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Author Topic: Havok by Z999, Arkady & Rgop  (Read 6149 times)

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Offline DeleFresh

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Re: Havok by Z999, Arkady & Rgop
« Reply #50 on: August 06, 2012, 01:50:49 PM »
i know the reason they both don't work, it's because it's the same template, for some reason (beyond my knowledge) i cannot make my default mugen play through fighter factory with these charcters on my pc at work, but the pc at home works fine, i noticed this about 3 months ago, and thought it was an issue with my work PC, now i'm sure its the Eoh Template, for some reason it doesn't work on some PCs (this was only through tests on Fighter factory though, (i'm sure it aint too much trouble to ask, i'll ask acey)
your probably right sandman could be a small problem, but i'm sure it can be looked at

Hello,

It could be a problem with the sound - at least it was for me.  You could try re-downloading the character, apparently that might fix it - as was told to me.  But having had the same problem (diff. ver. of MUGEN 1.0?) and to fix it, I edited the char in Fighter Factory and found the corrupt wav (I played them all and the corrupt one, no. 58, I think, doesn't play - for me) and replaced it with another wav. 

But - not sure why its happening; and re-downloading may fix!

Offline Slayer

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Re: Havok by Z999, Arkady & Rgop
« Reply #51 on: August 06, 2012, 03:27:25 PM »
It works now! The sound 58 was corrupted, so now it's gone.
When I choose him at select screen it looks like it's about to crash but finally it doesn't.

 ^^(PM)^
« Last Edit: August 06, 2012, 03:35:06 PM by The Sandman »

Offline Shadic54

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Re: Havok by Z999, Arkady & Rgop
« Reply #52 on: August 06, 2012, 03:49:08 PM »
Were having an awsome conversation with this awsome charecter!
God bless America!

Offline nikcowho?

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Re: Havok by Z999, Arkady & Rgop
« Reply #53 on: August 11, 2012, 06:58:26 PM »
BUEN  TRABAJO :thumbsup:

Offline Kazander13

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Re: Havok by Z999, Arkady & Rgop
« Reply #54 on: August 11, 2012, 10:44:11 PM »
First off, I love the character.  Nice to see Havok in MUGEN.

The only thing I noticed that hasn't been mentioned previously is that the AI occasionally gets stuck in a loop doing nothing but the HP launcher.  Not sure how high of a priority that is for you though.  Other than that the only observation I have is that Hyper 3 seems like it should come out a bit faster for the type of move it is and can be blocked even in mid combo.  Hyper 1 seems about right for risk vs reward and was used comparatively against 3.

Thanks again for this great character!

Offline I-Skorp-I

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Re: Havok by Z999, Arkady & Rgop
« Reply #55 on: August 14, 2012, 03:20:19 PM »
Well its about damn time..that we get another comics char lol naw jp but yea i have a bug to report on havok i was watchin the CPU play earlier and i noticed that he is always stuck in this loop animation so i just thought i let u know

Sting Of The Scorpion

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