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Author Topic: [BOR] _Avengers United Battle Force_  (Read 184745 times)

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Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1125 on: February 20, 2018, 12:25:23 PM »
Very nice Iron Fist!!  :thumbsup:

I would play more with his colors!! :)
 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1126 on: February 20, 2018, 02:57:41 PM »
About the colors, here are all his costumes


I am not working alone on him. Iron First is a team work (like pretty much all characters):

- Jhfer edited all the base, turning Fei Long into Iron Fist
- I've drawn the belt in all the sprites
- Doom had shaded all the belts
- Jhfer coded the very basic character, with no voice, just to have a base to work on.
- I am working on polishing it.


I am working on this game in my (RARE) sparetime, or when I get bored with Mugen. It's a slow going process, but is progressing nicely.

Offline navs41

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Re: [BOR] _Avengers United Battle Force_
« Reply #1127 on: February 21, 2018, 03:30:07 AM »
Hey Ilu,

Dao Long from Breakers has interesting animations too.

Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1128 on: February 21, 2018, 11:41:20 AM »
Very very good O Ilu!! :)
 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1129 on: February 25, 2018, 09:58:30 AM »
Quick preview of some Iron Fist's throw moves, including his aerial special throw

Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1130 on: February 25, 2018, 10:15:40 AM »
I like how it plays!!  :thumbsup:
 

Offline I-Skorp-I

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Re: [BOR] _Avengers United Battle Force_
« Reply #1131 on: February 25, 2018, 11:35:45 AM »
Quick preview of some Iron Fist's throw moves, including his aerial special throw


Was that Cap's shield in the background?  /:O
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Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1132 on: February 25, 2018, 11:36:48 AM »
Step on it and you will understand for what its for :)

Offline I-Skorp-I

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Re: [BOR] _Avengers United Battle Force_
« Reply #1133 on: February 25, 2018, 06:30:23 PM »
Step on it and you will understand for what its for :)

Uh-oh LOL  :D
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Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #1134 on: February 26, 2018, 04:27:54 AM »
  I like those grab moves

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1135 on: February 27, 2018, 12:19:59 PM »
Thanks.
Jhfer is helping me a lot, making the basic work of many characters (enemies, player, bosses).
The last one he had sent me is Enchantress

(probably, I will change the fire effect to green)

My plan for her is to make she different from the other bosses - since she has almost no fighting skils, she will not chase the player for close combat, but instead she will use long distance tactics. Her main power will be sorcery:

Quote
The Enchantress' magical powers are among the most powerful of all Asgardians. The Enchantress's strength and proficiency with magic is second only to Karnilla, with enough power even in the Earthly realm to cloud the sight of Agamotto through his Orb for hours from the view of Doctor Strange.

Thanks to this, she will have a lot of attacks (I think its the boss with more attacks on the whole game) and she will be making the player life hard in the whole chapter, not only on the last fight.

Also, Skeletons, after dying, aren't removed from the screen. They have one trick: when they "die", there a small chance of "rebirth". So it will rise to fight you again. Skeletons were a pain in Golden Axe and they are a pain here too - they get itens, escape from grabs (like bosses does) but do not fall on holes like morons like in GA, lol.


by the way, since Iron Fist is now playable, I've replaced him in the boss game select screen

Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1136 on: February 27, 2018, 02:24:07 PM »
I always love Jhfer's work!! I like that stage with the Moondragon and Falcon cameos!!  :thumbsup:
 

Offline I-Skorp-I

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Re: [BOR] _Avengers United Battle Force_
« Reply #1137 on: February 27, 2018, 03:06:47 PM »
Thanks.
Jhfer is helping me a lot, making the basic work of many characters (enemies, player, bosses).
The last one he had sent me is Enchantress

(probably, I will change the fire effect to green)

My plan for her is to make she different from the other bosses - since she has almost no fighting skils, she will not chase the player for close combat, but instead she will use long distance tactics. Her main power will be sorcery:

Thanks to this, she will have a lot of attacks (I think its the boss with more attacks on the whole game) and she will be making the player life hard in the whole chapter, not only on the last fight.

Also, Skeletons, after dying, aren't removed from the screen. They have one trick: when they "die", there a small chance of "rebirth". So it will rise to fight you again. Skeletons were a pain in Golden Axe and they are a pain here too - they get itens, escape from grabs (like bosses does) but do not fall on holes like morons like in GA, lol.


by the way, since Iron Fist is now playable, I've replaced him in the boss game select screen



I love what you have shown so far. But be honest Uncle O. How long do you believe it will be until we see another download update?
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Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1138 on: February 28, 2018, 05:10:49 AM »
Some months. I have two whole chapters to code.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1139 on: March 01, 2018, 07:03:33 AM »
I've working on the Replay Mode. Instead of adding many mode at the menu screen, I've made a simple stage where you will be able to select all important areas of the game

Nothing fancy, just to make the selection process easier

But since the routes are separated now, you will need to beat the game 2 times to access all the extra modes - including the bonus games and boss rush.

If everything goes well, the next release will have, at least, 4 new playable characters. Maybe more. And at least 2 new NPCs.
Also, I have plans to add more hidden characters :)

Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1140 on: March 01, 2018, 12:18:19 PM »
Very good news!!  :thumbsup:
 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1141 on: March 02, 2018, 04:16:28 PM »
Thanks

I am making some changes in block/dodge:

  • Now all the characters won't stay 1 second on the block pose, but 1/2 second. This was a feedback some people gave to me.
  • Dodge is now executed with D or U + BLOCK. The movement is fast, invincible while moving but you will be able to be hit once you land on the ground, to avoid to be cheap
  • By the same reason, you won't be able to execute it while blocking already
  • Only close combat characters will receive dodge. Any character with long range attacks won't receive it.



Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1142 on: March 03, 2018, 07:35:28 AM »
Cool!!  :thumbsup:
 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1143 on: March 03, 2018, 10:13:50 AM »
Black Cat is receiving some love:


• Wall Jump: Now she can execute an extra jump when jumping near walls (only walls and not screen edges), by pressing JUMP when she on the air - and won't work it she is still too close to the ground. This move can be linked to her Jumping Hook move (absent from the read me, my mistake). Some other characters wil receive this move too.

• Quicker combos: Reduced the combo attacks from 5 to 4 hits, so she looks faster now. Also, her combo enders and grab attacks now pushes the enemies far away from her.

• New Attacks: Make her moves less repetitive, she is receiving some new basic attacks, like a new combo ender and a diving attack, which is very useful for her


• New frames: I am converting some more frames from the Mugen version.

« Last Edit: March 03, 2018, 10:31:34 AM by .:O Ilusionista:. »

Offline NX-MEN

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Re: [BOR] _Avengers United Battle Force_
« Reply #1144 on: March 03, 2018, 11:53:18 AM »
Sounds great!!  :thumbsup:
 

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1145 on: March 10, 2018, 02:23:55 PM »
Guys, I have some cool news to share, but I have to share a bad one first: Hulkbuster mode won't be added anymore. Due to serious misunderstandings (which I prefer to leave only between involved parts), I will no longer add this mode in the game.

Who has known me for all these years knows that I HATE bringing private matters publicly. I just posting about my decision to remove this mode from the game, as I believe I owe some explanation to the fans who follow the project.

This decision has already been taken and irrevocably. I apologize to anyone who has been waiting for this mode.

Back to the good news:
• Ares - He's almost done. He will be one of the chiefs in the chapter of Greece. Who will win the match between Ares and Hercules?



• Iron Fist - I'm adding new effects to your moves to simulate the use of Chi.


I added the ability to load Chi, using the CHARGE command, which allows reloading the entire MP bar - just as Thor and Emma do as well.

I also want to put his ability to heal, but I'm still thinking of a way so it does not get unfair and unbalance the game.

• Programming - I found some serious problems with the walls in the chapter of Greece, which will make me program again several projectiles of the game. It's a very boring job, but I have to do it. The good part is that I think I have a solution for that.

Again, thank you all for the support. If by any chance I disappoint anyone, I apologize but it was not intentional.

Offline BobbyD226

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Re: [BOR] _Avengers United Battle Force_
« Reply #1146 on: March 10, 2018, 05:26:08 PM »
Looks nice!
Might I suggest some potential alternate and perhaps simpler alternative to Hulk buster?




Both endo sym and bleeding edge were pretty similar. Endo Sym was more focused on absorbed energy and mimicking powers. Bleeding Edge basically turned Tony into the Iron Lantern. Both were stronger, faster, etc than his other armors. They could just be slight recolors with extra attack effects and junk like that.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1147 on: March 10, 2018, 05:32:38 PM »
Hum, that is a cool idea. I will read more about those armors.

By the way, looks like we will have many new stages for the next release. The two new chapters, combined, have almost 10 stages - with many new enemies.

Offline O Ilusionista

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Re: [BOR] _Avengers United Battle Force_
« Reply #1148 on: March 10, 2018, 07:13:06 PM »
AmitDabydeen made a very cool Quicksilver playthrough



Quote
He can pretty much destroy people if you know what your doing man, and in the playthrough I was jumping around to see if I could find secrets lol (I did found 1 extra life ;))

Offline warecus

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Re: [BOR] _Avengers United Battle Force_
« Reply #1149 on: March 10, 2018, 07:21:05 PM »
Looks really good brugh

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