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Author Topic: Ironman by ZVitor v0.8  (Read 3607 times)

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Offline kyoman

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Re: Ironman by ZVitor v0.8
« Reply #25 on: February 01, 2013, 09:14:31 PM »
Great work, like always, Thanks

Offline Review

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Re: Ironman by ZVitor v0.8
« Reply #26 on: February 02, 2013, 12:52:54 AM »
Nice work. Will test and let you know how it plays.

Offline jethroyo

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Re: Ironman by ZVitor v0.8
« Reply #27 on: February 02, 2013, 01:47:06 AM »
Feedback:

-Tune down cool-time for Beam Blast just a tiny-itsy-bit.

-Tune down Damage for Hypers (Except for Iron Avenger)

-Smart bombs on ground, when crouch block, the explosion no longer effects the opponent (Unless this was attend)

Offline Tiger-Boy

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Re: Ironman by ZVitor v0.8
« Reply #28 on: February 02, 2013, 10:15:15 AM »
Deleting all previous Iron-Man chars.

Awesome new take on the Character. Well done!  :thumbsup:
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Offline dev.

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Re: Ironman by ZVitor v0.8
« Reply #29 on: February 02, 2013, 10:30:22 AM »
Deleting all previous Iron-Man chars.

Awesome new take on the Character. Well done!  :thumbsup:
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Offline Loganir

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Re: Ironman by ZVitor v0.8
« Reply #30 on: February 02, 2013, 12:40:44 PM »
Hey ZV! The intros are very creative. I really liked those. :thumbsup:

Nice to see you back man :)

Offline Excahm

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Re: Ironman by ZVitor v0.8
« Reply #31 on: February 03, 2013, 03:28:48 PM »
Please make the Update so epic as the release!
« Last Edit: February 03, 2013, 05:47:45 PM by Cruz Excahm »

Offline SLICER 300

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Re: Ironman by ZVitor v0.8
« Reply #32 on: February 03, 2013, 04:17:46 PM »
Its a very awesome release, but I don't wanna sound rude or anything but it says its v0.8. So how come when I ty using it on my WinMugen DC vs Marvel engine, it crashes? I love the release, but I'm just seeking help for that question. :)

Offline Chimoru

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Re: Ironman by ZVitor v0.8
« Reply #33 on: February 03, 2013, 04:54:27 PM »
I see what you're trying to say, but I think it just means that his character is not at the 100% completion that he wants it to be at, more like 80%, and that there might be updates to it later.  It has no bearing with what version of MUGEN it will work with.
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Offline darkgeist

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Re: Ironman by ZVitor v0.8
« Reply #34 on: February 03, 2013, 05:12:00 PM »
think its 1.0 only

Offline Jelux Da Casual

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Re: Ironman by ZVitor v0.8
« Reply #35 on: February 03, 2013, 05:28:48 PM »
It's v0.8 because the final version will release after the AvX project is out.

And yes, it is designed for Mugen 1.0 only.
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Offline HyperVoiceActing

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Re: Ironman by ZVitor v0.8
« Reply #36 on: February 03, 2013, 05:44:36 PM »
Yeah, a lot of releases from now on are more than likely going to be 1.0 exclusive

Offline SLICER 300

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Re: Ironman by ZVitor v0.8
« Reply #37 on: February 03, 2013, 06:02:55 PM »
Yeah, I guess thats cool. I have the Mugen 1.0 blue pack engine and Ironman works fine on it. Guess Ima just stay with Mugen 1.0 from now.  :cool

Offline OUTCOLD

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Re: Ironman by ZVitor v0.8
« Reply #38 on: February 06, 2013, 07:18:23 PM »
I love the gamelay of  this Ironman best one i used yet. Your sprite work is amazing.

Offline jethroyo

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Re: Ironman by ZVitor v0.8
« Reply #39 on: February 06, 2013, 11:52:58 PM »
Though of an idea for Smart Bomb:

Low Punch + Low Kick = Short Range
Mid Punch + Mid Kick = Mid Range
High Punch + High Kick = High Range


Offline nickfurry

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Re: Ironman by ZVitor v0.8
« Reply #40 on: February 07, 2013, 05:51:57 AM »
Love this Iron Man by ZVitor, and no disrespect but i would say that in my book, this is the second best Iron Man out there. To me Magus Iron Man just have so much more than this one, that i still have to Put his Iron Man as the best Iron Man. I would put ZVitor's Iron Man as my second best Iron Man out there. Second place is not bad, after all there are 2 millions Iron Man's out there.

Offline warecus

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Re: Ironman by ZVitor v0.8
« Reply #41 on: February 07, 2013, 05:56:45 AM »
i think magus' ironman is a 80's 90's version and z's is 2000 version

so both number one

Offline ZVitor

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Re: Ironman by ZVitor v0.8
« Reply #42 on: February 07, 2013, 06:15:00 AM »
:) its cool nick, i not did this one to be the best, i did for fill lack of ironman of avx project, and im sure other people still preffer erradicator ironman, or other out there.

Though of an idea for Smart Bomb:

Low Punch + Low Kick = Short Range
Mid Punch + Mid Kick = Mid Range
High Punch + High Kick = High Range
ops, yea i forgot to add that.
and thanks for previous feedback too,

Its a very awesome release, but I don't wanna sound rude or anything but it says its v0.8. So how come when I ty using it on my WinMugen DC vs Marvel engine, it crashes? I love the release, but I'm just seeking help for that question. :)
my fault here, fenrril posted one solution at cvg forum, try this: open basic.st (notepat or FF) and loof for:
Code: [Select]
name = "s.forte is missing one " at end of forte, so edit it to
Code: [Select]
name = "s.forte" will fix it later and re-upload....

anyway, i do all my chars at 1.0 mugen, so will not releases patchs if some not work on winmugen, but in this case is just a silly error.

Please make the Update so epic as the release!
like
LVL 3 PROTON CANNION!!!


man i got to do something very dang cool! i fired the rockets for the first time not realizing a cool setup was in play.  fired the rockets and p2 ran towards me instead of blocking ( that time) to get away from the rocket cause it followed him even when he moved closer and i got to nail him while running at me with a short combo to special. 
it can be used to to anti-air when enemy are not close.

BEST RELEASE OF THE YEAR SO FAR!!!!!!!!!!!

If i have a son, i will name him Zvitor!!!!
poor kid...

im sure all creators will bring a lot more to 2013 be one great year for mugen.
« Last Edit: February 07, 2013, 06:22:57 AM by zvitor »

Offline verz36

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Re: Ironman by ZVitor v0.8
« Reply #43 on: February 07, 2013, 06:40:32 AM »
congratz Z.... another cool character.  i do like the intros a lot... it also has cool moves too...

Offline Beto

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Re: Ironman by ZVitor v0.8
« Reply #44 on: February 07, 2013, 11:56:41 AM »
Love this Iron Man by ZVitor, and no disrespect but i would say that in my book, this is the second best Iron Man out there. To me Magus Iron Man just have so much more than this one, that i still have to Put his Iron Man as the best Iron Man. I would put ZVitor's Iron Man as my second best Iron Man out there. Second place is not bad, after all there are 2 millions Iron Man's out there.

I think it's a matter of taste, both are very good

Offline darkgeist

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Re: Ironman by ZVitor v0.8
« Reply #45 on: February 07, 2013, 01:53:00 PM »
I like this iron man better, while I do favor the FX on magus's, the overall feel and look seem more like iron man on this one, the color seperation makes a big difference. Thanks z for release
 
-one thing though when,you perfoem snart bomb in the air and it doesnt hit p2 there is no sound when it explodes on the floor

Offline El_Negro

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Re: Ironman by ZVitor v0.8
« Reply #46 on: February 08, 2013, 10:26:43 PM »
Kickass as always, great custom sprites and alot of detail to tony stark armor


P.S. What happened to the flight mode?

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