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Author Topic: AvX Black Widow  (Read 2708 times)

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Offline Acey

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AvX Black Widow
« on: August 29, 2013, 01:55:16 PM »


Black Widow by Nicotinefitst, Arkady and HyperSonic

From late 2012 through the release date of AvX in 2013 we did a really good job tracking changes and documenting them. After the game was released that all went out the window so each update just had all the updates but no lsit of what exactly got changed. With that said, I'm not sure of all the updates Black Widow has had since she release earlier this year. I know her launcher hight was decreased and her air combo hit pauses were adjusted. Anything else I just don't remember.

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« Last Edit: August 29, 2013, 05:16:59 PM by Acey »



Offline HyperVoiceActing

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Re: AvX Black Widow
« Reply #1 on: August 29, 2013, 05:50:01 PM »
I don't think you skipped over any massive fixes

Offline darkgeist

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Re: AvX Black Widow
« Reply #2 on: August 29, 2013, 06:19:05 PM »
great Black Widow, love comboing with her and the palettes are amazing...one question though wasn't she suppose to have a shield hyper?

Offline Arkady

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Re: AvX Black Widow
« Reply #3 on: August 29, 2013, 06:44:13 PM »
She used to but in trying to improve it, i ended up giving it up, coz i had a more suitable wip ive been working on that truly deserved that hyper, and since she is more of a covert can handle her self kinda gal, not really needing it, (besides the avengers movie, where she crapped her self when banner got in her face)

Offline HyperVoiceActing

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Re: AvX Black Widow
« Reply #4 on: August 29, 2013, 07:32:46 PM »
Well to be fair, let's see you keep those bricks from dropping when he looks like he's gonna Hulk out in front of you  :D

Offline Arkady

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Re: AvX Black Widow
« Reply #5 on: August 29, 2013, 08:24:23 PM »
Yeah she did pretty well when he actually did hulk on the helicarrier

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