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Author Topic: [BOR] _Avengers United Battle Force_  (Read 184608 times)

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Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #675 on: September 22, 2016, 04:34:45 PM »
Now that is stunning deserves it's own cabinet...aesthetic can do a lot for a game once you got basic chars and mechanics down

Offline sky79

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Re: [BOR] _Avengers United Battle Force_
« Reply #676 on: September 22, 2016, 08:23:12 PM »
I am all ears :)

Ross could have a pumped up military jetpack-
(click to show/hide)
kinda like Forge's, but far beefier.


For Beast and other large heroes, an armed flying platform, like the one I made for Hulkbuster. 
(click to show/hide)

I made the platform separately from the Hulkbuster, so it can be used for anyone really.
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Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #677 on: September 22, 2016, 10:23:43 PM »
Oh, I liked that platform!

And here is, finally, the Sky Stage preview! Its me (Quicksilver) with my son Enzo (Brand) playing.  The stage is kinda short for now, but I will include more enemies and make it longer soon.

After a long time coding and fixing bugs, I am very proud with the result. And Quicksilver fans will love it :)


Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #678 on: September 22, 2016, 10:36:54 PM »
 :o

dumbfounded...never would have thought to make him run on the water usually you would give him a sky cycle but damn great job

Offline sky79

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Re: [BOR] _Avengers United Battle Force_
« Reply #679 on: September 23, 2016, 04:29:00 PM »
Oh, I liked that platform!

Then it is yours. That, and the boss character I offered for the water stage.

Wonderful video, very fast paced. We played this gem when we where their age, this is important to me. I'm at your service.

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Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #680 on: September 27, 2016, 03:44:29 PM »
Thanks! Check your PM.

I am very busy, but I got some people to help me to finish the next beta. My plan it to release it in December.

And here is the new boss of the game:

Offline Uche_of_IMT

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Re: [BOR] _Avengers United Battle Force_
« Reply #681 on: September 27, 2016, 05:48:32 PM »
I already see a typo. "is" should be "his" between "starting" and "criminal".
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #682 on: September 27, 2016, 06:37:03 PM »
Thanks, the typo came from the Wikia text. I will fix it.

Offline navs41

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Re: [BOR] _Avengers United Battle Force_
« Reply #683 on: September 27, 2016, 09:55:37 PM »
Nice parallax scrolling!
Strong Genesis vibe! :)

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #684 on: September 29, 2016, 11:29:34 AM »
Nice parallax scrolling!
Strong Genesis vibe! :)
Thanks buddy. That was my goal :)

Finish the next demonstration is being a Herculean job to me, but I am really trying the hard I can.
Here are some news:

- HammerHead is finished. He is a little pain to beat, so maybe I will tone him down a tad. Thanks to his adamantium skull, you can't hit him in the head.
- Changed HammerHead main palette to blue, to match his comics outfit.
- Now the NPCs has health bar and icons, so you check how much life your buddy still have.


Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #685 on: October 01, 2016, 02:27:53 PM »
To follow the new series on Netflix, Luke Cage is now a NPC


I don't have plans to make it a playable character, sorry. I don't like the character.

Offline HyperVoiceActing

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Re: [BOR] _Avengers United Battle Force_
« Reply #686 on: October 01, 2016, 05:25:57 PM »
Well being fair, he doesn't really have anything that could make him stand out compared to other playable characters (aside from his bulletproof skin but that's not too exclusive I guess)

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #687 on: October 09, 2016, 11:39:56 PM »
Hey Tigra, Akuma called and want his Shun Goku Satsu back!

Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #688 on: October 10, 2016, 01:01:28 AM »
That's great

Offline Uche_of_IMT

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Re: [BOR] _Avengers United Battle Force_
« Reply #689 on: October 10, 2016, 01:13:03 PM »
On a serious note, you should give Tigra something else.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #690 on: October 10, 2016, 01:16:05 PM »
And what, exactly? I am all ears.

Offline ExeLord

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Re: [BOR] _Avengers United Battle Force_
« Reply #691 on: October 10, 2016, 01:47:58 PM »
But ultra tail beatdown of course! :P Though I'm joking I swear I saw that somewhere, rapid tail attacks barrage. Wouldn't fit, but I'd laughed hard if it happened, lol.
So yeah, as I said in shoutbox, make her wag tail a bit while standing after shun goku satsu to show that she's actually angry, when pose kinda hides that.
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Offline Laforga

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Re: [BOR] _Avengers United Battle Force_
« Reply #692 on: October 10, 2016, 04:04:53 PM »
Maybe if you could add some frames as she is actually beating him before de X appears and lose the black screen as it is to akuma..ish.
maybe you could "disguise" her strikes with the slashing sprites and when the final X dissapears she is in the same position, facing backwards.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #693 on: October 10, 2016, 04:09:16 PM »
Maybe if you could add some frames as she is actually beating him before de X appears and lose the black screen as it is to akuma..ish.
maybe you could "disguise" her strikes with the slashing sprites and when the final X dissapears she is in the same position, facing backwards.

That was a gif animation, the move has many frames: she runs toward the eney, grab him, screens gets, dark, a lot of random slashes appears and right after the big X appears, the screen turns back normal. The enemy is sent upward, outside the screen (that enemy you see on the last frame have nothing with the move itself) then come falling, rotating.

I would add some curved slashes too, but someone already said that this move is "too close" to the one he made for his game (even if both comes from the same source and this move was planned way before), so I will skip this idea.

Offline Uche_of_IMT

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Re: [BOR] _Avengers United Battle Force_
« Reply #694 on: October 10, 2016, 09:04:56 PM »
That was a gif animation, the move has many frames: she runs toward the eney, grab him, screens gets, dark, a lot of random slashes appears and right after the big X appears, the screen turns back normal. The enemy is sent upward, outside the screen (that enemy you see on the last frame have nothing with the move itself) then come falling, rotating.

I would add some curved slashes too, but someone already said that this move is "too close" to the one he made for his game (even if both comes from the same source and this move was planned way before), so I will skip this idea.
Who is this "someone"?
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #695 on: October 13, 2016, 10:49:39 AM »
Showing Tigra moves + Avenger Power move + new voices, against Madam Masque.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #696 on: October 16, 2016, 09:35:22 AM »
Tigra fly more is finished. Now there is a warning symbol when the enemies start to attack and before you face the boss

Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #697 on: October 17, 2016, 02:07:21 AM »
looks cool customizable sky cycles

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #698 on: October 17, 2016, 07:47:00 PM »
By people request, I've found a way to add Bruce Banner on the game:


But Banner will appear only on sky stages, there is no plan to add him as a transformation.

Offline Jmaxximus

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Re: [BOR] _Avengers United Battle Force_
« Reply #699 on: October 17, 2016, 11:53:54 PM »
By people request, I've found a way to add Bruce Banner on the game:


But Banner will appear only on sky stages, there is no plan to add him as a transformation.

I think that is the best way to do it. Shows he is still in game. And Hulk can be a part of the flying stages just not in the traditional sense.

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