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Author Topic: [BOR] _Avengers United Battle Force_  (Read 184375 times)

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Offline Geekinell

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Re: [BOR] _Avengers United Battle Force_
« Reply #375 on: March 06, 2014, 07:31:31 AM »
If O was doing a Marvel NOW Beat 'em up, then these suggestions would make sense. However, this Beat 'em Up is a tribute to the glory days of Marvel.

i think your right. i think the golden age theme should be the most important thing. hopefully theres room for the Marvel Now Saga as i personally think its revitalised allot of forgoten characters.

Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #376 on: March 06, 2014, 04:45:21 PM »
LOOKS GREAT MAYNE

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #377 on: March 08, 2014, 11:11:08 AM »
While I am no spriter, sometimes I like the results of my edits :)

This is the grabup attack (scripted slam). After that move connects, Captain will jump an grab the enemy on the air.

I've been working on the core of the scripted slams, and I think made a way to have smarter and easier scripted slams by taking some concepts from Mugen. I will publish this method once I finish it.

Some shots of the slams



Every char which can grab an enemy will have a scripted slam. Hulk and Red Hulk will be very happy with this :)
But I really can't wait to start Hercules, he is THE grappler of the game.

I will record some videos soon.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #378 on: March 09, 2014, 12:01:04 AM »
Finally this is working as I wanted! Really thanks to Lagarto for the fixes!
This hook is hittable and will hit anything on its way. Both players and enemies can hit and be hit by him. If you don't pay attention, you can even hit yourself while trying to hit an enemy :)


Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #379 on: March 09, 2014, 02:59:31 PM »
HULK SLAM LITTLE MAN!


Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #380 on: March 09, 2014, 04:10:26 PM »
damn hulk why you gotta slam him like that

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #381 on: March 09, 2014, 09:59:20 PM »
Red Hulk is fan of Wrestling (Torture Rack)

(Red Hulk "breaks" the enemy on his own back, then throw the enemy back)

Offline ulisan

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Re: [BOR] _Avengers United Battle Force_
« Reply #382 on: March 10, 2014, 10:39:38 PM »
Red Hulk is fan of Wrestling (Torture Rack)

(Red Hulk "breaks" the enemy on his own back, then throw the enemy back)
You mean like Hugo's neck break?

 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #383 on: March 10, 2014, 11:01:18 PM »
Almost that, take a look...

As promissed, here is a small preview of the scripted slams:

Offline I-Skorp-I

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Re: [BOR] _Avengers United Battle Force_
« Reply #384 on: March 11, 2014, 11:26:54 AM »
Man i can't wait till you release the updated version so i can slam some fools real quick lol
Sting Of The Scorpion

Offline Tha Lando ( Le CROM )

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Re: [BOR] _Avengers United Battle Force_
« Reply #385 on: March 11, 2014, 11:31:43 AM »
Man i can't wait till you release the updated version so i can slam some fools real quick lol
ditto! i been rockin the demo version game on my Tablet. plays great and looks even better than on my cellphone!  ^:)^ ::salute::

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #386 on: March 11, 2014, 03:18:54 PM »
Thank you dudes!
I hope to post new videos soon.

Offline ulisan

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Re: [BOR] _Avengers United Battle Force_
« Reply #387 on: March 12, 2014, 03:34:04 PM »
 Did you already figure how gonna be the Hercules's grap system?

 If no, i have some ideas...  XD||

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #388 on: March 12, 2014, 03:39:25 PM »
I already have some sketches, but you can throw your ideas :)

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #389 on: March 18, 2014, 09:29:39 AM »
Jhfer is editing a new Playable char: Sabra

http://marvel.wikia.com/Ruth_Bat-Seraph_(Earth-616)

She will use her earlier costume, and will act as the Healer of the game.
(and, If I manage to code it, she will unlock some hidden powers on the chars)

And finally I managed to use grabwalk on Hulk/Red hulk, so they can grab and walk with the enemies
« Last Edit: March 18, 2014, 10:35:49 AM by .:O Ilusionista:. »

Offline navs41

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Re: [BOR] _Avengers United Battle Force_
« Reply #390 on: March 18, 2014, 10:05:12 PM »
Hey Ilu, just remember another thing which is common in beat them up games...
Sometimes the enemies will jump from the foreground/background, instead of coming from the sides.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #391 on: March 18, 2014, 10:06:51 PM »
ah, they already come from everywhere on the dev version :) From doors, from the water, from the other street, etc.

Offline ulisan

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Re: [BOR] _Avengers United Battle Force_
« Reply #392 on: March 20, 2014, 04:48:25 PM »
I already have some sketches, but you can throw your ideas :)
I was thinking about he have just fews melee attack (with  :6 :6 + Attack) like a shoulder tackle or something from his stories and some moves are grab starters:

 - Common grab + jump and attack: Neck Breaker (like Hugo from the earlier GIF)
   Attacks: Choke (like big Bear does)
   Throw: a slap with the hand that chokes.

 -  :2 :3 :6 + attack: dash and grab, any button start a animation/move:
     Attack - fly forward and to the ground (like 360º + kick with Zangief, from far) - hits enemies nearby
     Jump: throw enemy like a bowling ball, in a straight line, stops in the end of screen.
     Special: Send to the air, enemy in juggle animation to follow as the player wishes, or  :2 :3 :6 + attack to a aerial grab slam.
 -  :2 :8 + attack: Super Stomp, like Alex does
 

 Extra Joy: Hercules Muscles - a big chest showing

 I don't know how possible is that, but are my ideas.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #393 on: March 23, 2014, 06:14:08 PM »
ok guys, update time!

I've been working on this game a lot and here are some fresh news

New attacks and grabattacks to Beast:



Second floor of Maggia's ship, with a fire trap with a bit of random attacks + new enemies


Check the video with the updates (I am aware of the error on the Henchman's portrait and Mob's fall animation)


And Jhfer had finished Hercules, with some cool options for his costumes



More to come.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #394 on: March 26, 2014, 02:18:22 PM »
I need some enemies with "dive suits", any clue? I remember Shinobi arcade, but I would need to edit it a lot

Talking about edits, I've done a Viper edit, how it sounds?

Offline Macaulyn97

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Re: [BOR] _Avengers United Battle Force_
« Reply #395 on: March 26, 2014, 06:57:58 PM »
When you said you were doing it, I thought you were going to make a MUGEN char.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #396 on: March 26, 2014, 10:13:29 PM »
I will do both.

Offline Macaulyn97

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Re: [BOR] _Avengers United Battle Force_
« Reply #397 on: March 26, 2014, 10:55:25 PM »

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #398 on: March 29, 2014, 12:58:52 AM »
Jhfer added more details to the edit

And Doom will fix her hair.

Thanks for the sheets, guys.

Anyway, I've been playing with some lighting effects, to make some different stages. This is the 3rd floor of Maggia's ship, the last one before the boss fight.

The lights goes from pitch black, to bad visible areas, to more or less iluminated and spot areas.


I just think I don't need to cover the HUD with those effects...

Those lights will be animated, so they can go on & off at random. plus, I plan to put some script into work by letting some moves lighting up the scene. For example, Thor's thunder should iluminate the stage.

Some people asked about what we plans for the history, which stages and such. Here is a small preview:

Starting heroes: Captain, Hawkeye, Ironman, Hulk, Quicksilver, some female avenger, Wolverine or Beast (both were avengers someday) & Thor.
Still thinking in what to do with War Machine. We need at least one x-men on the starting roster, because many mutants were attacked by Sentinels and some were kidnaped and the X-Men asked help from Avengers.

Stage 1

Part 1, Streets: Jarvis warned about some havok near the port, and heroes goes to investigate who are making this (Masters of Evil? Hydra? Who knows?) Sub boss - Hydra Golem

*BRANCH - where you fight Golem*

Part 2a, Port: Something tells that Hydra is not working alone...more Hydra soldiers (Riot) comes into play.
Part 2a-2, Port Platform: Seams that not only Hydra is involved, but Masters of Evil too. Are they working togheter? Boss - Tiger Shark.

Part 2b, Streets to beach: More hydra soldiers, bikers and such. The clues tells that there are more evil groups into the play, but who? Boss - Viper (but she escapes before you defeat her)

Unlocked characters - Namor, Vision, Black Widow or Spiderwoman. They are investigating Hydra's colaboration with another group, and something says that is...Maggia.

If you choose the port - Water stage - A TMNT-like stage, where you ride a board shoting enemies, to reach out Maggia' ship. Not all chars are allowed.
If you choose the streets - Transport stage/Aerial stage - A different path on the history, which will lead to different enemies and bosses. The paths can or can not cross themselves, still thinking about this.

Stage 2 - Maggia' ship

1st Floor - Maggia's minions. Sub Boss - Hammer Head. Possible NPC: Mockingbird.
2nd floor - Its a trap! Maggia's was waiting the heroes on a ambush. A lot of traps and other dangers.
3rd floor - Very dark room. This isn't a good day for the Avengers.
4th floor - Boss - Madame Masque with Dreadnoughts. What a nice couple...

unlocked chars (after the stage): Some X-Men, after getting the info of where the others mutants are - Emma, Beast or Wolverine, ???, Sabra.

Stage 3 - Sentinels Base

Unlocked chars: Scarlet Witch (was locked on the base), Black Knight, ???, ????, ????

Stage 4 - Wakanda or Spiderman stage

Unlocked chars: Black Panther (wakanda), Spiderman, Black Cat, ???, ???, ???
Sub bosses: ???
Bosses: Klaw, Spiderman's enemies.

*bonus stage*


Stage 5 - A blast...from the Future?

SWORD's Brand come into play warning about a Starship-Yard (Dry Dock) has materialized in space, and she got an weird extraterrestrial signal coming from...a futuristic city?
Sub Boss: StarHawk
Boss: Korvac

Unlocked chars: Brand, Major Victory, Yondu, Starhawk (after the sub boss fight)

Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #399 on: March 29, 2014, 02:40:03 AM »
sounds great, especially the lighting

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