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Author Topic: Archangel by Ark  (Read 3408 times)

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Offline Arkady

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Archangel by Ark
« on: January 02, 2013, 12:21:57 AM »
Archangel



Contains all new sprites for both Angel and Archangel modes. Not to mention updated gameplay. hope you enjoy the update

« Last Edit: January 02, 2013, 03:41:46 AM by Arch »



Offline Slayer

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Re: Archangel by Ark
« Reply #1 on: January 02, 2013, 02:06:11 AM »
Amazing spritework @-)

Offline Rage

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Re: Archangel by Ark
« Reply #2 on: January 02, 2013, 04:43:10 AM »
Amazing spritework @-)
Yeah I agree. Im loving this character

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Offline Alex89

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Re: Archangel by Ark
« Reply #3 on: January 02, 2013, 06:24:57 AM »
Great job :cool

Offline C.M.G

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Re: Archangel by Ark
« Reply #4 on: January 02, 2013, 06:31:49 AM »
Can I assume this is an update?  :-w So, if it is?  :Terry

Offline NX-MEN

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Re: Archangel by Ark
« Reply #5 on: January 02, 2013, 06:42:50 AM »
Nice update!!! Congrats on the update!!!   :thumbsup:
 

Offline Shadic54

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Re: Archangel by Ark
« Reply #6 on: January 02, 2013, 08:56:02 AM »
 :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
God bless America!

Offline Beto

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Re: Archangel by Ark
« Reply #7 on: January 02, 2013, 11:52:12 AM »
vastly improved  :thumbsup:

Offline I-Skorp-I

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Re: Archangel by Ark
« Reply #8 on: January 02, 2013, 12:19:40 PM »
Ahh update much needed my friend thank you now if only in the future u had him lookin like the sprite on your avatar he would be perfect lol  8)
« Last Edit: January 02, 2013, 01:18:12 PM by {C.R.O.M.} Skorpophobia »
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Offline Arkady

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Re: Archangel by Ark
« Reply #9 on: January 02, 2013, 12:36:56 PM »
Ahh update much needed my friend thank you now if only in the future u had him lookin like the sprite on you avatar he would be perfect lol  8)

i try to set aside a month or two on him every year, maybe next year you'll see that thanks

Offline verz36

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Re: Archangel by Ark
« Reply #10 on: January 02, 2013, 12:54:56 PM »
 cool man, ill take him for a spin and see if i can help you with some feedback later on... thank you for sharing...

Offline HyperVoiceActing

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Re: Archangel by Ark
« Reply #11 on: January 02, 2013, 01:12:38 PM »
Also let me know what you guys think about the voice work. This is my second MUGEN voice work released (Iron Patriot being first)

Offline O Ilusionista

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Re: Archangel by Ark
« Reply #12 on: January 02, 2013, 01:18:26 PM »
Very nice, I like this char.
But I still see some problems from the other release, like the crouched punches. The wings moves on a very weird way

Offline Arkady

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Re: Archangel by Ark
« Reply #13 on: January 02, 2013, 01:19:20 PM »
i thought it was vision?

oops o.O#

Offline I-Skorp-I

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Re: Archangel by Ark
« Reply #14 on: January 02, 2013, 01:20:24 PM »
Also let me know what you guys think about the voice work. This is my second MUGEN voice work released (Iron Patriot being first)

Really? wow hyper you sound JUST like archangel from the old x-men animated series that's whats up we need more voice work like that for future chars
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Offline HyperVoiceActing

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Re: Archangel by Ark
« Reply #15 on: January 02, 2013, 01:24:06 PM »
Really? wow hyper you sound JUST like archangel from the old x-men animated series that's whats up we need more voice work like that for future chars
Really? I don't remember how he sounded in the Fox series but thanks

Offline I-Skorp-I

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Re: Archangel by Ark
« Reply #16 on: January 02, 2013, 07:33:22 PM »
Really? I don't remember how he sounded in the Fox series but thanks

Hey don't mention it  ::salute::
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Offline dmsr

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Re: Archangel by Ark
« Reply #17 on: January 02, 2013, 07:50:11 PM »
Good work on the sprites! Always good to see an upgrade ^:)^

Offline Astaroth

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Re: Archangel by Ark
« Reply #18 on: January 02, 2013, 08:25:53 PM »
Really well done update on Archangel, Ark.  The gameplay is as smooth as I could ask for, and that sprite work is top-notch.  :thumbsup:

I had a few issues with the damage on some of his hypers, however.  His QCB+PP in Angel form, as well as the QCF+PP and QCF+KK in Archangel form really don't seem to do a lot of damage.  Even less damage than an Archangel QCF+P, in fact.  You might want to look into this and balance some of the damage values a tad for future updates.  Speaking of which, the damage on his throw and Archangel's QCB+PP seemed a tad high, though I only played in training mode briefly, so that might have been a level 2 or 3 hyper and I just wasn't paying attention.  If so, my bad.

Offline .ALEXZIQ.

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Re: Archangel by Ark
« Reply #19 on: January 05, 2013, 11:46:49 AM »
Very nice, I like this char.
But I still see some problems from the other release, like the crouched punches. The wings moves on a very weird way

Agreed

First off congrats on the sprite update. He looks vastly improved.

However with my roster being half grapplers the archangel mode continues to be an issue. If your in archangel mode and face Mike Haggar he constantly changes back tto angel when grabbed. We have discussed this at length, and I know you just dont find that to be a problem. It's just a deal breaker for me personally. IMT was able to get around this with a smart palette on wolverines get hits, but that may prove to be a pain with Angel.

Also the maximum archangel does seem to actually hit p2 now, but it still seems like archangels sprites barely touch p2. Ive always thought this move was awkward.  Personally I think this one needs a little more work.

The 4 horseman move is really cool looking. Something about it doesn't seem to flow quite right to me. Maybe its the hit velocities, maybe a couple more frames to the assistants. Not sure. It's still a cool move regardless.


Offline Arkady

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Re: Archangel by Ark
« Reply #20 on: January 07, 2013, 03:20:46 PM »
i'll need to look into the grapple issue more in depth to overcome the issue, i never actually coded the archangel form to be like that, im pretty sure when the switch got coded in with aa250 and acey who helped with that, i was basically spriting and editing everything else, but now that ive got a bit more code knowledge, ill see what i can do about it, and if i can't i see what steps i can take to make it work better, or ask around, it's good to know in case of another character that might need to have two forms in future
 it might just a simple added bit of code, or maybe a lot more detail to the VARs that trigger each form

Offline maikusanagi88

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Re: Archangel by Ark
« Reply #21 on: January 08, 2013, 01:23:05 AM »
Is this new Angel still able to switch to and from Archangel? The previous version just used the start button for this, but the new one taunts with the start button. I am sorry if it's something super obvious, but could anyone help me out with this? I've tried different button combinations and looked in the .cmd file, but I can't find anything for mode changing. ???

Offline Yun0

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Re: Archangel by Ark
« Reply #22 on: January 08, 2013, 01:27:38 AM »
Is this new Angel still able to switch to and from Archangel? The previous version just used the start button for this, but the new one taunts with the start button. I am sorry if it's something super obvious, but could anyone help me out with this? I've tried different button combinations and looked in the .cmd file, but I can't find anything for mode changing. ???

Y U NO try   :2 :1 :4 :k :k or read the read me?



Offline maikusanagi88

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Re: Archangel by Ark
« Reply #23 on: January 08, 2013, 01:36:30 AM »
 o.O# thank you. I'm sorry. I've been doing some patching w/ Uno Tag and I must've accidentally deleted the readme, because there wasn't one in the folder. Thank you!  [-O<

Offline Yun0

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Re: Archangel by Ark
« Reply #24 on: January 08, 2013, 11:17:03 AM »
any time, dude!  :Terry



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