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Author Topic: Bluestreak released, all CvS2 characters (except Andy), Felicia (VC) updated  (Read 4078 times)

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Offline Jesuszilla

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Well, the moment has finally come. Happy New Year, everyone!







Diepod and I REALLY hope you'll enjoy this. After so much time being in production, we feel this is perfection.

Bluestreak
  • HE GOT RELEASED! YAY!

Felicia (CvS2)
  • Entirely new spriteset thanks to Ash (for commissioning in the first place for his YoH project) and Rolento (for the edits). Seriously, I can't thank you two enough.
  • New portraits. The artwork matches more closely with Kinu's style, I think. Either way, I really like it.
  • Changed Rolling Scratch to use a loop variable to reduce code redundancy.
  • Fixed problems in Rolling Uppercut decelerating too quickly.
  • Reversed the command for Delta Kick to match VP, VH, CFJ, and MvC3.
  • Changed Sand Splash animation to the one from MvC2.
  • New Rolling Buckler effects (in low res to match CvS2), and separate versions for special and super.
  • Total character revamp. She is a lot faster now, and feels a lot better. I say she is a LOT more of a convincing CvS2 character now to the point where I'm almost ashamed of previous versions. :P
  • Light Cat Spike now has a huge frame advantage. You can link pretty much anything afterwards now. Depending on character size, you can extend the loop, but this does NOT mean there is an infinite.
  • Added air throw.
  • Made P throw mashable as in CFJ.
  • Now has all winposes from the older games, including the butterfly (because I did it for the VC version, so it was a matter of copypaste). Not adding the CFJ winpose where she goes to sleep because I'd like to keep that unique to time over.

Eagle
  • Fixed incorrect dash velocities.

M. Bison
  • Changed all attack hitboxes to give them proper priorities.

Felicia (VC)
  • Please Help Me! should now have as much recovery time as in the original game.
  • All hitboxes now cover the same area as in the original game.

CvS2 System
  • Changed how Just Defend works entirely. Now it uses the type Warusaki uses in his latest update, which means that Just Defending multi-hit moves should be a LOT easier.
  • Cleared up SEVERAL variables by relocating several Groove-related booleans to one variable through the use of bitwise shifting. This is mainly because I WANT AI PATCHES!
  • Fixed issues with Small Jump variable not getting reset.
  • Fixed not being able to Just Defend during Small Jump.
  • Everyone now has the updated dampener from Eagle.
  • Fixed grooveless mode. You'll now have no gauge, and ALL skills available to use. :)


Please note, Win compatibility at this point is almost UNTESTED by me because I use 1.0. Infinites due to pausetime differences are to be expected.

Downloads→Characters→Jesuszilla
« Last Edit: January 08, 2013, 12:02:17 PM by Acey »



There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

Offline Tha Lando ( Le CROM )

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oh you know i am snagging this bad boy! i love the work Diepod does with his spriting. top notch work., and def grabbin the others. congrats on the release.  ^:)^ :w00t: :thumbsup:

Offline Trinitronity

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Your CvS2 characters still can't power charge while in S groove. It may be sound nitpicky, but adding the Power Charge ability while in S groove would make your chars even more CvS2-accurate.

Offline Jesuszilla

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Yes they can.

There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

Offline Trinitronity

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Okay, checked your updated Felicia, Boxer and Eagle, and they finally can powercharge. Thanks. I also really like Felicia's new sprite sheet. The only flaw, that the new Felicia has, is that glitchy stage detection in state 190, that crashes MUGEN 1.0, but I could easily deactivate the stage detection, so it isn't that important...I think.
Now, I only hope, that you update CvS2_Andy soon, so he has the new features AND the new sprites by dampir.
(click to show/hide)
Okay, other then that, what are your next plans (CvS2-wise)?

Offline Jesuszilla

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The only flaw, that the new Felicia has, is that glitchy stage detection in state 190, that crashes MUGEN 1.0, but I could easily deactivate the stage detection, so it isn't that important...I think.

Please explain further. I have no problems with that at all in any stage on my end.

There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

Offline Trinitronity

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Please explain further. I have no problems with that at all in any stage on my end.
I get this error message:
Quote
Error message: Invalid varname info.name in: StageVar
Error parsing triggerall
Error parsing [State 190, 0]
Error in [Statedef 190]
Error in cvsfelicia.cns
Error loading chars/cvsfelicia2/cvsfelicia2.def
Error loading p1

Library error message: Died parsing StageVar(Info.name) = "Darkstalkers: USA"

Offline O Ilusionista

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Bluestreak! I was waiting for this char.

Offline ADSplay101

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I get this error message:
Are you useing Mugen 1.0 version?
WE are MANY but this MANY are ONE.
WorldWarriorsCollectiv Merch Store https://teespring.com/stores/thacollectiv

Offline Trinitronity

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Yes.

Offline Jesuszilla

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Doubtful... It shouldn't die parsing that unless it's Win.


Also, Bluestreak updated again

Fixes bugs in Zeus Major. It now uses custom states for each hit and makes use of TargetState to prevent any errors that could result from parrying.
« Last Edit: January 01, 2013, 03:59:55 PM by Jesuszilla »

There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

Offline I-Skorp-I

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Bluestreak go hard i like this char but ay i mean't to ask were is bluestreak from? is he made up or is he from the comics or an anime just wonderin
Sting Of The Scorpion

Offline supa2520

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hes  own character made from scratch

Offline DEMONKAI

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yeh this was a cool character. the animations were damn good. they are sticking with the CVS style but i think they could have taken it a bit further to bring out the personality of the character a but more.....i dont think this will be the last we will see of blue streak...

but overall its a damn cool @ss original character dont get it twisted folks
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline Kazander13

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Freaking outstanding character.  Bluestreak will be one of my new favorites.  I have a few notes below:

-Zeus Major:  This will whiff mid combo on smaller characters like Choi from KoF.

-Demon's Wrath/RoT:  Could not get these to work at all.  I'm certain that my buttons were configured properly and that I was hitting the right combination listed in the moves list.  Does it have specific timing or am I just doing it wrong somehow?

-Overall his game play is solid, it didn't take long to workout a good wakeup game and good followups (Love the knee btw).  I do think he may gain power a little fast,, but given the startup, range, and overall damage of his hypers I think its okay.

I really hope you continue to work in this direction as this is a great addition to anyone's game.


Offline Jesuszilla

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CVS Bluestreak, CVS Bison updated 2013/1/7
« Reply #15 on: January 07, 2013, 01:18:28 PM »
Freaking outstanding character.  Bluestreak will be one of my new favorites.  I have a few notes below:

-Zeus Major:  This will whiff mid combo on smaller characters like Choi from KoF.
Can't (or I guess I should say won't) be helped. If they're small, they're small, and I'll respect that.

-Demon's Wrath/RoT:  Could not get these to work at all.  I'm certain that my buttons were configured properly and that I was hitting the right combination listed in the moves list.  Does it have specific timing or am I just doing it wrong somehow?
Timing isn't that strict.  :4 + :b ~ :x ~ :a ~ :y or :b

-Overall his game play is solid, it didn't take long to workout a good wakeup game and good followups (Love the knee btw).  I do think he may gain power a little fast,, but given the startup, range, and overall damage of his hypers I think its okay.
Thanks!



Updated Bison and Bluestreak last night. Fixes an infinite in Bluestreak and a bug in grooveless mode for Bison.

There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

Offline Kazander13

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Got it, was holding back rather than pressing back and B at the same time.  Thanks!

Offline Jesuszilla

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CVS Bluestreak, Bison, Eagle updated 2013/1/12
« Reply #17 on: January 10, 2013, 08:22:32 PM »
Should be fine while holding back...


Anyway, CVS Bison updated. Fixes hitdefs in air basics. Dunno why I didn't change them before.


2013/1/12:
Updated Bluestreak, Bison, Eagle.

Fixed incorrect config.txt and messages which caused them to show up during grooveless modes.

Fixed Bluestreak's other infinite. I sure to god hope that's the last...


2013/1/14
Updated CVS Felicia. Fixes an announcer voice playing in grooveless mode.
« Last Edit: January 14, 2013, 11:42:09 PM by Jesuszilla »

There is no template. Warusaki3 built on top of a similar character, just like Vans and I do.

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