how does his gameplay would go, so there will be link in this post soon. Again, people will complain that Jason is too OP that he can't be flinched when there's a projectile, but f**k that s**t. We'll soon find out.
« Last Edit: May 04, 2015, 03:30:14 PM by kanodoom »

Offline Tha Lando ( Le CROM )

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Re: Mortal Kombat X
« Reply #247 on: May 04, 2015, 01:03:22 PM »
OH...HELL....YES.....JAAAASSSOOONNN!!

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Re: Mortal Kombat X: Jason Voorhees Reveal Trailer
« Reply #248 on: May 04, 2015, 03:25:29 PM »
*OH MY GOD, THIS POST IS WAY TOO BIG*
Okay, I ignored it once. I ignored it twice. I ignored it thrice. But enough is enough!
Kanodoom, stop using needlessly big fonts. It makes your posts needlessly big, and thus, they are breaking my pages big time.
If you will do this one more time, then I will report you!

Offline Toki of Time

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Re: Mortal Kombat X: Jason Voorhees Reveal Trailer
« Reply #249 on: May 04, 2015, 03:49:06 PM »
Okay, I ignored it once. I ignored it twice. I ignored it thrice. But enough is enough!
Kanodoom, stop using needlessly big fonts. It makes your posts needlessly big, and thus, they are breaking my pages big time.
If you will do this one more time, then I will report you!

Out of a question, Trin.

Moving on...

Stream will start in 11 minutes, to show the gameplay of Jason, so be ready for it.
http://www.twitch.tv/netherrealm

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