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Author Topic: MegamanEOH (Video added)  (Read 15980 times)

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Offline Super Senseless Violent Man

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Re: Megaman MVC EOH
« Reply #75 on: August 30, 2007, 06:02:44 PM »
UPDATE: Concept of Hyper is done it is fully functional I just need to make it all pretty like.

He does 19 hits like this, then.........

Hits him up (Slo-mo + Rotation)




You guys WILL love this move.

Oh god tht is AWESOME!
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Offline anjim

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Re: Megaman MVC EOH
« Reply #76 on: August 30, 2007, 07:15:28 PM »
I bet Megaman x mvc will make the original Megaman mvc look like dog meat

Offline ChAoTiC

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Re: Megaman MVC EOH
« Reply #77 on: August 30, 2007, 07:24:24 PM »
I doubt it  :)

« Last Edit: August 30, 2007, 07:26:17 PM by ChAoTiC »

Offline desgrav

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Re: Megaman MVC EOH
« Reply #78 on: August 30, 2007, 07:59:50 PM »
Umm you gave me ideas that Bass and megaman should compatible in someway. That shot is also pretty cool.
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Offline That Mugen Guy

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Re: Megaman MVC EOH
« Reply #79 on: August 30, 2007, 08:08:39 PM »


Jesus loves me, he loves me a bunch! Because he always puts Skippy in my lunch!

Offline MaverickZr0

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Re: Megaman MVC EOH
« Reply #80 on: August 30, 2007, 08:16:52 PM »
Ooh! That's a nice custom pose! good spriting :)

Offline Greed

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Re: Megaman MVC EOH
« Reply #81 on: August 30, 2007, 08:43:24 PM »
You need to give Megaman and Bass team intros.  :DxDie

Offline Epic Win Man

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Re: Megaman MVC EOH
« Reply #82 on: August 30, 2007, 11:35:57 PM »
UPDATE: Concept of Hyper is done it is fully functional I just need to make it all pretty like.

He does 19 hits like this, then.........

Hits him up (Slo-mo + Rotation)




You guys WILL love this move.

DO WANT! but will megaman leave that armor state when the move finishes, or will you be able to control him for a limited time, with boosted defense and attack or something?
hmmm...

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Re: Megaman MVC EOH
« Reply #83 on: August 30, 2007, 11:41:36 PM »
Wow armor looks good.  ^:)^

Offline Kid Chyllen™♪

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Re: Megaman MVC EOH
« Reply #84 on: September 01, 2007, 06:20:59 PM »
First part done..




This is awsome.  ;D

Offline Aura-Master

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Re: Megaman MVC EOH
« Reply #85 on: September 02, 2007, 07:15:09 PM »
looking forward to the release

i bet this dude is gonna kick some butt in mugen :) :) :) :)
Currently in need of one

Offline TomTom

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Re: Megaman MVC EOH
« Reply #86 on: September 02, 2007, 08:18:13 PM »
I haven't been keeping up with things around here lately due to life. But the things I'm seeing are out of this world. I don't even think capcom would utilize everything from the past megaman for MVC. Here is another idea. During battles you could have Rush assist him *no not during the hyper* such as

A super jump Rush can use that spring catapult (I can't remember which game it was) To lift him up.
An air dash would be a good add on so Rush could turn into that rush to dash him across the screen.

Since you are doing the power adapter will he be able to fly? I hope so because was able fly somewhat in the game.

Well I guess it will be another week before I can stop by and check up on things



Looks like Megaman has been going to some Taboo work out session.  :D



ummm.. you must mean tae bo er something like that.. anyways i was messign around with megaman in photoshop and did this quick sprite

not pressuring you to add this attack or anything just wanted to show this, and im not sure if it can be done.. since the whole pallete thing that i don't quite understand ..

Tae bo whatever the hell it is :P

Offline Nutty-Da-Kid

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Re: Megaman MVC EOH
« Reply #87 on: September 02, 2007, 08:36:25 PM »
WOW looks great cant wait for his realese ;*))

Offline Zeswai

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Re: Megaman MVC EOH
« Reply #88 on: September 02, 2007, 08:52:36 PM »
Hey ChAoTiC, think you will finish him before the sept. 15 deadline?

Offline ChAoTiC

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Re: Megaman MVC EOH
« Reply #89 on: September 03, 2007, 08:16:37 AM »
Probably not, protoman is already done so he will be balanced for the game release.  But Who knows.  theres a lot of time between now and the release. 

Offline ♦ßlôödÑinjå♦

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Re: Megaman MVC EOH
« Reply #90 on: September 03, 2007, 08:23:16 AM »
Probably not, protoman is already done so he will be balanced for the game release.  But Who knows.  theres a lot of time between now and the release. 
the good luck then you did a wonderful job with th armor  ^:)^ =D>

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Offline ChAoTiC

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Re: Megaman MVC EOH
« Reply #91 on: September 16, 2007, 08:06:47 PM »
Ok, been a while But I only have 2 things to show here and only one of them is about megaman. 

I created some new stances for both of my characters.  I thought about it and I was like, this is a fighting game not the real megaman game so why be cheap on the stances?

Megaman's New stance.  With him, I chose a ready for battle type animation.  It flows really well with the rest of his moves.



Protoman's New stance.   Ive always thought of Protman as a Mysterious type of character so why not a mysterious type of stance.  Sorry for not including the blowing scarf.  It was just too much work to try and sync up the animation with the blowing of the scarf, so i just decided to lay it flat.



His next update will include this stance as well as a new hyper that will replace the Sword one.

Offline ♦ßlôödÑinjå♦

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Re: Megaman/Protoman MVC EOH
« Reply #92 on: September 16, 2007, 08:09:46 PM »
this is epic  =D> my friend you made my day. miss the scarf though

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Re: Megaman/Protoman MVC EOH
« Reply #93 on: September 16, 2007, 08:34:44 PM »
any chance to see a megaman/protoman intro. with some dialogue from the cartoon? Protoman had the coolest voice actor!! It was the guy that was the voice for the destroyer on gundam wing, ken from the street fighter cartoon on usa (DAMN I'M OLD) and jimmy lee from double dragon. Just a thought.... good luck and keep up the good work!!! :) :)
 

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Offline KPT25

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Re: Megaman/Protoman MVC EOH
« Reply #94 on: September 16, 2007, 08:51:54 PM »
Ok, been a while But I only have 2 things to show here and only one of them is about megaman. 

I created some new stances for both of my characters.  I thought about it and I was like, this is a fighting game not the real megaman game so why be cheap on the stances?

Megaman's New stance.  With him, I chose a ready for battle type animation.  It flows really well with the rest of his moves.



Protoman's New stance.   Ive always thought of Protman as a Mysterious type of character so why not a mysterious type of stance.  Sorry for not including the blowing scarf.  It was just too much work to try and sync up the animation with the blowing of the scarf, so i just decided to lay it flat.



His next update will include this stance as well as a new hyper that will replace the Sword one.
WOW!
Great improvements on both of them...i like the new stance for Protoman,the released one still looks so Megaman...this one looks pretty nice.
I agree on replacing the level 3 Sword hyper...it was not very useful to be honest
FIXED...Forget about that...
« Last Edit: September 16, 2007, 09:39:09 PM by kpt25 »

Offline Merlock Profetus, el profeta

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Re: Megaman/Protoman MVC EOH
« Reply #95 on: September 16, 2007, 08:57:24 PM »
Amazing!! You will release before the game, or I must wait more months?? xD

Offline KPT25

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Re: Megaman/Protoman MVC EOH
« Reply #96 on: September 16, 2007, 09:43:01 PM »
I think he said he`ll release the updated Protoman with the new stance...but don`t sound like desperate to get it...he`s working on both characters at the time,so it`s not easy,remember he`s almost editing Megaman to make him a brand new diff char now...

Offline Sync The Tempest

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Re: Megaman/Protoman MVC EOH
« Reply #97 on: September 16, 2007, 10:19:53 PM »
awesome!

Offline Darkgargos

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Re: Megaman/Protoman MVC EOH
« Reply #98 on: September 16, 2007, 10:26:34 PM »
Both new stances look great and I like how they look different from each other now. No more same old typical megaman stance, which is a good thing  :)

Offline That Mugen Guy

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Re: Megaman MVC EOH
« Reply #99 on: September 17, 2007, 03:22:07 PM »
Ok, been a while But I only have 2 things to show here and only one of them is about megaman. 

I created some new stances for both of my characters.  I thought about it and I was like, this is a fighting game not the real megaman game so why be cheap on the stances?

Megaman's New stance.  With him, I chose a ready for battle type animation.  It flows really well with the rest of his moves.



Protoman's New stance.   Ive always thought of Protman as a Mysterious type of character so why not a mysterious type of stance.  Sorry for not including the blowing scarf.  It was just too much work to try and sync up the animation with the blowing of the scarf, so i just decided to lay it flat.



His next update will include this stance as well as a new hyper that will replace the Sword one.

1 Word ASWOME never really like proto's old stance and this just make my day better


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