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Author Topic: Nintendo News Explosion  (Read 1946 times)

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Offline HyperVoiceActing

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Re: Nintendo News Explosion
« Reply #25 on: January 24, 2013, 12:39:23 AM »
I liked wind waker myself too, it's what's Skyward Sword SHOULD have been.

My only beef is that this would have been the time to, IDK.... Remake MAJORA'S MASK?
They're probably waiting until Groundhog Day to announce it

Offline Kriven

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Re: Nintendo News Explosion
« Reply #26 on: January 24, 2013, 09:07:16 AM »
It will cost a $1.00 lisence fee for each game that you previously pruchased

What. The. f**k.

Offline Acey

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Re: Nintendo News Explosion
« Reply #27 on: January 24, 2013, 10:46:17 AM »
What. The. f**k.

Easy enough, if you don't want the extra features then don't pay the extra $1.00.

Offline C.R.O.M. Zaxis

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Re: Nintendo News Explosion
« Reply #28 on: January 24, 2013, 01:35:51 PM »
:D :D

The first one was all about timing, combo's, and teamwork.  The other two felt more like button mashers to me.  They also were quicker and felt so much more random with everything going on, plus the pokeballs/items and the environment hazards to boot.  Then the hyper pokeball in the most recent is so unfair. 
I would so buy a Smash 1 remake with more characters in it.


  ^^(PM)^ I would agree with the button mash thing.  You could be a 40 year old who played for six months and lose to some 5 year old who never played but pushes "A" really fast.

Offline laspacho

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Re: Nintendo News Explosion
« Reply #29 on: January 24, 2013, 05:32:42 PM »
Maybe he's never heard of all the combos people were able to do in that game? from his posts.. IDK, It's like he's never even googled the game once.
 

Considering I am VERY good at the first game... it was about grabbing and spikes.

Melee was about combos and timing. doing some of the more advanced techniques, like wavedashing and L-canceling, require perfect timeing to pull off.

ALSO: Items? lolwut?

Anyway... why the hell remake Wind Waker? I don't get it.

and a new yoshi game made by the people who made epic yarn? I hope to god it's actually a GAME, unlike epic yarn, which was just terrible.

Dunno just didn't care for the other two, maybe because it's because I put to much play time into the first.   :-??
I still stand by my statement that I didn't like the gamecube version.

Offline Jermare

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Re: Nintendo News Explosion
« Reply #30 on: January 29, 2013, 08:28:42 AM »
The one thing I really dislike about Melee is the fact that it feels so unprofessional. Brawl and 64, while less competitive, feel much more like the developers knew exactly what they wanted. Melee feels like a fan game almost. In fact, as much as I love it, the Smash series as a whole has NEVER felt as defined and polished as Nintendo's other top games. There's always something that makes me think "WTF? Nintendo EAD would never put something like this in a game." That said, each one has its strengths and each one has its flaws, and hopefully the Wii U version takes the best from all 3, along with new ideas, and makes the best version yet.

Offline Kriven

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Re: Nintendo News Explosion
« Reply #31 on: January 31, 2013, 01:54:43 PM »
All of the early GameCube titles have a very peculiar feel to them that doesn't quite match up with what Nintendo was doing before or what they are dong now. Melee, Pikmin, Luigi's Mansion, WaveRace: Blue Storm. They've all got a unique "GameCube" feel about them, and I think a lot of it has to do with the fact that Nintendo didn't quite understand the technology they were working with.

However, all of those games are great and I think it's because of that "GameCube" feel they have. They were special.

I suppose they did feel "unprofessional", but I think that has more to do with the developers having fun with what they were making. I don't get that impression very much anymore. I would kill to get a "GameCube" feel again.

Offline Jelux Da Casual

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Re: Nintendo News Explosion
« Reply #32 on: January 31, 2013, 02:25:55 PM »
Brawl introduced tripping, any further argument against Melee is automatically invalidated.
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Offline HyperVoiceActing

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Re: Nintendo News Explosion
« Reply #33 on: January 31, 2013, 03:46:23 PM »
Am I the only person who isn't bothered by tripping?

Offline Rage

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Re: Nintendo News Explosion
« Reply #34 on: January 31, 2013, 03:48:37 PM »
Brawl introduced tripping, any further argument against Melee is automatically invalidated.
yes what was that about.  \-/o bring p punished for being quick witted?  /:O

Am I the only person who isn't bothered by tripping?
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Offline HyperVoiceActing

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Re: Nintendo News Explosion
« Reply #35 on: January 31, 2013, 04:14:34 PM »
To be fair I'm sure it's fairly realistic. People CAN trip you know.

Offline G.P.O.A - GatlingPunchRalf

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Re: Nintendo News Explosion
« Reply #36 on: January 31, 2013, 05:00:05 PM »
To be fair I'm sure it's fairly realistic. People CAN trip you know.
You arguing realism in a game where a master swordsman, a pink puff ball with an internal black hole, an electrically charged mouse, and a fat midget italian plumber fight it out in multiple locations and shoot each other with plasma guns that do no physical harm.

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Offline Kriven

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Re: Nintendo News Explosion
« Reply #37 on: January 31, 2013, 05:13:49 PM »
You arguing realism in a game where a master swordsman, a pink puff ball with an internal black hole, an electrically charged mouse, and a fat midget italian plumber fight it out in multiple locations and shoot each other with plasma guns that do no physical harm.

But realism is constantly used to praise the game.

"Look at the seam on Mario's jeans! It's so realistic!"

I'm sure using it against the game is also fair play.

Offline HyperVoiceActing

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Re: Nintendo News Explosion
« Reply #38 on: January 31, 2013, 05:28:29 PM »
You arguing realism in a game where a master swordsman, a pink puff ball with an internal black hole, an electrically charged mouse, and a fat midget italian plumber fight it out in multiple locations and shoot each other with plasma guns that do no physical harm.
You've done it before and you know it. Maybe not with Smash but with SOME game

Offline Slivern

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Re: Nintendo News Explosion
« Reply #39 on: January 31, 2013, 10:08:10 PM »
You've done it before and you know it. Maybe not with Smash but with SOME game

That game can also be MUGEN, depending on what you add into the engine lol
       

Offline G.P.O.A - GatlingPunchRalf

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Re: Nintendo News Explosion
« Reply #40 on: February 01, 2013, 05:11:22 PM »
You've done it before and you know it. Maybe not with Smash but with SOME game
The closest I ever came to relating RL to a game was a Army Tank simulator, and I said it was probably just as complicated as reality, but not as safe-feeling.

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Offline BigJ

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Re: Nintendo News Explosion
« Reply #41 on: February 03, 2013, 11:23:19 AM »
The one thing I really dislike about Melee is the fact that it feels so unprofessional. Brawl and 64, while less competitive, feel much more like the developers knew exactly what they wanted. Melee feels like a fan game almost. In fact, as much as I love it, the Smash series as a whole has NEVER felt as defined and polished as Nintendo's other top games. There's always something that makes me think "WTF? Nintendo EAD would never put something like this in a game." That said, each one has its strengths and each one has its flaws, and hopefully the Wii U version takes the best from all 3, along with new ideas, and makes the best version yet.

I think they just probably wanted a more competitive game, something that could be compared to traditional fighters. I've been playing competitively for years and I still haven't learned everything there is to know. You have to be so good at prediction, and timing and have to be able to input commands at ridiculous speeds. It shows in that special movie that came with the game. That Peach combo that they show you is just the tip of the iceberg, theres so much more to Melee. =P

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