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Author Topic: Varnage Release  (Read 6597 times)

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Offline JARRO77

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Re: Varnage Release
« Reply #75 on: April 14, 2013, 02:22:15 PM »
yea man, you can do this stupid and incorrect think only because you is behind a pc,if we do face to face after


In other words...

I can.
And I wlll.


and after


I break
Your Face

ok stop now because


ok now seriously we can't solve this situation, you hate me, and i understand this, if someone post some other feedback i thank you and try to fix
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Offline Macaulyn97

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Re: Varnage Release
« Reply #76 on: April 14, 2013, 02:44:07 PM »
yea man, you can do this stupid and incorrect think only because you is behind a pc,if we do face to face after


In other words...

I can.
And I wlll.


and after


I break
Your Face

ok stop now because


ok now seriously we can't solve this situation, you hate me, and i understand this, if someone post some other feedback i thank you and try to fix
I think we're taking the wrong path here. I don't think Darkflare's way to criticize is the right one, but I don't think he hates you. You're taking it too personaly. Remember, MUGEN is supposed to be a game, a form of entertainment, so lets not get to each other's throats, shall we?

Offline JARRO77

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Re: Varnage Release
« Reply #77 on: April 14, 2013, 03:09:43 PM »
man i always respect the work of all, if it's bad work it's bad, if it's good work it's good, a'm not going to post video in youtube against the char or the creator, and a'm not going in the forum for start drama or war with the people, this it's 1 game, and i make 1 char,and i shared my work with all,
I think the important thing is to have fun with the char no despise because you don't like the way about the AI,i don't care the method you use for make the char, if the char it's good it's good, if in the char there is problem try to fix for become better and I'm already doing this
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Offline Darkflare

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Re: Varnage Release
« Reply #78 on: April 14, 2013, 03:11:41 PM »
He's resorting to threats over the internet.
I think this is the point where we just leave him be to his own sillyness.

Offline CosmicToxin

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Re: Varnage Release
« Reply #79 on: April 14, 2013, 06:35:39 PM »
@JARRO77, don't get upset over stupid internet stuff, they are just saying what they think should be done with your character even if it comes across as them being jerks. if you don't want to change things then don't, its your character, your vision of how it should be. making threats over the internet was stupid for you to do though [-X

@Darkflare and others, not everyone comes to mugen with superior spriteing and coding skills so yeah, i think that the fact that it is his first character is an acceptable excuse. you tried to get your point across to him, and it failed, so stop posting in this thread unless you have something constructive and helpful to say that does not make you sound like a jerk please. [-X

Offline Darkflare

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Re: Varnage Release
« Reply #80 on: April 14, 2013, 08:15:52 PM »
Oh, you again.

you should stop playing a white knight, it's about as bad as a jerk.

Offline C.M.G

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Re: Varnage Release
« Reply #81 on: April 14, 2013, 08:18:41 PM »
yea man, you can do this stupid and incorrect think only because you is behind a pc,if we do face to face after


In other words...

I can.
And I wlll.


and after


I break
Your Face

ok stop now because


ok now seriously we can't solve this situation, you hate me, and i understand this, if someone post some other feedback i thank you and try to fix
Internet tough guy. I see.

Offline Rage

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Re: Varnage Release
« Reply #82 on: April 14, 2013, 08:21:58 PM »
Im locking this thread

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Offline Rage

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Re: Varnage Release
« Reply #83 on: April 16, 2013, 12:57:59 AM »
 I'm unlocking this topic now. Hopefully we can all be cool and respectful of each other.

Jarr maybe you could contact team symbioteabout the inclusion of your character in there project. of course you have to modify your character to their gameplay style and tweak much of your coding if you want to join em.

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Offline JARRO77

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Re: Varnage Release
« Reply #84 on: April 16, 2013, 01:26:11 AM »
Thanks Rage for unlocking the post :) ;),  for now i only fix the problem about the clns and other small problem, i add the sound in the win pose, but i can't lower the level of the AI
because a'm not a coder, and i can't do this
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Offline C.M.G

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Re: Varnage Release
« Reply #85 on: April 16, 2013, 01:39:38 AM »
Thanks Rage for unlocking the post :) ;),  for now i only fix the problem about the clns and other small problem, i add the sound in the win pose, but i can't lower the level of the AI
because a'm not a coder, and i can't do this
Just change this: cmd = Venom_Medium.cmd to cmd = Venom_Easy.cmd in the def. file to lower the AI. The commands are only the problem because  tapping 1 button chains to both basic attacks like m.punch to c.punch. A tweeking in the cmd file indeed.

Offline JARRO77

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Re: Varnage Release
« Reply #86 on: April 16, 2013, 02:14:57 AM »
ok i do this, i take the  cmd = Venom_Medium.cmd after copy in desktop, i change the name in easy and i copy and past in  cmd = Venom_Easy.cmd in the def  i don't know if it's right but try this version and let me know



before of this i do the same process but with the venom easy to medium, but the AI was horrible and lose all the match, now it's venom medium to easy


http://www.mediafire.com/?5ag2qvkmiunzg7a

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Offline catbat74

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Re: Varnage Release
« Reply #87 on: April 16, 2013, 02:22:36 AM »
Thanks for Varnage, jarro.....mugen symbiote tribute#2-Enter the Varnage
« Last Edit: April 16, 2013, 03:06:46 AM by catbat74 »

Offline C.M.G

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Re: Varnage Release
« Reply #88 on: April 16, 2013, 02:45:15 AM »
ok i do this, i take the  cmd = Venom_Medium.cmd after copy in desktop, i change the name in easy and i copy and past in  cmd = Venom_Easy.cmd in the def  i don't know if it's right but try this version and let me know



before of this i do the same process but with the venom easy to medium, but the AI was horrible and lose all the match, now it's venom medium to easy


http://www.mediafire.com/?5ag2qvkmiunzg7a
what changes have made to this char?

Offline JARRO77

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Re: Varnage Release
« Reply #89 on: April 16, 2013, 02:48:05 AM »
thanks catbat a'm glad you like varnage ;)

what changes have made to this char?


I did what you told me to lower the AI

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Offline C.M.G

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Re: Varnage Release
« Reply #90 on: April 16, 2013, 03:07:53 AM »
re-DL'ed it. Its still in Medium and its still a beast. Don't re-up its easy to choose difficulties of AI on def. file. The coding of the AI in the cmd. was Kongs codes and they're very complex as far as I know.

Offline JARRO77

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Re: Varnage Release
« Reply #91 on: April 16, 2013, 03:13:37 AM »
man, the base for AI it's by arachnoman, listen me i have the solution for you, take the file easy and copy and past in medium, and after try, the level for the AI decreases , for the my version i take this, because when i play in the game i play in hard mode, i don't like the characters easy to beat, if yuo think the Ai of varnage it's so hard, use this method and you'll decrease the AI

there are so much char with the strongher AI and nobody says anything now for  this char instead, the AI its so strong why?? this char can lose ws so much char in whatch mode, and in the arcade you can win,if you think the ai it's hard, lower it with that method
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Offline Rage

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Re: Varnage Release
« Reply #92 on: April 16, 2013, 04:11:24 AM »
The reason people are complaining about the AI is because of the csn boxes and other things that the community considers to be wrong. now it sounds like to me you want to make this so its acceptable to everybody. then fix the issues darkflare was talking about. that will balance the character out with the strong Al. right now its like fighting in angry ghost. you can touch a ghost you ain't gonna win.

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Offline JARRO77

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Re: Varnage Release
« Reply #93 on: April 16, 2013, 04:17:28 AM »
if yuo spick about the clns wrong, in the video of Darkflare , darkflare change the clns and put the clns in wrong position, you can see in his video
when make  the standing punch or crouch strong punch him don't hit the opponent( lol), in my mugen if i make  the standing punch, crouch strong punch i hit perfectly the opponent and i can post a video about this  now (if someone does not believe) , and you can see the clsn are ok, if you mean the clsn about O, i already fix the walk, the special attack symbiote drill, and jakchammer, about the Ai, i change the cmd venom medium in easy, and the Ai and still going strong but less than before
« Last Edit: April 16, 2013, 04:42:13 AM by JARRO77 »
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Offline Rage

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Re: Varnage Release
« Reply #94 on: April 16, 2013, 05:01:01 AM »
look I'm going to buy out this. I'm not a coder  so I'm done speaking. to be honest I'm at a loss for words I don't really know how to talk to you. sorry if that offends you. also don't make accusations. there's no way to prove that he changed or you changed. its basically starting up another argument. it be nice if you retract your statement about the sabotage.

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Offline Hellzone

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Re: Varnage Release
« Reply #95 on: April 16, 2013, 05:09:24 AM »
if yuo spick about the clns wrong, in the video of Darkflare , darkflare change the clns and put the clns in wrong position, you can see in his video
when make  the standing punch or crouch strong punch him don't hit the opponent( lol), in my mugen if i make  the standing punch, crouch strong punch i hit perfectly the opponent and i can post a video about this  now (if someone does not believe) , and you can see the clsn are ok, if you mean the clsn about O, i already fix the walk, the special attack symbiote drill, and jakchammer, about the Ai, i change the cmd venom medium in easy, and the Ai and still going strong but less than before

Hey man, no one is trying to attack you personally, Everyone is just making suggestions on how to make your character better. I personally like your character but the others who have posted before me are right, there are some changes that are needed, but i'm not one to talk, i'm still new to coding and creating characters. So if you look at what everyone posted in a good when instead of taking it in negative context then it will start an argument, So before this gets too far, ill stop myself. So please don't take this the wrong way. Best to luck of you with your character and future endverous

Offline C.M.G

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Re: Varnage Release
« Reply #96 on: April 16, 2013, 05:13:13 AM »
man, the base for AI it's by arachnoman, listen me i have the solution for you, take the file easy and copy and past in medium, and after try, the level for the AI decreases , for the my version i take this, because when i play in the game i play in hard mode, i don't like the characters easy to beat, if yuo think the Ai of varnage it's so hard, use this method and you'll decrease the AI

there are so much char with the strongher AI and nobody says anything now for  this char instead, the AI its so strong why?? this char can lose ws so much char in whatch mode, and in the arcade you can win,if you think the ai it's hard, lower it with that method
Thought I'd let you know that Arachnoman uses Kong's Venom as an edit added with a Venom logo background. Yes the AI strong easily we can choose 3 option: easy, medium and hard and it was intentional to put it there. It can be beaten with a lot practice though.

Offline Yun0

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Re: Varnage Release
« Reply #97 on: April 16, 2013, 05:53:31 AM »
 >:-(-|
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Offline C.M.G

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Re: Varnage Release
« Reply #98 on: April 16, 2013, 06:17:42 AM »

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Re: Varnage Release
« Reply #99 on: April 16, 2013, 06:38:07 AM »
>:-(-|
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