collapse

Author Topic: The Whatchu Workin' On Thread Revived  (Read 15692 times)

0 Members and 14 Guests are viewing this topic.

Offline Toxin-Champ

  • Professional Symbiote Pokemon.
  • New Member
  • *
  • Posts: 9
  • Last Login:September 28, 2012, 08:19:17 PM
  • I'm new here! Not really.
Re: The Whatchu Workin' On Thread
« Reply #25 on: July 19, 2012, 11:47:40 AM »
You couldn't be more wrong. *Iceman ThumbsDown!*

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: The Whatchu Workin' On Thread
« Reply #26 on: July 19, 2012, 12:14:32 PM »
 *Iceman ThumbsDown!*
You mean you knew I was! And Yes dude I kinda am....LOL! Just wanted to show alot of you a lil somethin to let u kno im still alive over here cus mugen seems a lil dead right now
Well i think its more alot of people have either alot of projects they are on, not as much free time, some stuff require alit of spriting,  getting good coding and more. I rather chill and see all the stuff get develope good with taking time rather than they rush they stuff out and get battered and baked by folks. Quality first.

I am looking forward to what you got coming bro race.   :thumbsup:

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #27 on: July 19, 2012, 01:27:46 PM »
*Iceman ThumbsDown!*Well i think its more alot of people have either alot of projects they are on, not as much free time, some stuff require alit of spriting,  getting good coding and more. I rather chill and see all the stuff get develope good with taking time rather than they rush they stuff out and get battered and baked by folks. Quality first.

I am looking forward to what you got coming bro race.   :thumbsup:

Why thank you Landeezy a.k.a. Co-Signer! LOL! Just playin but yeah man, gotta get these P@TCHES IN ORDER!!!

But enough of me, Come on guys....LEts us kno Whatcha Workin on!

Offline boryema

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:July 17, 2015, 08:44:45 PM
    • boryema's youtube channel
    • Email
Re: The Whatchu Workin' On Thread
« Reply #28 on: July 19, 2012, 02:00:41 PM »
hey R@CE, remember that gouken you had asked me about a while back? well restarted him and once I'm done on my end I'll send him to you and infinite


By boryema at 2012-07-19

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #29 on: July 19, 2012, 04:44:42 PM »
hey R@CE, remember that gouken you had asked me about a while back? well restarted him and once I'm done on my end I'll send him to you and infinite


By boryema at 2012-07-19

Awww thats cold Boryema, dude I asked you for that gouken and you told me you didnt have him....LOL oh well, yea man send him over and i will take a look

Offline boryema

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:July 17, 2015, 08:44:45 PM
    • boryema's youtube channel
    • Email
Re: The Whatchu Workin' On Thread
« Reply #30 on: July 19, 2012, 05:38:48 PM »
Awww thats cold Boryema, dude I asked you for that gouken and you told me you didnt have him....LOL oh well, yea man send him over and i will take a look

i didn't have him, I lost him when my PC got fried :(, but i knew that when i started him I had asked alexlexus if i could use his gouken sprites
lucky for me I remembered how he played when I first had him
and soon as I'm done I'm sending him over to you.

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:November 24, 2024, 01:44:45 AM
  • The trend setter
Re: The Whatchu Workin' On Thread
« Reply #31 on: July 19, 2012, 06:12:19 PM »
Working on the Robot masters portraits.



Been stuck on the face for the last couple of hours. Now im  \-/o  cause i just thought of this; didnt crapcom make one for tron?

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: The Whatchu Workin' On Thread
« Reply #32 on: July 20, 2012, 01:25:56 PM »
I was supposed to make TopMan for the Robot Master Mayhem, but I'm currently waiting for an answer from O Ilu.
In the meanwhile, I'm working on:

Offline HyperVoiceActing

  • Mugen Voice Actor
  • IMT Content Architect
  • *
  • Posts: 9201
  • Country: United States us
  • Last Login:June 18, 2022, 11:16:39 PM
  • It GLOWS!
Re: The Whatchu Workin' On Thread
« Reply #33 on: July 20, 2012, 01:45:55 PM »
Been stuck on the face for the last couple of hours. Now im  \-/o  cause i just thought of this; didnt crapcom make one for tron?
Not to my knowledge. Port looks nice so far BTW

Offline AuroVee

  • New Member
  • *
  • Posts: 3
  • Last Login:October 06, 2021, 05:48:38 AM
Re: The Whatchu Workin' On Thread
« Reply #34 on: July 20, 2012, 02:02:52 PM »
Well, as I said in my recent topic, (http://www.infinitymugenteam.com/Forum_345/index.php?topic=38177.msg460284;topicseen#new ) I've started having a go at making lifebars. I've kinda got the basics down now - and from them, I can nearly get the lifebars fully where I want them. Still have a few things to pick up, but so far, so good.

Offline wolviesam

  • Infinity Regular
  • ****
  • Posts: 500
  • Last Login:December 06, 2012, 08:36:07 PM
  • C.R.O.M. rehab member.
Re: The Whatchu Workin' On Thread
« Reply #35 on: July 20, 2012, 02:12:56 PM »
Working on stages, stages and more stages my man...  :thumbsup:

 >:-(-|

U're the Master on these ports Rage..  ^:)^


 ::salute::

Offline DEMONKAI

  • The Visionary and IMT's
  • Contributor
  • ****
  • Posts: 8335
  • Country: United States us
  • Last Login:October 11, 2022, 09:44:18 PM
  • Never limit your vision as a creator!!
    • DTHECHEMIST
    • D THE CHEMIST
    • Demonkai's Mugen
Re: The Whatchu Workin' On Thread
« Reply #36 on: July 20, 2012, 02:13:14 PM »
Actually currently...

NINJA WARRIORS SNES character:
Ninja Kunoichi Kamaitachi

Tournament fighters SNES characters:
leonardo
ralph
Mike

SHINOBI 3 (genesis):
Joe Musashi

CVS EDIT:
Awakened Terry Bogard

and

CVS EDIT:
Violent Ryo
« Last Edit: July 20, 2012, 02:50:23 PM by DeMoNk@I »
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline AuroVee

  • New Member
  • *
  • Posts: 3
  • Last Login:October 06, 2021, 05:48:38 AM
Re: The Whatchu Workin' On Thread
« Reply #37 on: July 20, 2012, 02:24:05 PM »
Also, I have been planning a completly custom character, but due to my poor Art skills (thanks to an incident while I was at school which caused me to 'quit' my Art classes) there's no way I'll be able to fully realise her in her full Kitsune glory. At least I've got most, if not all of her moveset and button combinations sorted out.

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #38 on: July 20, 2012, 04:22:54 PM »
Wow Guys im loving this thread! Finally you guys are spilling the beans about "Whatcha Workin' On" LOL! glad to see people are doing stuff behind the scenes. Its what we need in mugen!

And Like always guys, if anyone else wants to let us kno "Whatcha Workin' On" then by all means spill it out and show us or tell us!

Offline Shadic54

  • The ultimate life form!
  • Forum Member
  • ***
  • Posts: 356
  • Last Login:May 25, 2020, 02:41:33 AM
  • Being attacked by zombies!
Re: The Whatchu Workin' On Thread
« Reply #39 on: July 21, 2012, 10:41:05 AM »
Hail to Charles!  ^:)^
God bless America!

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:November 24, 2024, 01:44:45 AM
  • The trend setter
Re: The Whatchu Workin' On Thread
« Reply #40 on: July 21, 2012, 12:00:14 PM »
I agree with Race. Its nice to hears watch everyone is cooking.

Currently; im working on Quint. Designing a throw so i can send the get hits, and such to be coded.

Im also brain storming ideas for game play for Axl's 2.0 version. Will be starting that soon.

When i start Axl ill start 3 wip also.

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #41 on: July 21, 2012, 01:05:00 PM »
I agree with Race. Its nice to hears watch everyone is cooking.

Currently; im working on Quint. Designing a throw so i can send the get hits, and such to be coded.

Im also brain storming ideas for game play for Axl's 2.0 version. Will be starting that soon.

When i start Axl ill start 3 wip also.

Thats good to kno Rage I cant wait till you get everything done and released! I like Megaman characters as long as they are coded and sprited well which im sure in both areas you got it covered.

Hail to Charles!  ^:)^

Thanks Sonic54!  :thumbsup: 

Oh Guys it doesnt matter what it is, it could be an edit of a stage or a character too. See the whole purpose is to show people that mugen aint dead and that people are at work doing somethin, whether it be full characters, stages, tools, screenpacks, palletes, or  edits... etc.. Just let us know somethin

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #42 on: July 22, 2012, 09:26:26 AM »
Thinkin of posting some more stuff to show you guys today....

Offline JagwarKnight

  • Initiate
  • **
  • Posts: 77
  • Last Login:July 16, 2024, 03:38:34 PM
    • Email
Re: The Whatchu Workin' On Thread
« Reply #43 on: July 22, 2012, 10:49:39 AM »
 

Oh Guys it doesnt matter what it is, it could be an edit of a stage or a character too. See the whole purpose is to show people that mugen aint dead and that people are at work doing somethin, whether it be full characters, stages, tools, screenpacks, palletes, or  edits... etc.. Just let us know somethin

anything, eh?



*note, outdated images*
Been Plugging along at this and right now, the X-Men Vs Street fighter and MVC1 ports are at 100%*BTW, roll aside, I didn't do the Hidden characters as they're mainly pallet swaps, same goes for the MSHvsSF hidden characters bar Norimaro* while the MSHvsSF set is about 75-80% finished.

Still debating on releasing the MSH set or just leave the ones for Psylocke,Doom, Thanos and Iron Man for a Misc set.

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: The Whatchu Workin' On Thread
« Reply #44 on: July 22, 2012, 12:08:16 PM »
anything, eh?

Been Plugging along at this and right now, the X-Men Vs Street fighter and MVC1 ports are at 100%*BTW, roll aside, I didn't do the Hidden characters as they're mainly pallet swaps, same goes for the MSHvsSF hidden characters bar Norimaro* while the MSHvsSF set is about 75-80% finished.

Still debating on releasing the MSH set or just leave the ones for Psylocke,Doom, Thanos and Iron Man for a Misc set.

That's really nice what you got going on over there! Makes me want that for myself as well!

Offline boryema

  • Forum Member
  • ***
  • Posts: 361
  • Last Login:July 17, 2015, 08:44:45 PM
    • boryema's youtube channel
    • Email
Re: The Whatchu Workin' On Thread
« Reply #45 on: July 22, 2012, 12:47:38 PM »
sweet can't wait for those to be released, portraits look hella awesome

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: The Whatchu Workin' On Thread
« Reply #46 on: July 22, 2012, 12:59:06 PM »
R@CE, are you aware of the retouched sprites done by Ruben?
Maybe it would be useful to you:

Offline Trinitronity

  • Infinity Regular
  • ****
  • Posts: 841
  • Country: Germany de
  • Last Login:January 13, 2023, 01:26:38 PM
  • Working on coming back to MUGEN
    • Email
Re: The Whatchu Workin' On Thread
« Reply #47 on: July 22, 2012, 01:44:59 PM »
R@CE, are you aware of the retouched sprites done by Ruben?
Maybe it would be useful to you:

Good work, there.
And sorry to bother you, but could you fix the problem with TopMan's 4th hyper already? I can't continue my work, until that problem has been fixed.

Offline Infinite Power

  • The End All Be All
  • Contributor
  • ****
  • Posts: 747
  • Last Login:January 27, 2020, 09:36:52 AM
  • Energy Doesn't Die
    • Infinite Fighting Forum
Re: The Whatchu Workin' On Thread
« Reply #48 on: July 22, 2012, 02:01:41 PM »
R@CE, are you aware of the retouched sprites done by Ruben?
Maybe it would be useful to you:


Wow. those sprites are NICE!

Now Die, Mortal.

Offline UltimateBiosparkJ

  • Warrior of Redemption
  • Forum Member
  • ***
  • Posts: 294
  • Country: United States us
  • Last Login:January 15, 2022, 01:18:13 PM
  • Pallete Instructor
    • UltimateBiospark
    • UltimateBiosparkJ's YouTube Channel
Re: The Whatchu Workin' On Thread
« Reply #49 on: July 22, 2012, 06:53:12 PM »
 :) Oh, this is lookin' right!!! Chea buddy!! :o
UltimateBiosparkJ a.k.a J-Wizzy, Themes on Deck!!


image hosting without registration

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[November 24, 2024, 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 [25] 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal