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Author Topic: Wall Bounce  (Read 638 times)

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Offline Krishjan

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Wall Bounce
« on: August 21, 2013, 12:27:13 AM »
Hi, How would I bounce off wall a character, I know it was a custom state but how will I put it in a custom state, What code will I use can anyone help me?
« Last Edit: August 21, 2013, 02:22:30 AM by Krishjan »



Offline Cyanide

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Re: Wall Bounce
« Reply #1 on: August 21, 2013, 06:03:31 AM »
95% of people just pull the code from KFM's super. In KFM if memory serves the wallbounce is state 1025+ a couple more. You put p2 into it by using p2stateno in the hitdef (docs) or using a type = targetstate to send p2 there.

Nothing wrong with pulling the effect from another character, as long as you can follow it.

Offline Krishjan

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Re: Wall Bounce
« Reply #2 on: August 21, 2013, 06:28:08 PM »
It, Worked Thanks man :)

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