collapse

Author Topic: Nestor WIP's - Now open!  (Read 2198 times)

0 Members and 1 Guest are viewing this topic.

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Nestor WIP's - Now open!
« on: November 02, 2013, 12:14:10 PM »
Hi everyone, I decided to post my WIP's thread now. Here, you'll see all the WIP's I'm working on, their progress and some extra stuff here and there. In the case of Capcom Fighting All Stars, once we've enough progress, we'll create an exclusive topic in the subforum we have here :).

================================
Chris Redfield - Public Version

Sprites: riklaionel
Code: me
System: Custom Versus series/ CFAS-MvC gameplay
Pic:
(click to show/hide)
Current status: released, working on bug fixes and improvements.

================================
Axl

Sprites: Rage
Code: me
System: Robot Master Mayhem gameplay
Pic:
(click to show/hide)
Current status: sprite color enhancement/palettes being done by a contributor, testing.

================================
Fireman

Sprites: Laspacho
Code: me
System: Robot Master Mayhem gameplay
Pic:
(click to show/hide)
Current status: finished, pending release, testing phase.

================================
Ryu

Sprites: CvS, ZERO DE ARMENTIS (once I finish adding all the sprites correctly)
Code: MGMURROW, me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: almost finished, checking damage and hit properties. ZERO DE ARMENTIS sprites will be added ASAP.

================================
Morrigan

Sprites: Li_Kun
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: All basics done, Working on specials and hyper combos. She's going to play pretty much like her Vs. series counterpart.

================================
Miss Marvel

Sprites: UltraRoboNinja, ZVitor
Code: Zvitor, Nestor
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: All basics done, Working on specials and hyper combos. She may play like Nova (Ultimate MvC3), along with stuff of the current version released.

================================
Black Widow

Sprites: Nicotinefist, Hypersonic & Arkady
Code: Arkady, Nestor
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: All basics done, working on specials and hyper combos. She may play pretty much like the current version released.

================================
Wolverine

Sprites: Zvitor
Code: Zvitor, Nestor
System: ]Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Coding all the basics, adding sprites.

================================
Fiona

Sprites: Li_Kun
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: All the basics done, some specials and hyper combos added. Going through the specials once again to see if their reactions is OK or it should be changed.

================================
Batsu

Sprites: Daeron, Li Kun (with some help from CVSNB)
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Just a basic left,, some specials and hyper combos added.

================================
Rose

Sprites: FeLo_Llop
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Coding all the basics, adding sprites.

================================
Rouge

Sprites: Li_Kun
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Working on everything step with step along with Li_Kun.

================================
Zero

Sprites: Ramza Neko
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Building the SFF/AIR files.

================================
X

Sprites: Ramza Neko
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Building the SFF/AIR files.

================================
Dante

Sprites: me
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: spriting the basics.

================================
Blade

Sprites: SuperJoker
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: spriting basics by SuperJoker

================================
Leo

Sprites: Capcom
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: Close to be done, translating the last things to the new template

================================
Cutman

Sprites: !E, additional sprites by Daeron
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: basic moves added

================================
Heatman

Sprites: Daeron
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: basic moves added

================================
Leon

Sprites: Capcom FAS Team
Code: me
System: Capcom Fighting All-Stars/Marvel Vs. Capcom UDB Gameplay
Pic:
(click to show/hide)
Current status: palette separation being done by FeLo_Llop, to resemble both his RE4 and RE2 looks




================================
Name

Sprites:
Code:
System:
Pic:
(click to show/hide)
Current status:

As a personal reminder:
+ One more collaboration for Robot Master Mayhem
+ Team work with Riklaionel
+ Team work with Omega
+ Team work with FeLo_Llop
+ RMM special character

There're still some chars left that I may add at a later time (when I'm done with some of the list), but meanwhile, here are some of the chars we're working on right now :).
« Last Edit: January 10, 2014, 11:49:38 PM by Nestor »



Offline Macaulyn97

  • Infinite Loyalist
  • *****
  • Posts: 2258
  • Country: Brazil br
  • Last Login:February 04, 2024, 04:22:53 PM
    • Macaulyn
    • Macaulyn97's Channel
    • Email
Re: Nestor WIP's - Now open!
« Reply #1 on: November 02, 2013, 12:46:24 PM »
Looking really amazing!

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Nestor WIP's - Now open!
« Reply #2 on: November 02, 2013, 04:17:08 PM »
 :w00t: awesomeness Nestor! these are looking great especially with those fx . That  Fiona , Rouge , Dante and Batsu are sweet looking as well as the rest of the cast. Now just waiting to see more of C.Viper and Tiffany and the mugen fantasy of this game for me is complete! ^:)^
« Last Edit: November 04, 2013, 11:14:17 AM by C.R.O.M - Lando »

Offline Uche_of_IMT

  • Infinity Faithful
  • ****
  • Posts: 2196
  • Country: United States us
  • Last Login:November 13, 2024, 10:42:02 AM
  • The fighting spirit lives in the fans of M.U.G.E.N
    • Email
Re: Nestor WIP's - Now open!
« Reply #3 on: November 02, 2013, 08:06:37 PM »
That is a whole lot of WIPs.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline NX-MEN

  • Infinite Loyalist
  • *****
  • Posts: 2765
  • Country: Cyprus cy
  • Last Login:January 06, 2019, 11:31:38 AM
    • Email
Re: Nestor WIP's - Now open!
« Reply #4 on: November 02, 2013, 08:41:05 PM »
Good luck on all of them!!!  :thumbsup:
 

Offline trexrell44

  • Student of the Game
  • Forum Member
  • ***
  • Posts: 471
  • Country: United States us
  • Last Login:February 22, 2020, 09:06:21 PM
    • Email
Re: Nestor WIP's - Now open!
« Reply #5 on: November 03, 2013, 08:06:39 PM »
Awesome WIPS I would love to make a thread like this but do not want to look like a copy cat.


CENTER]

Offline Nestor

  • Global Moderator
  • *
  • Posts: 830
  • Country: Mexico mx
  • Last Login:January 25, 2023, 11:03:24 PM
Re: Nestor WIP's - Now open!
« Reply #6 on: November 03, 2013, 08:37:12 PM »
Thanks a lot for your comments guys :) I guess it's better to keep just one post to show you all the WIP's I have and what I'm working on.

Trexrell: Do it man :thumbsup:!!! It will let everyone know your WIP's too, concentrating everything in one thread only :).

Offline Enso

  • C.R.O.M. Dancer, Sprite Artist, Winner of Sprite of the Week Contest #71, and Winner of Round 6 and 15 in Last Person To Post Wins!
  • Infinity Regular
  • ****
  • Posts: 1556
  • Country: Guam gu
  • Last Login:April 11, 2024, 03:41:40 AM
Re: Nestor WIP's - Now open!
« Reply #7 on: November 04, 2013, 02:52:42 AM »
I love the look of the roster of WIP's there, Nestor. :) I'm looking forward to more of CFAS characters. :D

@Lando: That's not Pullum. That's Rouge from Power Stone.


Sig by TGM

(click to show/hide)

Offline VooZ

  • Initiate
  • **
  • Posts: 20
  • Country: Iran, Islamic Republic of ir
  • Last Login:July 15, 2018, 02:48:18 AM
  • paper rock scissors chainsaw shotgun
Re: Nestor WIP's - Now open!
« Reply #8 on: November 04, 2013, 06:22:05 AM »
Good Luck with all of this work.... ;)
why is dante's pants green? they are supposed to be brown..

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Nestor WIP's - Now open!
« Reply #9 on: November 04, 2013, 11:16:56 AM »


@Lando: That's not Pullum. That's Rouge from Power Stone.
i batched it!  o.O#  yeah i knew thew character but totally fudged on the name. dang it. Corrected ! thanx bro.

yeah thats one of the many babes i am looking forward to very much. Tiffany especially. =P~

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 [26] 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal