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Author Topic: [BOR] Marvel First Alliance  (Read 44733 times)

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Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #450 on: December 06, 2013, 02:43:27 AM »
really nice stage

is it suppose to be the savage land?  would be cool to fight some raptors

a cool idea for a stage if you could get it to work is a dark stage and have your sentinels have chest lights

great work on cyclops

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #451 on: December 06, 2013, 07:59:23 AM »
it is same stage 4 of MFA with a different background, and few details, like extra trees and a hole at bridge

but you gave me a nice ideia, you already fight a lot robots inside factory, so i will put dinos at jungle part,

about dark+chest light, should look great indee, but i have no ideia if it is possible.....

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #452 on: December 06, 2013, 08:35:47 AM »
it is same stage 4 of MFA with a different background, and few details, like extra trees and a hole at bridge

but you gave me a nice ideia, you already fight a lot robots inside factory, so i will put dinos at jungle part,

about dark+chest light, should look great indee, but i have no ideia if it is possible.....


yeah thought the dark chest light thing might look like mystique's hideout stage you made

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #453 on: December 06, 2013, 05:05:58 PM »
it is same stage 4 of MFA with a different background, and few details, like extra trees and a hole at bridge

but you gave me a nice ideia, you already fight a lot robots inside factory, so i will put dinos at jungle part,

about dark+chest light, should look great indee, but i have no ideia if it is possible.....


the dino's will make cool vehicles and see cap throw his shield at a t rex

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #454 on: December 07, 2013, 03:10:47 AM »
jungle part of stage 4 done, now focus on factory




Offline NX-MEN

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Re: [BOR] Marvel First Alliance
« Reply #455 on: December 07, 2013, 03:16:11 AM »
Nice screenshots!!! Blob design is very good!!!
 

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #456 on: December 07, 2013, 04:54:43 AM »
damn that's cool

Offline Quickfist

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Re: [BOR] Marvel First Alliance
« Reply #457 on: December 07, 2013, 09:37:55 AM »
Oh my god yes! Dinosaurs and Blob, awesome!

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #458 on: December 08, 2013, 11:25:26 AM »

Offline dev.

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Re: [BOR] Marvel First Alliance
« Reply #459 on: December 08, 2013, 12:08:08 PM »
It's incredible what you accomplished by now. This looks like the best bor I ever seen. One observation: maybe you should add some explosion hitsparks when the alarm is destroyed. I love it how the raptors attack the sentinels. Good work.

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #460 on: December 08, 2013, 12:31:14 PM »
this is looking great, any chance of a t-rex appearing with mastermold?

love the background on the flying stages..

though I wish everybody had secondary attacks


of course cap and hawk uses shield and arrows but

beast could have some drones
black cat like chars have generic missles
archangel feathers secondary can be charge attack
ms marvel and ironman hand blast and energy/em burst
jean grey can fly like ms marvel and shoot tk blast and maybe secondary can be tk shield for few seconds

hulk should be banner secondary should be drones like beast
rouge should fly like ms marvel but no hand blast she should have a increased super armor during this and punch and her secondary should be a ms marvel flying punch charge attack

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #461 on: December 08, 2013, 03:26:21 PM »
Ok the savage land stage wow looks great now the drones and robots should not have a dying sound there machines they don't scream like humans lol. now the mini sentinels I think little eye beams should be a attack with them also the raptors and triceratops should only be in the savage land part. heading to the sentinels base on the train no raptors just sentinels and drones also I notice you made people fall off the train love that but the other side should have it where you fall as well. in the video cyclops was just using his optic blast till they die they should fall off as well. This BOR will be the best one out there :)

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #462 on: December 08, 2013, 03:39:32 PM »
One more thing that alarm should be a time bomb like you should have like 2 minutes or whatever to destroy it or it will blow up te area that would be so cool

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #463 on: December 08, 2013, 03:56:01 PM »
I like a few dinosaurs left in the factory and on the train...I mean it is in the savageland might be hard to keep out all the dino's.  plus it gives variety.  I want a large sentinel like the last and a t-rex boss fight

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #464 on: December 08, 2013, 07:17:29 PM »
Dinosaurs with sentinels? :-?? Your going on a train with sentinels and drones why should a dinosaur be on the train? also he put after the savage land part with the dinosaurs where you travel with the little aircraft getting close to the sentinel base. everything after that should be machine and sentinels it's balanced

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #465 on: December 08, 2013, 07:19:30 PM »
Also if you want a t-Rex fight it should be in that first part of the savage land instead of the big alarm or possible time bomb

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #466 on: December 08, 2013, 07:21:41 PM »
im wondering about t-rex, dont tink the one at cadilac game is good enough.
and i agree with warecus, fews dinos at factory part make sense to me too.
only one dino at train part, and working on factory atm, i should put 1 or 2 there too.

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #467 on: December 08, 2013, 07:24:24 PM »
If you want that then  :Terry

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #468 on: December 08, 2013, 07:26:30 PM »
Since we are talking savage land do you think soron would be a good fit in there?

Offline warecus

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Re: [BOR] Marvel First Alliance
« Reply #469 on: December 08, 2013, 07:29:32 PM »
it's still the savage land so whether or not a factory is there doesn't change that, animals have been know to cross into the more urbanized especially since it's a factory not a city.

but I think to vary more is to have savage land mutates, kaazar helper, killer plants and lava in the jungle part of savage land.

putting the trex with the mastermold is just idea to bridge the gap

you have two extremes savage dinosaurs rep primitive past and sentinels destructive future

if z just separated everything then he should just make them two separate levels

in other words I like his concept so far

Offline therain

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Re: [BOR] Marvel First Alliance
« Reply #470 on: December 08, 2013, 07:32:31 PM »
It's different yet creative but I understand what your talking about

Offline O Ilusionista

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Re: [BOR] Marvel First Alliance
« Reply #471 on: December 10, 2013, 08:53:23 PM »
If you need more Dino, try Joe & Mac

about this game, its a nice surprise.


I will search for it and I will try to rip

Offline ZVitor

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Re: [BOR] Marvel First Alliance
« Reply #472 on: December 13, 2013, 05:52:52 AM »
TREX added

...
and Street Stage done:





Offline Quickfist

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Re: [BOR] Marvel First Alliance
« Reply #473 on: December 13, 2013, 01:55:23 PM »
DAT T-Rex looks epic!

Offline laspacho

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Re: [BOR] Marvel First Alliance
« Reply #474 on: December 13, 2013, 04:06:29 PM »
In the second part of the savage land stage where your flying and shooting stuff a Terradactyl dinosaur would be cool as a boss or just another enemy.

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