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Author Topic: Ultra Street Fighter IV  (Read 46049 times)

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Offline XerXes

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Re: Ultra Street Fighter IV
« Reply #1725 on: February 05, 2009, 06:55:42 AM »
Omg alt costumes should be something you earn after you beat the arcade mode not be sold as dlc, dam this dlc crap is starting to get out of hand with this greed business. Yes everyone can argue the fact that you don't have to buy it but trivial things like this should be given away instead of sold. Most likely if people wait 3-4 months the pack's will become free..........hopefully.
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Offline DrZaius

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Re: Ultra Street Fighter IV
« Reply #1726 on: February 05, 2009, 01:34:04 PM »
 ^^(PM)^

PAYING for ALTERNATE OUTFITS?  What a crime against fighting games (alongside the release of Rufus and C. Viper).

No, I can't post without showing my distaste for those characters.   :P

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Offline Gaijin

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Re: Ultra Street Fighter IV
« Reply #1727 on: February 05, 2009, 02:34:52 PM »
rufus i see a problem with but c viper i dont see any problem with her at all. i dont think she is a stupid creation at all. Besides chun li cant be the only woman with no competition. Its about time she gets a rival that can actually beat her and vice versa. also for those who reserved we will get some free dlc. im not sure if it is for the alternates. but for all those who are buying the normal you will have to pay. i read this according to gamestop.

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Offline dafamily

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Re: Ultra Street Fighter IV
« Reply #1728 on: February 05, 2009, 05:23:57 PM »
Seth vs Bison Artistic Trailer:

http://www.gametrailers.com/player/45105.html

Street Fighter IV The National Tournament, coming to a Gamestop near you:

Capcom, Gamestop, and EVO are organinzing the largest Street Fighter Tournament in modern US History.

The tournament will start in February 21st at a local gamestopn store near you. The 16 finalists will the then go to San Francisco to compete for the amazing prize of an official Street Fighter IV arcade machine.

More Details from Seth Killian himself: " The action starts on February 21st at thousands of GameStop locations EVERYWHERE.  Winners move on to the second round at regional stores (Feb 28th), and second-round winners advance to the March 14th semi-finals.

The best-of-the-best 16 finalists will then be flown in for the April 18th finals in San Francisco, where they'll compete to win an official Street Fighter IV arcade game. In addition to the trip to SF (SF in SF... see what I did there?), all finalists will score Mad Catz SFIV sticks and pads, the limited edition tournament belts, and will also earn a spot in the semi-final bracket at the EVO World Finals in Las Vegas, where they will take on the very best from around the planet.

Head over to GameStop.com for all the details, then run screaming to your local store to sign up.  There are thousands of locations participating across the country, so figure out where you need to be come February 21st!

Source: http://www.capcom-unity.com/go/network/blog

Capcom Reveals The Championship expantion pack and details abt the Alt costumes:

horray!!! Street Fighter IV is not even out yet, and Capcom is already spoiling us with expansion packs. The Championship pack was first heard about yesterday when the famitsu scans have emerged and we were confused what is it all about. Luckily Capcom has issued a press release detailing what is the Championship expansion pack :

 "Greetings,
 
Capcom is pleased to announce the first expansion pack for Street Fighter IV. Championship Mode expansion pack will add several unique and gameplay enriching options to Street Fighter IV’s already robust feature set free of charge post launch. Street Fighter IV’s Championship Mode Expansion Pack will include:
 

    * Replay Mode – Record, upload, and download top matches to share with the Street Fighter IV community. Players can analyze top tiered fighters matches, leave voter feedback for others, and share their own triumphant victories.

    * New Points System - Two new points systems to measure your skill (Championship and Tournament Points)

    * Enhanced Tournament Matching System - Skill level matching system offers improved tournament match making for beginners and mid-level players. Competitors earn Grade Points (GP) to earn entry into more advanced tournaments.

Additionally, we are announcing the DLC alternate costume expansion packs for Street Fighter IV to customize your fighters. Each DLC pack offers an alternate costume for you favorite Street Fighter IV character. The packs are grouped by themes and will be available for 320 MS points for Xbox 360 or $3.99 on PlayStation 3 post launch.
 

    * 2/17 – Brawler Pack DLC Pack will include alternate costumes for: Zangeif, E.Honda, Rufus, El Furete, and Abel.

    * 2/24 – Femme Fatale Pack will include alternate costumes for: Chun-Li, Cammy, Sakura, Rose, and C.Viper.

    * 3/3/09 – Shoruken Pack will include alternate costumes for: Ryu, Ken, Akuma, Gouken, and Dan.

    * 3/10/09 – Shadowloo Pack will include alternate costumes for: Seth, M.Bison, Sagat, Balrog, and Vega.

    * 3/17/09 – Classic Pack will include alternate costumes for: Guile, Dhalsim, Fei-Long, Blanka, and Gen.

To View screenshots of everyone's Alt costume:

http://www.capcom-unity.com/s-kill/gallery/view_gallery.one?gal_id=2147911

Offline DrZaius

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Re: Ultra Street Fighter IV
« Reply #1729 on: February 05, 2009, 05:33:13 PM »
rufus i see a problem with but c viper i dont see any problem with her at all. i dont think she is a stupid creation at all. Besides chun li cant be the only woman with no competition. Its about time she gets a rival that can actually beat her and vice versa.

C. Viper does not fit in with the Street Fighter universe (just like Rufus doesn't), plain and simple.  If this was the EX series, maybe, but it's not.  She's a KoF character with a MMX name.  Nothing about her fits Street Fighter.

And Chun Li has plenty of competition in all the female characters from previous Street Fighter games.  If she needs new female competition, they should at least fit the Street Fighter style.

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Re: Ultra Street Fighter IV
« Reply #1730 on: February 05, 2009, 06:15:38 PM »
you are right but i still disagree with you on crimson viper being not fitting into the street fighter universe though she is as you said a kof type fighter (looks wise) with a mmx name (i thought that was pretty funny lol). and yeah i was worng about the chun li part......sadly i didnt think of alpha and i didnt think of sf3 (makoto and ibuki....cuz she wipes the floor with elena imo)

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Offline EXCh33ky

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Re: Ultra Street Fighter IV
« Reply #1731 on: February 05, 2009, 08:52:18 PM »
C. Viper does not fit in with the Street Fighter universe (just like Rufus doesn't), plain and simple.  If this was the EX series, maybe, but it's not.  She's a KoF character with a MMX name.  Nothing about her fits Street Fighter.
That was the whole point, in an interview with I believe Ono, he was saying that SF characters have more a goofy kinda persona. C.Viper has this more serious attitude about her that doesnt make her seem like normal SF characters. It was completely intentional to make her not seem like a normal SF style but it isnt a rip on other games like KOF or Tekken or whatever, although those games have characters with serious attitudes

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Offline DrZaius

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Re: Ultra Street Fighter IV
« Reply #1732 on: February 06, 2009, 01:52:27 AM »
I can't take C. Viper seriously with that retarded outfit she wears.  Everyone in Street Fighter wears an outfit that follows some kind of tradition.  There's a kind of logic that is used.  There is no logic in C. Viper's outfit.  The Street Fighter names also follow a pattern.  They are actual NAMES.  Even Rainbow Mika's name contains part of her real name.  If they have no name, a name is given to them, like Blanka or... Necro.  It would've been better if her name was just Viper or something.

And I don't know how this guy says the Street Fighter characters have a goofy persona.  Guile and Ryu aren't goofy.  Sure, you could say Guile's hair is a little goofy but it makes more sense than C. Viper's.

And if anyone is goofy, it's Rufus.  In fact, he's so goofy he doesn't even FIT the Street Fighter universe.  He's completely fat with absolutely no muscle tone.  At least with E. Honda, he's slow and has muscles, which is logical.  Someone in such poor shape as Rufus should not be able to do the things he can do in the game.  It does not fit the Street Fighter logic.

Oro, Gen, and Akuma are able to do the things they can do because they kept their bodies in top shape and practiced for years.  I know Samo Hung is pretty athletic in real life even though he's a fat guy but he's really fit compared to Rufus.

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Offline The Notic

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Re: Ultra Street Fighter IV
« Reply #1733 on: February 06, 2009, 02:14:05 AM »
I can't take C. Viper seriously with that retarded outfit she wears.  Everyone in Street Fighter wears an outfit that follows some kind of tradition.  There's a kind of logic that is used.  There is no logic in C. Viper's outfit.  The Street Fighter names also follow a pattern.  They are actual NAMES.  Even Rainbow Mika's name contains part of her real name.  If they have no name, a name is given to them, like Blanka or... Necro.  It would've been better if her name was just Viper or something.

And I don't know how this guy says the Street Fighter characters have a goofy persona.  Guile and Ryu aren't goofy.  Sure, you could say Guile's hair is a little goofy but it makes more sense than C. Viper's.

And if anyone is goofy, it's Rufus.  In fact, he's so goofy he doesn't even FIT the Street Fighter universe.  He's completely fat with absolutely no muscle tone.  At least with E. Honda, he's slow and has muscles, which is logical.  Someone in such poor shape as Rufus should not be able to do the things he can do in the game.  It does not fit the Street Fighter logic.

Oro, Gen, and Akuma are able to do the things they can do because they kept their bodies in top shape and practiced for years.  I know Samo Hung is pretty athletic in real life even though he's a fat guy but he's really fit compared to Rufus.

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Offline Akeme

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Re: Ultra Street Fighter IV
« Reply #1734 on: February 06, 2009, 03:23:28 AM »
Wow get atleast top six gamestop stores heheheehh ;)

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Re: Ultra Street Fighter IV
« Reply #1735 on: February 06, 2009, 08:13:50 AM »
why cant these street fighter tournaments happen in the UK?
its a shame  \-/o
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Offline EXCh33ky

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Re: Ultra Street Fighter IV
« Reply #1736 on: February 06, 2009, 12:14:41 PM »
why cant these street fighter tournaments happen in the UK?
its a shame  \-/o
And Canada :'(

@DrZaius: Btw "this guy" as your referring to me didnt make it up, this was straight from Ono's mouth, so dont freak out on me just because you dont agree

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Re: Ultra Street Fighter IV
« Reply #1737 on: February 06, 2009, 02:35:45 PM »
I can't take C. Viper seriously with that retarded outfit she wears.  Everyone in Street Fighter wears an outfit that follows some kind of tradition.  There's a kind of logic that is used.  There is no logic in C. Viper's outfit.  The Street Fighter names also follow a pattern.  They are actual NAMES.  Even Rainbow Mika's name contains part of her real name.  If they have no name, a name is given to them, like Blanka or... Necro.  It would've been better if her name was just Viper or something.

And I don't know how this guy says the Street Fighter characters have a goofy persona.  Guile and Ryu aren't goofy.  Sure, you could say Guile's hair is a little goofy but it makes more sense than C. Viper's.

And if anyone is goofy, it's Rufus.  In fact, he's so goofy he doesn't even FIT the Street Fighter universe.  He's completely fat with absolutely no muscle tone.  At least with E. Honda, he's slow and has muscles, which is logical.  Someone in such poor shape as Rufus should not be able to do the things he can do in the game.  It does not fit the Street Fighter logic.

Oro, Gen, and Akuma are able to do the things they can do because they kept their bodies in top shape and practiced for years.  I know Samo Hung is pretty athletic in real life even though he's a fat guy but he's really fit compared to Rufus.

C.Viper was made to break some SF standarts, and I like her for that. The name issue is less important to me.

I think that you need to relax about her :)

About Ruffus, yeah he is a bogus char. But he can't have any muscle accents, because at that height, the muscle won't show up (its too much fat). Even he beeing a bogus, I do prefer him over Sakura, heheh

Sakura is a stupid entry: Capcom made a poll asking who could enter and Cammy won (I voted too). EVEN THAT, they still put that stupid girl on the game. Why not DeeJay or even THawk? Hawk is WAY better than Sakura

Man, Seth is REALLY pretty stupid:

http://www.gametrailers.com/player/44692.html

He is a mix of some characters:

- Extending Limbs (dhalsin)
- Sonic Boom (OH MY, HAVENT ENOUGHT FIGHTERS WITH  IT?)
- Pile Driver on the air (zangief)
- The SAME shoulder charge from Urien.

Come on Capcom, you could done better.
« Last Edit: February 06, 2009, 02:59:36 PM by xerxes »

Offline Gaijin

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Re: Ultra Street Fighter IV
« Reply #1738 on: February 06, 2009, 03:25:44 PM »
ok i totally disagree with you when it comes to sakura. sakura is the one wayyyy better than hawk by far. all but one of her moves has priority of hawks. i ben playing sf for a long long time and i have yet to see how hawk is better than sakura. im not saying hawk is bad..no....hell no...because i know all what he can do. and like i said earlier the reason we are most likely not seeing deejay and t hawk is because the two have absolutely nothing important to the story to contribute. they are no longer connected because they both got what they wanted in the alpha series......t hawk got his sis back from bison.....deejays music got famous. i like them both and i agree they should be in there but hey guys you have to bite the bullet because they arent gonna be back for a WHILE if at all. i mean seriously what reason would t hawk com back for? deejay? there is none for the moment. sakura is an important figure to the story. right now to make this short im not going to state why.

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Offline dafamily

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Re: Ultra Street Fighter IV
« Reply #1739 on: February 06, 2009, 03:59:10 PM »
Famitsu's Street Fighter IV Review translated:



A very kind Gamefaqs user has translated both the PS3 and XBOX 360 famitsu reviews of Street Fighter IV in full. Just as a reminder for you fellow readers,Famitsu awarded Street Fighter IV a good score of 34/40

PS3 Review:
Fans returning to the series should find an enjoyable experience equal to that found in SF II. Not only that but with the new system additions like the Focus Attacks (others weren’t mentioned), you’ll see that the road has been paved for a long-lasting, solid fighting experience. The online competitive component is also well implemented – though I can’t help but feel that the single-player component was a bit lacking. Or is that just me? = 9 points

SF IV’s new visual approach is amazing and sometimes you just have to stop and stare. The lag during online matches is virtually non-existent. (The actual phrase he used here is that it has been kept to an absolute minimum), and the lengths they have gone to ensure a high-quality competitive element truly makes SF IV stand above the rest. On the other hand, I have some reservations that they may have focused a bit too much on the multiplayer area and that as a result, newcomers may have a hard time breaking into the game. I also wish that there’d been a bit more the single-player mode as well. = 8 points

Street Fighter IV lives up to the series name with its enjoyable, yet aggressive combat system. The game is fairly difficult though, and beginners may find that even the easiest difficulty level will be quite hard. The ability to accept challengers while playing arcade mode is quite good. Additionally, the included anime and rival-based cutscenes will be a welcome addition for most home-based console users. = 8 points

SF IV faithfully captures the essence of ST II, so veterans of that game should be able to find their footing again with little difficulty. The game feels both familiar and new at the same time thanks to the added Focus Attacks (among other things?). The game may be a bit harsh for beginners, but the ability to search for players of similar skill level online is a big plus. = 9 points.

Xbox 360 Review:

With the ability to accept new challengers while playing arcade mode, SFIV is a very solid arcade port that is in no way inferior to arcade version. I am especially pleased with the addition of the new characters in the console version. There is a training mode type of system included for players to get a better grasp of each character’s combos, but it’s built a bit more for the intermediate player. However, the versus component of the game (didn’t specify whether it was online or not) is currently the best there is out there. = 9 points

The 360 version is almost completely identical to the PS3 version. SF IV offers not only a lot of new content, but a refreshingly easy-to-understand combat system. With these kinds of games, there’s always a huge skill gap between players in the beginning, but there is an in-game training mode that does a good job of making players want to improve. They’ve also done a good job setting up the online component to allow for new challengers to jump in at any time. = 8 points

Even with the new graphical overall and the addition of the Focus Attacks, SF IV is still the SF that you know and love. Still, the much-hyped challenger mode, and other console-specific modes (like Training and Challenge modes) don’t do that much to remake the series. However, with all the online battles you’ll be doing, it think it was good of them to include the medal / title collecting feature. = 8 points

Street Fighter IV does more than just offer an online versus mode, it even includes the innovative “challenger mode” present in the arcades. That, along with the extra features added to the console version, is enough incentive even for seasoned arcade vets to give this game a try. While I feel like there should have been a bit more to the SP mode, the intense online component is more than enough to make me a very happy man. I’m also looking to the DLC. = 9 points

Famitsu.com shows you the SF4 tournament mode as well as some Characters custom taunts:






http://www.famitsu.com/game/news/1221887_1124.html

Street Fighter IV post-release update super-evolution
 
Post-release title update
 
The fighting game Street Fighter IV will be realeased on 2nd February 2009 on Playstation 3 and Xbox 360. The fact that the post-release update will allow tournament-style online battles and the exciting Championship mode has been made clear. Now we will give details on Championship mode and the game's hidden items will be introduced.
 
Addition of Championship mode
 
With Street Fighter IV's online battles, you can specify various conditions and the game will search for suitable opponents. The expansion of the online battle features makes it possible to have tournaments and this is what Championship mode is all about. If you participate in Championship mode, you will automatically join the battle and have fun in the tournament.
 
Participation in Championship mode it not just done through the competition lobby but also while playing Arcade mode since you can use "Arcade Standby". You can also enter online Championship mode rankings and upload match replay data to the server. With the replay data, you can watch other players and high level play to polish your skills.
 
Acquiring the game's hidden items
 
Clearing Street Fighter IV's various modes will unlock all sorts of hidden items. Apart from the things introduced here, you can also gain online battle titles and various other things also exist. Now we will introduce these hidden items, the costume colour and the appeal (taunt/personal action - TM).
 
Colour and appeal combine to customise your characters
 
On the character select screen, after selecting the character you want to use, the colour, appeal (taunt) and the victory comment can be customised. There aren't many colours or appeals initially available but clearing game modes will increase the amount you can use.
 
Hidden character(s)
 
The main 16 characters from the arcade version are initially selectable. There is also Gouki, Gouken, the boss character Seth and extra characters added to the home version, so you have 6 characters that weren't playable in the arcade version and they are hidden at first.
NOTE - It doesn't specifically state the stuff about the arcade version, just the 6 characters thing, which is weird since there are 7 unlockable characters, so I interpretted this as meaning 6 characters plus Gouki, who was playable in the arcade.
The conditions to unlock them are the same as the colours and appeals; clearing the game will increase the number of unlocked hidden characters.

Offline MaverickZr0

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Re: Ultra Street Fighter IV
« Reply #1740 on: February 06, 2009, 06:25:54 PM »
I'll be getting this on X-box 360  :). No DLC Outfits though.

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Re: Ultra Street Fighter IV
« Reply #1741 on: February 06, 2009, 06:29:30 PM »
aww 360....i have already reserved for ps3

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Re: Ultra Street Fighter IV
« Reply #1742 on: February 06, 2009, 06:31:09 PM »
I don't have a PS3 :( Otherwise I would get it for ps3.

Offline EXCh33ky

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Re: Ultra Street Fighter IV
« Reply #1743 on: February 06, 2009, 06:46:35 PM »
Xbox 360 also :w00t:

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Re: Ultra Street Fighter IV
« Reply #1744 on: February 06, 2009, 07:04:51 PM »

Offline DrZaius

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Re: Ultra Street Fighter IV
« Reply #1745 on: February 06, 2009, 07:29:57 PM »
@EXCh33ky:  I'm not doubting it came from Ono's mouth.  I just couldn't care less what that guy has to say.

@O Ilusionista:  Plenty of characters have expanded the Street Fighter standards for the better without having to break it.  Breaking the standard is a slap to the face.

Sakura is bogus only in that she learned how to fight by watching Ryu.  How the heck can anyone learn how to throw a fireball by watching Ryu?  It probably took years for Ryu to learn how to pull off a fireball and that was with intense training.  In Alpha 3, Guile was still learning how to perform a Sonic Boom.  That's why it was so weak.  (Yes, there's actually a canonical explanation for Guile sucking in Alpha 3.)  Aside from how she LEARNED, Sakura is an okay character in the series.  Adding Karin was a little pointless but at least she's only in Alpha 3.  But now no more fighters in schoolgirl outfits!

As for Seth, yeah, he doesn't look all that great either.  But isn't there an explanation in the game for why he fights the way he does?  I really don't like El Fuerte, either.  Yet ANOTHER Mexican grappler?  Why not just use T. Hawk?  Really, the only new character who looks interesting is Abel.  Thumbs up to this character's design.

@Gaijin:  I don't know how Sakura is important to any story outside of the Alpha series.  T. Hawk and Dee Jay are members of the Street Fighter II gang, even if they showed up later.  If you're gonna have the original 8 plus the 4 bosses and Akuma, you need ALL of the new challengers as well.

I'm sorry but I'm a passionate Street Fighter fan and purist and I think it's a shame that the standards have been tossed into the garbage in order for Capcom to make money and for some Ono guy to make his fan fiction a reality.  Granted, Street Fighter IV has a lot of good going for it.  I think it's a good idea to make it easier for newbies to become competitive and I like how the shift to 3D didn't change the tone into a more serious one.  As dark as Street Fighter can be sometimes, its tone is always fairly lighthearted.  And the gameplay seems promising, though I haven't tried it.  But some of the choices that have been made for this game are really off the mark, I think.
« Last Edit: February 06, 2009, 07:35:35 PM by DrZaius »

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Re: Ultra Street Fighter IV
« Reply #1746 on: February 07, 2009, 12:09:41 AM »
I'll be getting this on X-box 360  :). No DLC Outfits though.

LOL, be sure to get a Fightpad :w00t: of Fightstick :w00t:....

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Re: Ultra Street Fighter IV
« Reply #1747 on: February 07, 2009, 02:43:05 AM »
Do I smell Infinity SF4 Tournaments :)

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Re: Ultra Street Fighter IV
« Reply #1748 on: February 07, 2009, 02:56:18 AM »
Do I smell Infinity SF4 Tournaments :)
I wish most players will be playing on the 360 so...

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Re: Ultra Street Fighter IV
« Reply #1749 on: February 07, 2009, 03:59:33 AM »
I wish most players will be playing on the 360 so...
Well I am forsure :thumbsup:

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