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Author Topic: Ultra Street Fighter IV  (Read 46220 times)

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Offline Goenitz

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Re: Ultra Street Fighter IV
« Reply #350 on: May 16, 2008, 02:31:03 PM »
There is a rumor that has been going on for the last three years in which I hear that Capcom and Konami will be merging.  I'm not sure if it is true, but reporters in Japan say that Capcom and Konami have been having secret meetings.  For more than 20 years both of these companies have been assisting one another.  It is also rumored that Arc System would continue to work on Capcom's late franchises like Vampire, Shiritsu Gakuen, Street Fighter, Star Gladiator, and Power Stone due to the success of Sengoku Basara.  Another rumor about SF4 is that SF3 characters will be making an appearance.  I hope this one is true, because I like SF3's characters better SF2's.
there were rumors that nintendo and microsoft wanted to buy them as well but that was not true.

NO!!!!!!!! Don't go there, she does not look like a KOF character, just becouse of her suit, pshh SNK aint the first to have a fighting game character like that, and she has more character, character that nearly all Snk characters lack!bottom line, Capcom > Snk, if anything Snk gets their ideas from Capcom, I mean come on, look at SVC Chaos, who the hell plays that, Snk failed at making a good crossover, thank goodness Capcom took it into their own hands!
the reason SVC Chaos suck so bad was becuase of Capcom, SNK made a great game but it was never release thanks to Capcom so SNK just scrap it. the original SVC Chaos had up to 42 playable characters, a tag system like KOF 2003 has, decent endings and tag desperation moves just like NeoGeo Battle Coliseum has. but like i said thanks to Capcom that never happen. back when Capcom and SNK decided to work together they said that they each will do 2 games a piece no questions ask. Capcom could do anything they want with SNK characters and SNK could do anything with Capcom characters. SNK started first with "SNK vs Capcom card battle series" then Capcom came out with "Capcom vs SNK 1 and 2" so SNK decided to do there own fighting game that being SVC Chaos. When the prototype was shown to Capcom for SVC Chaos they liked it but told SNK not to release it becuase it resemble the Marvel vs Capcom series to much and Marvel might take offence to it. SNK told them that was not part of there deal and told them that they are just mad that they didnt think about it. Marvel executives hear of this and decided to put there 2 cents into this and told both Capcom ans SNK that they did not care and how dare Capcom use there name as a defence for the problem in question. SNK said screw this, they removed half of there characters, there desperation tag and regular tag sytem from the game and just release it as a regular game just so they dont have to work with Capcom any longer. they decided to do that that way the game will not make no profit for Capcom, and it worked. Capcom did not see almost no money from the game. SNK decided to make NeoGeo Battle Coliseum and added everything that they took off SVC Chaos and release it later that year. Capcom lost on the game profit and lost the Marvel licence as well becuase of Capcom using there name during there little scuffle. Marvel decided to sell there Licence to EA. Capcom has not released a arcade game since that little incident but SNK has. It released KOF Neowave, KOF XI, Battle Colisuem and Metal Slug 6. In 2009 or 2010 the Marvel licence will be available once again and word around the gaming industry is that Capcom will not be able to purchase it becuase it dosent have the money and chances are that Capcom will not be around. Word has it Capcom will be bought out by Namco if there new Street Fighter 4 does not do well for them. so to end this...thanks Capcom for f**k*** up a great game.

You do make some good points, but most of what you said is bulls***, Marvel never had any beef over Capcom becouse of SNK, even when they went their seperate ways they did it peacefully, Marvel license expired on Capcom and they both decided to end it there! And I'm so glad SNK didnt make it like NeoGeo Battle Coliseum, 'couse that just plain sucks, and there was never any serious beef with capcom and Snk, there was no game being produced but SVC chaos, what you are talking about IS SVC chaos! And Namco buying Capcom, that's just bulls***, if anything SNK is gonna either die, or be bought, you say capcom didnt make a game after that whole incedent, you wrong again! They made quite a few fighting games after that! Bottom line, SVC sucks, CVS2 doesnt, Snk sucks(when compared to Capcom), Capcom doesnt, Snk is not even in the same league as Capcom! And don't even try to argue that Snk is more popular than Capcom, populairty isnt everything, but what got Capcom all the fame? The hardcore fighting games, so overall, capcom has the better fighting games, Snk should just stick to metal slug!
i never said Capcom sucked if you read my post i never said that. i like capcom games, matter of fact Marvel vs Capcom 2 is my favorite game of all time. yes the licence expire but what i was trying to say is that Marvel did not option it to Capcom to purchace the licence again becuase of the little incident and decided to sell the licence to someone else that being EA. they did leave in good terms but they took offence of the incident that's it. Capcom and SNK did have there differences after this little incident and after a few years they have cool down and are in talking terms but there is no plan in them working together at this moment. SVC Chaos was redone for your information but it was never shown or talked about becuase of a agrrement Capcom and SNK made that's why it was just scrap. to this day no one knows what that agreemnet was. and another thing everyone that knows me knows personaly i'm in the arcade business i owned my own arcade stores down in the southern part of california for the a few of years now and sorry to say this daigo but it's true, if Street Fighter 4 fails Capcom will be bought out by Namco. Capcom has been relying to much and trying to stay out of financial trouble with the home console games but it's not helping them out that much so SF4 is there only hope, Capcom has put about 90 to 95% of the company investments into SF4 hoping to get out of there financial problems. i personaly hope it does well becuase i just cant imagine what Namco has in store for the Capcom franchise. so keep your fingers cross.

Edit: "In 2009 or 2010 the Marvel licence will be available once again" Lmao, shows how much you know, it's  up for grabs again, and Capcom doesnt get it becouse they cant afford it, it was even said that one of the main reasones there wont be a mvc3 is becouse capcom is tied up doing all the games they are doing, and with a movie and everything, I doubt they care for  the marvel license!
that's what they want you to think daigo. remember it's the internet, were truth and lies lie.

It's not that Marvel denied it for them, Capcom just didnt want to take it, Capcom hasnt been strugling to hold on, everytime Capcom goes years without making a new SF people start saying it'll be bought off, but capcom has it made to the point where they dont need another SF games to hang on, they've got other great titles, I doubt capcom will ever die, you have residten evil, Megaman, SF, darkstalkers, Devil may cry, a whole bunch of great games that will keep capcom well fed untill the next iceage!
hope your right like i said i like capcom but anything could happen. about games thou Capcom has not done that good, think about it RE series is still kicking and a great series it is. Devil May Cry is still there but as you could see they are running in another direction by bringing in another main character IMO and many, great series thou. SF well it was going belly up after SF3, dont know why i tought it was pretty cool but i guess other people felt different about it being the worst sold SF in Capcom history. Darkstalkers is dead, sorry but it's true. we have not seen anything from that series since Capcom fighters evolution and that game was a piece of sh*t. thank god puzzle fighter series came in and keep them alive. Megaman...what can i say but keep it original Capcom, stop with this EX or what ever other name or letter you want to add at the end. stay with original megaman or megaman x series.

Wait, whoa, whoa... WHAT!??!? SFIII is the god of traditional fighting games, EVERY SF fan loved it, you must be talking about alhpa 3 becouse it wasnt too popular even though it was succefull!!! Yo I just don't beleive Capcom is failing, it's not possible, not with all the games they are making, I bet all of Capcom staff is swiming in a tub full of money and using benjemins to whipe their @$$'s! LOL!
lol. and no believe it or not it was SF3 series not the alpha series that was the worst selling SF game. i'm with you daigo i like SF3 but other people just dint like it for some reason. that the reason SF3 never came out on the US and Europe home consoles. to be honest i dont think Japan got a release either. they were added later to the anniversary SF edition game as a release here for the first time in the US.
« Last Edit: May 16, 2008, 02:36:25 PM by Goenitz »
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Offline Nilakantha

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Re: Ultra Street Fighter IV
« Reply #351 on: May 16, 2008, 02:43:30 PM »
SF3 was released on the Dreamcast for Japan and US.  I have the Japanese version of Third Strike for DC and PS2...and Xbox as well as SF3 World Impact which comes with both SF New Generation and Second Impact.
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Offline Goenitz

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Re: Ultra Street Fighter IV
« Reply #352 on: May 16, 2008, 02:55:34 PM »
SF3 was released on the Dreamcast for Japan and US.  I have the Japanese version of Third Strike for DC and PS2...and Xbox as well as SF3 World Impact which comes with both SF New Generation and Second Impact.
my bad i have the dreamcast version as well your right lol. i was not aware about the xbox one. was it a japan or US release
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Offline The Notic

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Re: Ultra Street Fighter IV
« Reply #353 on: May 16, 2008, 03:35:12 PM »
SF3 was released on the Dreamcast for Japan and US.  I have the Japanese version of Third Strike for DC and PS2...and Xbox as well as SF3 World Impact which comes with both SF New Generation and Second Impact.
my bad i have the dreamcast version as well your right lol. i was not aware about the xbox one. was it a japan or US release

Are you kiddin' me though, you oughta be! It was the biggest hit since SFII, it almost outsold it, i think, like I said, EVERY capcom fan loved it, and yes, it came out for dreamcast and arcade!
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Offline Nilakantha

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Re: Ultra Street Fighter IV
« Reply #354 on: May 16, 2008, 04:03:38 PM »
It came out in Japan for the Xbox, though it came with SF2 while the PS2 got it seperate.  I can only play Japanese games on my systems so I am stuck with imports :-??.  At least I can get rare games.
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Offline Goenitz

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Re: Ultra Street Fighter IV
« Reply #355 on: May 16, 2008, 04:11:31 PM »
so the only official US console version was the dreamcast version till the PS2 and XBOX released there version on the SF anniversary collection game.
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Re: Ultra Street Fighter IV
« Reply #356 on: May 16, 2008, 04:17:52 PM »
NO!!!!!!!! Don't go there, she does not look like a KOF character, just becouse of her suit, pshh SNK aint the first to have a fighting game character like that, and she has more character, character that nearly all Snk characters lack!bottom line, Capcom > Snk, if anything Snk gets their ideas from Capcom, I mean come on, look at SVC Chaos, who the hell plays that, Snk failed at making a good crossover, thank goodness Capcom took it into their own hands!
the reason SVC Chaos suck so bad was becuase of Capcom, SNK made a great game but it was never release thanks to Capcom so SNK just scrap it. the original SVC Chaos had up to 42 playable characters, a tag system like KOF 2003 has, decent endings and tag desperation moves just like NeoGeo Battle Coliseum has. but like i said thanks to Capcom that never happen. back when Capcom and SNK decided to work together they said that they each will do 2 games a piece no questions ask. Capcom could do anything they want with SNK characters and SNK could do anything with Capcom characters. SNK started first with "SNK vs Capcom card battle series" then Capcom came out with "Capcom vs SNK 1 and 2" so SNK decided to do there own fighting game that being SVC Chaos. When the prototype was shown to Capcom for SVC Chaos they liked it but told SNK not to release it becuase it resemble the Marvel vs Capcom series to much and Marvel might take offence to it. SNK told them that was not part of there deal and told them that they are just mad that they didnt think about it. Marvel executives hear of this and decided to put there 2 cents into this and told both Capcom ans SNK that they did not care and how dare Capcom use there name as a defence for the problem in question. SNK said screw this, they removed half of there characters, there desperation tag and regular tag sytem from the game and just release it as a regular game just so they dont have to work with Capcom any longer. they decided to do that that way the game will not make no profit for Capcom, and it worked. Capcom did not see almost no money from the game. SNK decided to make NeoGeo Battle Coliseum and added everything that they took off SVC Chaos and release it later that year. Capcom lost on the game profit and lost the Marvel licence as well becuase of Capcom using there name during there little scuffle. Marvel decided to sell there Licence to EA. Capcom has not released a arcade game since that little incident but SNK has. It released KOF Neowave, KOF XI, Battle Colisuem and Metal Slug 6. In 2009 or 2010 the Marvel licence will be available once again and word around the gaming industry is that Capcom will not be able to purchase it becuase it dosent have the money and chances are that Capcom will not be around. Word has it Capcom will be bought out by Namco if there new Street Fighter 4 does not do well for them. so to end this...thanks Capcom for f**k*** up a great game.

WTF HOLY poop!!! O_o

I want in on this conversation but I must leave now to get a hair cut. When I come back I'll read the back posts, until then I'll leave you guys with this.

All I know is that... the reason why they didn't make a Marvel Vs. Capcom 3 is because Capcom wasn't supposed to release the Xbox version of Marvel Vs. Capcom 2, Marvel for whatever reason did not agree to it. Capcom predicted a profit going multi-platform so they did it anyway. This stirred bad blood between the 2 companies and if Capcom were to release a MvC3 then they'd have to end up paying Marvel alot of money since they released another version of MvC2 with Marvel's characters in it.

Capcom was contemplating to pay up, at the time they had more money but then EA and Activision stepped up and bought parts of the Marvel license for the respected games, Marvel UA, Marvel Nemesis, Hulk Ultimate Destruction, etc. These are bigger companies. So until they let the licenses go or it expires Capcom cannot make a Marvel Vs. Capcom 3.

The game was supposedly in development, it featured more chars than MvC2 (70 something?) and I heard atleast 4 chars were considered on the roster. Jubilee, Gladiator, Human Torch and the Thing, now I also heard that before the project was scrapped the Punisher was also going to be included as a playable character (oh man this is kind of reminding me of Infinity Mugen Team's MvC: EoH XD).

Now this is just ALL RUMOR!!! I heard it from a few friends and red it on a couple of forums here and there. But that's it! Nothing is edged in stone. I'm not even sure if the whole thing is true it's what I heard.

Also I like SvC Chaos the way it is... sure it might have been a little more innovative with tag but I prefer the traditional KoF gameplay style anyway.
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Re: Ultra Street Fighter IV
« Reply #357 on: May 16, 2008, 04:35:07 PM »
NO!!!!!!!! Don't go there, she does not look like a KOF character, just becouse of her suit, pshh SNK aint the first to have a fighting game character like that, and she has more character, character that nearly all Snk characters lack!bottom line, Capcom > Snk, if anything Snk gets their ideas from Capcom, I mean come on, look at SVC Chaos, who the hell plays that, Snk failed at making a good crossover, thank goodness Capcom took it into their own hands!
the reason SVC Chaos suck so bad was becuase of Capcom, SNK made a great game but it was never release thanks to Capcom so SNK just scrap it. the original SVC Chaos had up to 42 playable characters, a tag system like KOF 2003 has, decent endings and tag desperation moves just like NeoGeo Battle Coliseum has. but like i said thanks to Capcom that never happen. back when Capcom and SNK decided to work together they said that they each will do 2 games a piece no questions ask. Capcom could do anything they want with SNK characters and SNK could do anything with Capcom characters. SNK started first with "SNK vs Capcom card battle series" then Capcom came out with "Capcom vs SNK 1 and 2" so SNK decided to do there own fighting game that being SVC Chaos. When the prototype was shown to Capcom for SVC Chaos they liked it but told SNK not to release it becuase it resemble the Marvel vs Capcom series to much and Marvel might take offence to it. SNK told them that was not part of there deal and told them that they are just mad that they didnt think about it. Marvel executives hear of this and decided to put there 2 cents into this and told both Capcom ans SNK that they did not care and how dare Capcom use there name as a defence for the problem in question. SNK said screw this, they removed half of there characters, there desperation tag and regular tag sytem from the game and just release it as a regular game just so they dont have to work with Capcom any longer. they decided to do that that way the game will not make no profit for Capcom, and it worked. Capcom did not see almost no money from the game. SNK decided to make NeoGeo Battle Coliseum and added everything that they took off SVC Chaos and release it later that year. Capcom lost on the game profit and lost the Marvel licence as well becuase of Capcom using there name during there little scuffle. Marvel decided to sell there Licence to EA. Capcom has not released a arcade game since that little incident but SNK has. It released KOF Neowave, KOF XI, Battle Colisuem and Metal Slug 6. In 2009 or 2010 the Marvel licence will be available once again and word around the gaming industry is that Capcom will not be able to purchase it becuase it dosent have the money and chances are that Capcom will not be around. Word has it Capcom will be bought out by Namco if there new Street Fighter 4 does not do well for them. so to end this...thanks Capcom for f**k*** up a great game.

WTF HOLY poop!!! O_o

I want in on this conversation but I must leave now to get a hair cut. When I come back I'll read the back posts, until then I'll leave you guys with this.

All I know is that... the reason why they didn't make a Marvel Vs. Capcom 3 is because Capcom wasn't supposed to release the Xbox version of Marvel Vs. Capcom 2, Marvel for whatever reason did not agree to it. Capcom predicted a profit going multi-platform so they did it anyway. This stirred bad blood between the 2 companies and if Capcom were to release a MvC3 then they'd have to end up paying Marvel alot of money since they released another version of MvC2 with Marvel's characters in it.

Capcom was contemplating to pay up, at the time they had more money but then EA and Activision stepped up and bought parts of the Marvel license for the respected games, Marvel UA, Marvel Nemesis, Hulk Ultimate Destruction, etc. These are bigger companies. So until they let the licenses go or it expires Capcom cannot make a Marvel Vs. Capcom 3.

The game was supposedly in development, it featured more chars than MvC2 (70 something?) and I heard atleast 4 chars were considered on the roster. Jubilee, Gladiator, Human Torch and the Thing, now I also heard that before the project was scrapped the Punisher was also going to be included as a playable character (oh man this is kind of reminding me of Infinity Mugen Team's MvC: EoH XD).

Now this is just ALL RUMOR!!! I heard it from a few friends and red it on a couple of forums here and there. But that's it! Nothing is edged in stone. I'm not even sure if the whole thing is true it's what I heard.

Also I like SvC Chaos the way it is... sure it might have been a little more innovative with tag but I prefer the traditional KoF gameplay style anyway.

Exactly, what you said about Capcom and Marvel is true, but the MVC3 part is fake, Capcom said they had no intentions of making a MVC3, "FOR NOW", but yeah, the reasone Marvel and Capcom had beef was becouse they werent supposed to put it on Xbox, aside from that, Capcom wanted online and Marvel said... NO!!!!!!! But it wasnt so dramatic, they just simply decided to just let things be and walk away, so they werent really mad at each other, that's why PS2 and Xbox versions of MVC2 are so rare, even thoguh they arent the best versions of it, they sucked butt, glitches everywhere, porting it from the NAOMI system to the ps2 was the gayest thing ever, Dreamcast is EXACTLY like the arcade version becouse dreamcast runs on something similar to NAOMI, thats why you got all the great Arcade games, so if you where an Aracade gamer back in the day, and even now, a Dreamcast is a MUST!
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Re: Ultra Street Fighter IV
« Reply #358 on: May 16, 2008, 04:38:03 PM »
I actually heard something like that, but I heard different.  Marvel had filed for bankrupty during the early 90s, but due to X-Men vs. Street Fighter and it's sells, this booasted the profit for both companies.  That being said, Marvel was getting greedy since in 2000 after the sells of X-Men in theater Marvel wanted a company that would make games other than fighting games.  Activision and EA stepped in because they hold some of the world's biggest franchises and could release anything and expect to sell millions.  These two companies easily snatch the rights from Capcom.  So really Marvel kind of ditch Capcom and MVC on the Xbox was the last port that Capcom was legally allowed to sell.  Marvel got mad because it some how got sells and wanted Capcom to pay up.  This too is a rumor, but I have been hearing this story a lot.  Another rumor is that there is a small possiblity that Capcom could be picking up that Marvel license once again, since Enterbrain has stated that a Japanese company has picked up the rights and that it would be reveal either E3 or Tokyo Game Show. [-O< that it's Capcom.
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Re: Ultra Street Fighter IV
« Reply #359 on: May 16, 2008, 08:33:18 PM »
NO!!!!!!!! Don't go there, she does not look like a KOF character, just becouse of her suit, pshh SNK aint the first to have a fighting game character like that, and she has more character, character that nearly all Snk characters lack!bottom line, Capcom > Snk, if anything Snk gets their ideas from Capcom, I mean come on, look at SVC Chaos, who the hell plays that, Snk failed at making a good crossover, thank goodness Capcom took it into their own hands!
the reason SVC Chaos suck so bad was becuase of Capcom, SNK made a great game but it was never release thanks to Capcom so SNK just scrap it. the original SVC Chaos had up to 42 playable characters, a tag system like KOF 2003 has, decent endings and tag desperation moves just like NeoGeo Battle Coliseum has. but like i said thanks to Capcom that never happen. back when Capcom and SNK decided to work together they said that they each will do 2 games a piece no questions ask. Capcom could do anything they want with SNK characters and SNK could do anything with Capcom characters. SNK started first with "SNK vs Capcom card battle series" then Capcom came out with "Capcom vs SNK 1 and 2" so SNK decided to do there own fighting game that being SVC Chaos. When the prototype was shown to Capcom for SVC Chaos they liked it but told SNK not to release it becuase it resemble the Marvel vs Capcom series to much and Marvel might take offence to it. SNK told them that was not part of there deal and told them that they are just mad that they didnt think about it. Marvel executives hear of this and decided to put there 2 cents into this and told both Capcom ans SNK that they did not care and how dare Capcom use there name as a defence for the problem in question. SNK said screw this, they removed half of there characters, there desperation tag and regular tag sytem from the game and just release it as a regular game just so they dont have to work with Capcom any longer. they decided to do that that way the game will not make no profit for Capcom, and it worked. Capcom did not see almost no money from the game. SNK decided to make NeoGeo Battle Coliseum and added everything that they took off SVC Chaos and release it later that year. Capcom lost on the game profit and lost the Marvel licence as well becuase of Capcom using there name during there little scuffle. Marvel decided to sell there Licence to EA. Capcom has not released a arcade game since that little incident but SNK has. It released KOF Neowave, KOF XI, Battle Colisuem and Metal Slug 6. In 2009 or 2010 the Marvel licence will be available once again and word around the gaming industry is that Capcom will not be able to purchase it becuase it dosent have the money and chances are that Capcom will not be around. Word has it Capcom will be bought out by Namco if there new Street Fighter 4 does not do well for them. so to end this...thanks Capcom for f**k*** up a great game.

WTF HOLY poop!!! O_o

I want in on this conversation but I must leave now to get a hair cut. When I come back I'll read the back posts, until then I'll leave you guys with this.

All I know is that... the reason why they didn't make a Marvel Vs. Capcom 3 is because Capcom wasn't supposed to release the Xbox version of Marvel Vs. Capcom 2, Marvel for whatever reason did not agree to it. Capcom predicted a profit going multi-platform so they did it anyway. This stirred bad blood between the 2 companies and if Capcom were to release a MvC3 then they'd have to end up paying Marvel alot of money since they released another version of MvC2 with Marvel's characters in it.

Capcom was contemplating to pay up, at the time they had more money but then EA and Activision stepped up and bought parts of the Marvel license for the respected games, Marvel UA, Marvel Nemesis, Hulk Ultimate Destruction, etc. These are bigger companies. So until they let the licenses go or it expires Capcom cannot make a Marvel Vs. Capcom 3.

The game was supposedly in development, it featured more chars than MvC2 (70 something?) and I heard atleast 4 chars were considered on the roster. Jubilee, Gladiator, Human Torch and the Thing, now I also heard that before the project was scrapped the Punisher was also going to be included as a playable character (oh man this is kind of reminding me of Infinity Mugen Team's MvC: EoH XD).

Now this is just ALL RUMOR!!! I heard it from a few friends and red it on a couple of forums here and there. But that's it! Nothing is edged in stone. I'm not even sure if the whole thing is true it's what I heard.

Also I like SvC Chaos the way it is... sure it might have been a little more innovative with tag but I prefer the traditional KoF gameplay style anyway.

Exactly, what you said about Capcom and Marvel is true, but the MVC3 part is fake, Capcom said they had no intentions of making a MVC3, "FOR NOW", but yeah, the reasone Marvel and Capcom had beef was becouse they werent supposed to put it on Xbox, aside from that, Capcom wanted online and Marvel said... NO!!!!!!! But it wasnt so dramatic, they just simply decided to just let things be and walk away, so they werent really mad at each other, that's why PS2 and Xbox versions of MVC2 are so rare, even thoguh they arent the best versions of it, they sucked @$$, glitches everywhere, porting it from the NAOMI system to the ps2 was the gayest thing ever, Dreamcast is EXACTLY like the arcade version becouse dreamcast runs on something similar to NAOMI, thats why you got all the great Arcade games, so if you where an Aracade gamer back in the day, and even now, a Dreamcast is a MUST!

Hm, last time I checked, when they were interviewed a rep from Capcom said they would love to do a Marvel Vs. Capcom 3 but stated it isn't gonna happen "now" because they have a bunch of other projects in the works, both present and future (RE5, Street Fighter, Lost Planet, etc.).

Well looks one thing is certain, our information leads to the same  conclusion. That conclusion is this game isn't coming out anytime soon.

I know how bad the PS2 and Xbox versions are of that title. Reasons like this make me glad I kept the Dreamcast original. I seen and played them both, missing sound for certain moves, low sound, ultra blurry pixelated graphics, WHACK control scheme. They're terrible.
« Last Edit: May 16, 2008, 09:31:26 PM by Spidercide »
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Offline Nilakantha

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Re: Ultra Street Fighter IV
« Reply #360 on: May 16, 2008, 08:59:51 PM »
Silent Hill is Konami.... :olol
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Re: Ultra Street Fighter IV
« Reply #361 on: May 16, 2008, 09:14:16 PM »
It always bothers me how video game companies can mess up awesome things all because they want money. Thats one reason why I like SNK more then Capcom. Capcom loves to milk things just so they'll get more money. Take SFII for example. Was the HD remix nessicary! They didn't even make the gameplay smoother, all they did was make the sprites HD. It still looks all clunky. SVC Chaos coulda been awesome but Capcom had to bee-otch and complain because they didn't want SNK making more money then they did. Also, i don't see why Marvel would get mad for the X-box version of MVC2 selling. Whatever happened to the days when video games were made for the players!?!

Side note: Pretty much all companies that make fighting games will copy each other every now and then. Look at Gato from SNK and Feng Wei from Namco. Dhalsim from Capcom and Jivatima from SNK. Yuri from SNK and Sakura from Capcom. Theirs no need to complain about it since they all do it to each other. *coughDaigocough*


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Re: Ultra Street Fighter IV
« Reply #362 on: May 16, 2008, 09:37:55 PM »
Silent Hill is Konami.... :olol

Sorry meant to say Lost Planet. I dunno why I was thinking about Silent Hill lol.
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Re: Ultra Street Fighter IV
« Reply #363 on: May 16, 2008, 09:55:07 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.
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Re: Ultra Street Fighter IV
« Reply #364 on: May 16, 2008, 10:03:39 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.

Nuff f**k** said!!!  ^^(PM)^

At one point Snk stated that some of there characters where inspired by capcoms, that who wouldnt be inspired with those fluid animations and flashy sprites!

@ Whoblehwah, it's funny how all the ones you compared where mad first by Capcom! Truth is, Capcom and Snk are kool with each other, another reason why SVC chaos didnt have all the characters they originaly planed is becouse Snk and Capcom decided to work on a sequel to Capcom Vs Snk, they both agreed to focus more on that, it goes like this, Capcom and SNK's first ever cross-over encounter was Match of the Millenium, made by SNK... Then it was Capcom's turn, as they made Capcom VS SNK 1 and CVS2... And  in 2003, the ball was in SNK's court once more. Anyone see the messed up patern, Capcom went 2 times b4 snk, the reason for this is becouse the first Capcom Vs snk was so popular they decided to make another one, Snk agreed to it and bam, there you have it, Capcom takes a second turn, and then Snk said, f**k it, we got this far, lets just finish SVC and launch it! So just shup up with you Snk fanatic shinanigons Whoblehwah! LOL:P
« Last Edit: May 16, 2008, 10:12:40 PM by Kid Daigo »
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Offline Whoblehwah

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Re: Ultra Street Fighter IV
« Reply #365 on: May 16, 2008, 10:12:47 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.

Well said, lol. I still like SNK more though, cause even if they do remake a game, they dont remake it over and over and over again. Also, I REALLY WANT KOF98 UM! lol.


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Re: Ultra Street Fighter IV
« Reply #366 on: May 16, 2008, 10:17:43 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.
you say SNK screw us over, how? all the games that they been releasing have not been released here in the US till now and it's about time. another thing i could buy any 3 of those games for the price of one Capcom game. example i could get NeoGeo Battle Coliseum, KOF 2002/2003 combo pack and KOF XI for the same price Capcom is selling Devil may Cry 4. then let's say i get them used, i still can get all 3 way cheaper than a used DMC4. then you say about the collections they are making, how about capcom? as i remember they released SF Collections and Megaman collections, so how is SNK screwing us over?
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Re: Ultra Street Fighter IV
« Reply #367 on: May 16, 2008, 10:22:17 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.
you say SNK screw us over, how? all the games that they been releasing have not been released here in the US till now and it's about time. another thing i could buy any 3 of those games for the price of one Capcom game. example i could get NeoGeo Battle Coliseum, KOF 2002/2003 combo pack and KOF XI for the same price Capcom is selling Devil may Cry 4. then let's say i get them used, i still can get all 3 way cheaper than a used DMC4. then you say about the collections they are making, how about capcom? as i remember they released SF Collections and Megaman collections, so how is SNK screwing us over?

Another good arguement! lol. You make a good point though. The KOF and Metal Slug games were released in the US but some of them weren't released on consoles until they were put into collections, like KOF02/03. This also reminds me, I want the Megaman X collection. <_<


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Re: Ultra Street Fighter IV
« Reply #368 on: May 16, 2008, 10:24:23 PM »
 >:-(-|
Oh, so SNK is only screwing the Japanese?  Plus SNK has yet to release a PS3 game and when KOF XII and Samurai Spirits: Sen come out, then I'm sure to pay another 7,000 yen to pick these up, which is basically the same price of all Japanese PS3 and Xbox 360 games.  Capcom Arcade Collection was on $19.99 in the US and X Collection was $29.99 in the US.  So be glad you don't have to import $70 games. ~X(....expensive.....


Anyway, it was Data East's Fighter's History that stole Capcom's idea and there was a pretty big lawsuit.  The game looked, sounded, smelled, tasted, and felted like Street Fighter 2.  I mean, when Yuri did a raging demon, we didn't hear one single complaint from Capcom nor did SNK complainted when Shiritsu Gakuen used 2 on 2 and 3 on 3 teams.  Like what Daigo said, there were inspired by one another.  

You should check out X Collection, too bad it didn't come out in Japan.
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Re: Ultra Street Fighter IV
« Reply #369 on: May 16, 2008, 10:24:37 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.
you say SNK screw us over, how? all the games that they been releasing have not been released here in the US till now and it's about time. another thing i could buy any 3 of those games for the price of one Capcom game. example i could get NeoGeo Battle Coliseum, KOF 2002/2003 combo pack and KOF XI for the same price Capcom is selling Devil may Cry 4. then let's say i get them used, i still can get all 3 way cheaper than a used DMC4. then you say about the collections they are making, how about capcom? as i remember they released SF Collections and Megaman collections, so how is SNK screwing us over?

Another good arguement! lol. You make a good point though. The KOF and Metal Slug games were released in the US but some of them weren't released on consoles until they were put into collections, like KOF02/03. This also reminds me, I want the Megaman X collection. <_<
i want it to, my son scratch the crap out of it so i have to go get a new copy
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Re: Ultra Street Fighter IV
« Reply #370 on: May 16, 2008, 10:26:46 PM »
>:-(-|
Oh, so SNK is only screwing the Japanese?  Plus SNK has yet to release a PS3 game and when KOF XII and Samurai Spirits: Sen come out, then I'm sure to pay another 7,000 yen to pick these up, which is basically the same price of all Japanese PS3 and Xbox 360 games.  Capcom Arcade Collection was on $19.99 in the US and X Collection was $29.99 in the US.  So be glad you don't have to import $70 games. ~X(....expensive.....


Anyway, it was Data East's Fighter's History that stole Capcom's idea and there was a pretty big lawsuit.  The game looked, sounded, smelled, tasted, and felted like Street Fighter 2.  I mean, when Yuri did a raging demon, we didn't hear one single complaint from Capcom nor did SNK complainted when Shiritsu Gakuen used 2 on 2 and 3 on 3 teams.  Like what Daigo said, there were inspired by one another.  
why pay so much for them? and yes i agree with you on the fighters history incident.
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Re: Ultra Street Fighter IV
« Reply #371 on: May 16, 2008, 10:28:53 PM »
It's the only way I can get games unless if I want a couple of months then get them on ebay.  For example I had to pay $110 for Metal Gear Solid 4 while America only has to pay $89. >:(
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Re: Ultra Street Fighter IV
« Reply #372 on: May 16, 2008, 10:29:45 PM »
>:-(-|
Oh, so SNK is only screwing the Japanese?  Plus SNK has yet to release a PS3 game and when KOF XII and Samurai Spirits: Sen come out, then I'm sure to pay another 7,000 yen to pick these up, which is basically the same price of all Japanese PS3 and Xbox 360 games.  Capcom Arcade Collection was on $19.99 in the US and X Collection was $29.99 in the US.  So be glad you don't have to import $70 games. ~X(....expensive.....


Anyway, it was Data East's Fighter's History that stole Capcom's idea and there was a pretty big lawsuit.  The game looked, sounded, smelled, tasted, and felted like Street Fighter 2.  I mean, when Yuri did a raging demon, we didn't hear one single complaint from Capcom nor did SNK complainted when Shiritsu Gakuen used 2 on 2 and 3 on 3 teams.  Like what Daigo said, there were inspired by one another.  

No one said SNK is screwing over japan. Hell, they actually have a better market in Japan since all their games are released over their first, then Europe, then the US. The point Goenitz was making was that all the old games SNK released in the past few years were never released in the US.


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Re: Ultra Street Fighter IV
« Reply #373 on: May 16, 2008, 10:31:16 PM »
>:-(-|
Oh, so SNK is only screwing the Japanese?  Plus SNK has yet to release a PS3 game and when KOF XII and Samurai Spirits: Sen come out, then I'm sure to pay another 7,000 yen to pick these up, which is basically the same price of all Japanese PS3 and Xbox 360 games.  Capcom Arcade Collection was on $19.99 in the US and X Collection was $29.99 in the US.  So be glad you don't have to import $70 games. ~X(....expensive.....


Anyway, it was Data East's Fighter's History that stole Capcom's idea and there was a pretty big lawsuit.  The game looked, sounded, smelled, tasted, and felted like Street Fighter 2.  I mean, when Yuri did a raging demon, we didn't hear one single complaint from Capcom nor did SNK complainted when Shiritsu Gakuen used 2 on 2 and 3 on 3 teams.  Like what Daigo said, there were inspired by one another.  

You should check out X Collection, too bad it didn't come out in Japan.

It's not so hard to see who copied who when we all know Capcom came first, the time period gap between Snk and Capcom isnt that big, but after a few more Capcom games and a few mroe Snk games, well, you know what happend! LOL!
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Re: Ultra Street Fighter IV
« Reply #374 on: May 16, 2008, 10:31:59 PM »
There was never bad blood between SNK and Capcom.  Capcom never had any problems with SNK's SVC: Chaos.  Also SNK is milk our money too with all of these KOF, Garou, World Heroes, Collections.  Now there is a SNK-Neogeo arcade collection out and they are remaking KOF'98.  They ported 00,01,02 from the Dreamcast to the PS2 and then they put them all in a collection making 95,96,97...then 98,99, 99-Evolution...then 00, 01,02.  Then port Garou: Mark of Wolves to the PS2, then make Metal Slug 3,4,5,6 seperatly on the PS2 and make Metal Slug 3 for the xbox in the US...then...then...SNK just keeps ripping us off.  So SNK is just as guilty or more guilty than Capcom.  And believe or not, Capcom was the company that helped get SNK back on it's feet when they were in the slumps.  These two companies are best friends.  Like mentioned earlier Capcom, SNK, Konami, Taito, Atlus, Namco, Sega, and Nintendo have the strongest alliance in the industry.

lol lucky me for not buying those collections and having my money get milked. I already got a Neo Geo, a Dreamcast, the Sega Saturn and any other systems those games appeared on in perfect (if not near perfect) arcade form. These versions are worth more then those crazy compilations. XD See the reason why SNK did this was because since Sony is concentrated on PS3 they can care less what the devs want to put on PS2 so long as they can make quick and cheap ports. Just simple emulation not hard to make for a system. So they take imports from Japan that are stuffed with 3-to-6 games and throw them in America for a nice little profit.

Sure I realize that I bought most of these games for well over 30 dollars in the past and now they are selling in anthologies, archives, for a mere $15.00. But I have come to realize that these collections are for the new people, the kiddies of the present and future generations. These people unlike myself and Mr. Daigo here were not privileged of having arcades where they can play fighters, beat-'em-ups, racers, shooters and others. They came in after all the good stuff came and gone so SNK is giving them a easy one shot deal to get it all.

Sure it's ashame that other system versions aren't as unique anymore now that these games no longer look BIG on previous consoles... it doesn't give a lot of reason to buy the older consoles these games appeared on first. But at the same time the original versions still have value and that's all that matters. Even if they come out with the whole SNK Neo Geo collection on PS2 all on one DVD disc it cannot take away too much from the originals, lol and atleast we can say that we had our copy way before the new schoolers since we played them it is easier for us to move onto new things like KOFXI, Neo Geo Battle Coliseum, SF4, KOF XII, Metal Slug 7, we can keep up better because weve played most of the older stuff.

Besides, not only do I have the originals as well as numerous ports but I as well as many of you have a little something called EMUS!! I can play the entire Neo Geo collection already on my Final Burn Alpha XXX Pro, so buying a collection if one has something like that is waste of money. XD I got into emulation shortly after I bought my various SNK ports. :)

I actually heard something like that, but I heard different.  Marvel had filed for bankrupty during the early 90s, but due to X-Men vs. Street Fighter and it's sells, this booasted the profit for both companies.  That being said, Marvel was getting greedy since in 2000 after the sells of X-Men in theater Marvel wanted a company that would make games other than fighting games.  Activision and EA stepped in because they hold some of the world's biggest franchises and could release anything and expect to sell millions.  These two companies easily snatch the rights from Capcom.  So really Marvel kind of ditch Capcom and MVC on the Xbox was the last port that Capcom was legally allowed to sell.  Marvel got mad because it some how got sells and wanted Capcom to pay up.  This too is a rumor, but I have been hearing this story a lot.  Another rumor is that there is a small possiblity that Capcom could be picking up that Marvel license once again, since Enterbrain has stated that a Japanese company has picked up the rights and that it would be reveal either E3 or Tokyo Game Show. [-O< that it's Capcom.

Although Marvel and bankruptcy do not mix. Some parts in this story don't sound too far off. Especially what you said about the movies. They are coming out left and right.
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